v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.31:Flesh ball"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m
(I repeat - [SIZE] IS NOT WEIGHT, it is VOLUME!)
 
(4 intermediate revisions by 4 users not shown)
Line 1: Line 1:
 
{{Quality|Fine|19:46, 5 July 2010 (UTC)}}
 
{{Quality|Fine|19:46, 5 July 2010 (UTC)}}
{{CreatureInfo v0.31
+
{{Creaturelookup/0
|name=Flesh ball
 
|symbol=o|color=6:0:0
 
|biome=
 
* {{L|cavern|Subterranean cavern}}<br />(Depth 3)
 
 
|wiki=no
 
|wiki=no
 
|contrib=yes
 
|contrib=yes
Line 11: Line 7:
 
{{creaturedesc}}
 
{{creaturedesc}}
  
Is amphibious, though quite slow on the ground.
+
Is amphibious, though quite slow on the ground. Given its size (and the density of its flesh), the ball's diameter is about half a meter.
  
Flesh balls are on par with a {{l|Bronze colossus}} in toughness because of their lack of features. This gives your dwarves nothing to sever or break to kill it. If you encounter them it is advised you either {{L|Trap|cage them}} or {{L|wall|block them}} from entering your fort, hammers and maces seem to work wellish against them, slashing and piercing weapons less so.
+
Flesh balls are featureless, but still easily killable. A novice swordswarf with a steel short sword will take about 10 seconds to kill a single flesh ball, and kills it by repeatedly tearing and slashing the Ball's body until it bleeds to death, and the dwarf remains completely unharmed.
  
A flesh ball can be killed with a lucky attack from a sharp weapon, if an artery is opened by the strike.
+
Confronted with a blunt force attacker, a flesh ball laughs. In an arena test, a novice hammerdwarf with a silver war hammer, no other skills and no armor, attacked the Ball for about 20 minutes, at which point he was a Legendary Hammerdwarf, Wrestler, Fighter, and Striker. The flesh ball sustained bruises but was still alive and attacking the hammerdwarf in vain. After about 40 minutes of pelting, the hammerdwarf got a lucky hit and tore the skin of the ball, which caused it to bleed out and die.
 +
 
 +
A smart dwarf can cage one of these animals, and use it as a beanbag to train novice hammerdwarves extremely safely. Flesh balls are almost completely safe to train with, except for the occasional bruise the ball is able to inflict.
  
 
{{gamedata}}
 
{{gamedata}}
 
{{Creatures}}
 
{{Creatures}}
 
{{Category|Animals}}
 
{{Category|Animals}}

Latest revision as of 15:55, 22 April 2011

Flesh ball

o

Biome

  • Underground Caverns (wet)
  • Underground Depth: 3
Cannot be tamed 
Size
Max: 70,000 cm3

Age
Adult at: Birth
Max age: 100-200
Butchering returns

Food items

Raw materials

There is too little information about this creature.
Please contribute if you can!

This article is about an older version of DF.
A large ball of skin found moving around the debris near underground ponds. It is there that it absorbs dead matter for food.

Is amphibious, though quite slow on the ground. Given its size (and the density of its flesh), the ball's diameter is about half a meter.

Flesh balls are featureless, but still easily killable. A novice swordswarf with a steel short sword will take about 10 seconds to kill a single flesh ball, and kills it by repeatedly tearing and slashing the Ball's body until it bleeds to death, and the dwarf remains completely unharmed.

Confronted with a blunt force attacker, a flesh ball laughs. In an arena test, a novice hammerdwarf with a silver war hammer, no other skills and no armor, attacked the Ball for about 20 minutes, at which point he was a Legendary Hammerdwarf, Wrestler, Fighter, and Striker. The flesh ball sustained bruises but was still alive and attacking the hammerdwarf in vain. After about 40 minutes of pelting, the hammerdwarf got a lucky hit and tore the skin of the ball, which caused it to bleed out and die.

A smart dwarf can cage one of these animals, and use it as a beanbag to train novice hammerdwarves extremely safely. Flesh balls are almost completely safe to train with, except for the occasional bruise the ball is able to inflict.

Races
DwarfElfGoblinHumanKobold
Subterranean
animal people
Outdoor Animals
AlligatorAlpacaBadgerBeak dogBilouBlack-crested gibbonBlack-handed gibbonBlue peafowlBlack bearBonoboBuzzardCapybaraCatCavyCheetahChickenChimpanzeeCougarCowDeerDogDonkeyDuckElephantElkFoxGazelleGiant badgerGiant capybaraGiant cheetahGiant desert scorpionGiant eagleGiant jaguarGiant leopardGiant lionGiant mooseGiant platypusGiant tigerGigantic pandaGiraffeGoatGooseGorillaGray gibbonGrimelingGrizzly bearGroundhogGuineafowlHippoHoary marmotHorseIce wolfJaguarLeopardLionLlamaMandrillMooseMountain goatMuleMuskoxOne-humped camelOrangutanPandaPigPileated gibbonPlatypusPolar bearRabbitRaccoonReindeerRhesus macaqueRhinocerosSaltwater crocodileSasquatchSheepSiamangSilvery gibbonStranglerTigerTurkeyTwo-humped camelUnicornVultureWalrusWarthogWater buffaloWhite-browed gibbonWhite-handed gibbonWolfYakYeti
Subterranean Animals
Aquatic
Humanoids
Semi-Megabeasts
Megabeasts
Nonexistent