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Difference between revisions of "v0.31:Bat man"
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+ | {{quality|Exceptional|00:46, 11 August 2010 (UTC)}} | ||
+ | {{Creaturelookup/0 | ||
+ | |wiki=no | ||
+ | |contrib=no | ||
+ | |death=nobutcher | ||
+ | }} | ||
{{av}} | {{av}} | ||
− | {{ | + | {{creaturedesc}} |
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− | + | '''Batmen''' are found in underground [[cavern]] systems. They are one of the creatures that appear in hostile or friendly tribes. They wield spears and blowguns which are sometimes coated with [[syndrome|poison]]. | |
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− | + | {{D for Dwarf}} | |
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− | + | ''Some things to watch out for when dealing with batmen:'' | |
− | + | <br />They show a preference for working individually, paired up with a different birdman of some type or with [[nightwing]]s. | |
− | + | <br />They are most likely to target the dwarf whose "comedian" attribute is at the highest level. | |
− | + | <br />They are exceptional detectives: given enough preparation time, they can defeat any foe. | |
− | + | <br />Their default identities are a secret. If you turn this off, their chasm will flood your fortress with [[noble]]s instead. | |
− | + | <br />They can breathe in space. | |
− | + | <br />They are '''vengeance'''. They are '''the night'''. | |
− | + | <br />Their parents are DEEAAAAAAAD!!! | |
− | + | <br />Batmen '''DO NOT''' eat nachos. | |
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+ | {{gamedata}} | ||
+ | {{gamedata|title=Entity ([[civilization]]) Raws|{{raw|v0.31:entity_default.txt|ENTITY|SUBTERRANEAN_ANIMAL_PEOPLES}}}} | ||
{{Creatures}} | {{Creatures}} | ||
{{Category|Humanoids}} | {{Category|Humanoids}} | ||
+ | {{Category|Races}} |
Latest revision as of 12:56, 5 November 2020
b | |
Biome | |
---|---|
Any location | |
Cannot be tamed
| |
Age | |
Adult at: | Birth |
Max age: | 20-30 |
This creature cannot be butchered |
This article is about an older version of DF. |
- A humanoid with the head of a bat and wings stretching from wrist to ankle.
Batmen are found in underground cavern systems. They are one of the creatures that appear in hostile or friendly tribes. They wield spears and blowguns which are sometimes coated with poison.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
Some things to watch out for when dealing with batmen:
They show a preference for working individually, paired up with a different birdman of some type or with nightwings.
They are most likely to target the dwarf whose "comedian" attribute is at the highest level.
They are exceptional detectives: given enough preparation time, they can defeat any foe.
Their default identities are a secret. If you turn this off, their chasm will flood your fortress with nobles instead.
They can breathe in space.
They are vengeance. They are the night.
Their parents are DEEAAAAAAAD!!!
Batmen DO NOT eat nachos.
[CREATURE:BAT_MAN]
[COPY_TAGS_FROM:BAT]
[APPLY_CREATURE_VARIATION:ANIMAL_PERSON]
[APPLY_CURRENT_CREATURE_VARIATION]
[GO_TO_TAG:BODY]
[CV_REMOVE_TAG:BODY]
[APPLY_CURRENT_CREATURE_VARIATION] [BODY:HUMANOID_FLIER:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:4FINGERS:4TOES:MOUTH:EYELIDS:CHEEKS:GENERIC_TEETH_WITH_LARGE_EYE_TEETH:RIBCAGE]
[GO_TO_END]
[SELECT_CASTE:MALE]
[CASTE_NAME:bat man:bat men:bat man]
[SELECT_CASTE:FEMALE]
[CASTE_NAME:bat woman:bat women:bat woman]
[GO_TO_START]
[NAME:bat man:bat men:bat man]
[DESCRIPTION:A humanoid with the head of a bat and wings stretching from wrist to ankle.]
