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Difference between revisions of "Animal dissector"

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{{Skill
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| color      = 2:0
| skill      = Animal Dissector
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| skill      = Animal dissector
 
| profession = [[Ranger]]
 
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| job name  = [[Small animal dissection]]
 
| job name  = [[Small animal dissection]]
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'''Animal dissector''' is a [[skill]] associated with the animal dissection [[labor]]. Animal dissectors make [[extracts]] from certain caged [[vermin]], either [[fire snake]]s, [[cave spider]]s, or [[phantom spider]]s, at a [[butcher's shop]], stored in a suitable [[vial]]). The [[skill|skill level]] of the dissector determines the speed at which the labor is completed, and the [[quality]] and material of the [[container]] used adds to the value of the final product. The vermin themselves must be caught in [[Animal_trap|animal traps]] by [[trapper]]s, and do not survive the extraction process.
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'''Animal dissector''' is a [[skill]] associated with the animal dissection [[labor]]. Animal dissectors make [[extracts]] from certain caged [[vermin]], either [[fire snake]]s, [[cave spider]]s, or [[phantom spider]]s, at a [[butcher's shop]], stored in a suitable [[vial]]. The [[skill|skill level]] of the dissector determines the speed at which the labor is completed, and the [[quality]] and material of the [[container]] used adds to the value of the final product. The vermin themselves must be caught in [[animal trap]]s by [[trapper]]s, and do not survive the extraction process.
  
Animal dissection (along with the similar [[fish dissection]] skill) is <S>the most useless skill ever</s> only marginally useful in the current version of Dwarf Fortress. The vermin the skill targets are one of many such species that trappers may catch, making them difficult to source in any applicable volume as there is currently no way to specifically target trapping jobs. Dissecting a fire snake produces [[liquid fire]], a [[trade good]] which is produced in a stack of five and worth a not-insignificant 500☼ in total; the other vermin produce [[venom]], which unfortunately cannot be applied to [[weapon]]s and thus also serves as a (less valuable) [[trade good]].
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Animal dissection (along with the similar [[fish dissection]] skill) is only marginally more useful than [[cheese maker|cheesemaking]] in the current version of ''Dwarf Fortress''. The vermin the skill targets are one of many such species that trappers may catch, making them difficult to source in any applicable volume as there is currently no way to specifically target trapping jobs. Dissecting a fire snake produces [[liquid fire]], a [[trade good]] which is produced in stacks of five and worth a not-insignificant 500☼ in total; the other vermin produce [[venom]], which unfortunately cannot be applied to [[weapon]]s and thus also serves as a (less valuable) trade good.
  
Once [[alchemy]] is implemented (and trappers are made to target specific species and poisons are made to be reliable in [[weapon]] application), animal dissection will likely become a more useful skill for your dwarves to have.
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Once [[alchemy]] is implemented (and trappers are made to target specific species, and poisons are made to be reliable in [[weapon]] application), animal dissection will likely become a more useful skill for your dwarves to have.
  
 
{{skills}}
 
{{skills}}

Latest revision as of 22:06, 16 August 2024

Skill: Animal dissector
Sprite(s)
Green sprite icon.png
Association  
Profession Ranger
Job Title Animal dissector
Labor Small animal dissection
Tasks
  • Extract from a dead animal
Workshop

Butcher's shop

Attributes
  • Agility
  • Kinesthetic Sense
This article is about the current version of DF.
Note that some content may still need to be updated.

Animal dissector is a skill associated with the animal dissection labor. Animal dissectors make extracts from certain caged vermin, either fire snakes, cave spiders, or phantom spiders, at a butcher's shop, stored in a suitable vial. The skill level of the dissector determines the speed at which the labor is completed, and the quality and material of the container used adds to the value of the final product. The vermin themselves must be caught in animal traps by trappers, and do not survive the extraction process.

Animal dissection (along with the similar fish dissection skill) is only marginally more useful than cheesemaking in the current version of Dwarf Fortress. The vermin the skill targets are one of many such species that trappers may catch, making them difficult to source in any applicable volume as there is currently no way to specifically target trapping jobs. Dissecting a fire snake produces liquid fire, a trade good which is produced in stacks of five and worth a not-insignificant 500☼ in total; the other vermin produce venom, which unfortunately cannot be applied to weapons and thus also serves as a (less valuable) trade good.

Once alchemy is implemented (and trappers are made to target specific species, and poisons are made to be reliable in weapon application), animal dissection will likely become a more useful skill for your dwarves to have.

Miner
Woodworker
Stoneworker
Ranger
Doctor
Farmer
Fishery worker
Metalsmith
Jeweler
Craftsdwarf
Engineer

Administrator
Military
General
Weapon
Other
Social
Broker
Other
Performance
Music
Spoken
Scholar

Other/Peasant
Unused