DF2014:Hardcoded material
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This article is about the current version of DF. |
Hardcoded materials are written into the game code itself rather than being defined in raw files, and as such they cannot be altered manually. They usually play special roles within the game. There currently are 19 hardcoded materials, excluding subtypes. These are as follows:
- AMBER - amber
- ASH - ash
- COAL - charcoal, coke, and generic refined coal
- CORAL - coral
- FILTH_B - brown filth
- FILTH_Y - yellow filth
- GLASS_CLEAR - clear glass
- GLASS_CRYSTAL - crystal glass
- GLASS_GREEN - green glass
- GRIME - grime
- INORGANIC - magma
- LYE - lye
- MUD - mud
- PEARLASH - pearlash
- POTASH - potash
- SALT - salt
- UNKNOWN_SUBSTANCE - unknown substance
- VOMIT - vomit
- WATER - water, ice, snow and steam
Materials | |
---|---|
Creature | Blood • Bone • Cartilage • Cheese • Chitin • Egg • Extract • Fat • Feather • Hair • Honey • Horn • Ivory • Leather • Meat • Milk • Nail • Nervous tissue • Parchment • Royal jelly • Scale • Shell • Silk • Skin • Soap • Tallow • Wax • Wool • Yarn |
Plant | Booze • Dye • Extract • Flour • Flower • Fruit • Leaf • Oil • Paper • Plant fiber • Press cake • Seed • Slurry • Wood |
Inorganic | Ceramic (Earthenware • Porcelain • Stoneware) • Clay • Gem • Gypsum plaster • Metal • Milk of lime • Ore • Quicklime • Sand • Soil • Stone |
Hardcoded | Amber • Ash • Coral • Filth • Fuel • Glass • Grime • Ice • Lye • Magma • Mud • Pearlash • Potash • Salt • Unknown substance • Vomit • Water |