[POPULATION_NUMBER:30:50]
[CLUSTER_NUMBER:5:10]
[MAXAGE:20:30]
[CREATURE_TILE:'b']
[COLOR:0:0:1] |
Entity (civilization) Raws |
---|
[ENTITY:SUBTERRANEAN_ANIMAL_PEOPLES]
[LAYER_LINKED]
[CREATURE:AMPHIBIAN_MAN]
[CREATURE:REPTILE_MAN]
[CREATURE:SERPENT_MAN]
[CREATURE:RODENT MAN]
[CREATURE:BAT_MAN]
[CREATURE:ANT_MAN]
[CREATURE:OLM_MAN]
[CREATURE:CAVE_SWALLOW_MAN]
[CREATURE:CAVE_FISH_MAN]
[WEAPON:ITEM_WEAPON_SPEAR]
[WEAPON:ITEM_WEAPON_BLOWGUN]
[AMMO:ITEM_AMMO_BLOWDARTS]
[SHIELD:ITEM_SHIELD_SHIELD]
[SHIELD:ITEM_SHIELD_BUCKLER]
[WOOD_WEAPONS]
[WOOD_ARMOR] shields
[USE_ANY_PET_RACE]
[INDOOR_WOOD]
[USE_CAVE_ANIMALS]
[USE_ANIMAL_PRODUCTS]
[EQUIPMENT_IMPROVEMENTS]
[FRIENDLY_COLOR:1:0:1]
no site or biome or attack info for now
[MAX_STARTING_CIV_NUMBER:100] all irrelevant right now
[MAX_POP_NUMBER:10000]
[MAX_SITE_POP_NUMBER:120]
[PERMITTED_JOB:CARPENTER]
[PERMITTED_JOB:WOODCUTTER]
[PERMITTED_JOB:ANIMAL_CARETAKER]
[PERMITTED_JOB:ANIMAL_TRAINER]
[PERMITTED_JOB:HUNTER]
[PERMITTED_JOB:WOODCRAFTER]
[PERMITTED_JOB:LEATHERWORKER]
[PERMITTED_JOB:BONE_CARVER]
[PERMITTED_JOB:FISHERMAN]
[PERMITTED_JOB:FISH_CLEANER]
[PERMITTED_JOB:COOK]
[PERMITTED_JOB:BUTCHER]
[PERMITTED_JOB:TANNER]
[PERMITTED_REACTION:TAN_A_HIDE]
*** ethics copied from kobolds for now
[ETHIC:KILL_ENTITY_MEMBER:PUNISH_EXILE]
[ETHIC:KILL_NEUTRAL:ACCEPTABLE]
[ETHIC:KILL_ENEMY:ACCEPTABLE]
[ETHIC:KILL_ANIMAL:ACCEPTABLE]
[ETHIC:KILL_PLANT:ACCEPTABLE]
[ETHIC:TORTURE_AS_EXAMPLE:UNTHINKABLE]
[ETHIC:TORTURE_FOR_INFORMATION:NOT_APPLICABLE]
[ETHIC:TORTURE_FOR_FUN:ACCEPTABLE]
[ETHIC:TORTURE_ANIMALS:UNTHINKABLE]
[ETHIC:TREASON:UNTHINKABLE]
[ETHIC:OATH_BREAKING:NOT_APPLICABLE]
[ETHIC:LYING:NOT_APPLICABLE]
[ETHIC:VANDALISM:NOT_APPLICABLE]
[ETHIC:TRESPASSING:NOT_APPLICABLE]
[ETHIC:THEFT:NOT_APPLICABLE]
[ETHIC:ASSAULT:PERSONAL_MATTER]
[ETHIC:SLAVERY:UNTHINKABLE]
[ETHIC:EAT_SAPIENT_OTHER:UNTHINKABLE]
[ETHIC:EAT_SAPIENT_KILL:UNTHINKABLE]
[ETHIC:MAKE_TROPHY_SAME_RACE:UNTHINKABLE]
[ETHIC:MAKE_TROPHY_SAPIENT:UNTHINKABLE]
[ETHIC:MAKE_TROPHY_ANIMAL:UNTHINKABLE]
[AMBUSHER] |