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Difference between revisions of "Slab"
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− | {{Quality| | + | {{migrated article}} |
+ | {{Quality|Unrated}}{{av}} | ||
− | {{ | + | {{V50_furniture |
+ | |graphic=[[File:Slab_Premium.png]] | ||
+ | |name=Slab | ||
|tile=∩ | |tile=∩ | ||
− | | | + | |stonecarve=y |
|metal=n | |metal=n | ||
|glass=n | |glass=n | ||
|rooms= | |rooms= | ||
* [[Memorial hall]] | * [[Memorial hall]] | ||
+ | |value=10 | ||
+ | |size=60,000 | ||
}} | }} | ||
− | '''Slabs''' are buildings which serve primarily to commemorate the dead. Unlike [[coffin]]s, slabs do not require any body part of the deceased to function, allowing you to prevent the appearance of [[ghost]]s of dwarves whose bodies are no longer recoverable. Engraved slab [[memorial]]s are usually made for your fort's citizens, but can be made in remembrance of any historical figure which dies on your lands. | + | '''Slabs''' are buildings which serve primarily to commemorate the dead. Unlike [[coffin]]s, slabs do not require any body part of the deceased to function, allowing you to prevent the appearance of [[ghost]]s of dwarves whose bodies are no longer recoverable. Engraved slab [[memorial]]s are usually made for your fort's citizens, but can be made in remembrance of any historical figure which dies on your lands. If a ghost has appeared in a fortress, but a slab commemorating that deceased individual has been placed somewhere, the ghost's spirit will be calmed and disappear. When this happens, the following message appears:<br> |
+ | {{DFtext|Urist McGhost, Ghostly Cheesemaker has been put to rest.|5:1}} | ||
− | A slab must first be constructed at a [[ | + | A slab must first be constructed at a [[stoneworker's workshop]] ({{k|Alt}}+{{k|s}}lab) from a single [[stone]], and can then be turned into a [[memorial]] at a [[stoneworker's workshop]] (same workshop) by an [[engraver]] (using {{k|Alt}}+{{k|s}}:Engrave memorial slab). After it has been engraved, you may build the slab using {{k|b}}-{{k|f}}-{{k|l}}. In order to prevent placing slabs which have not yet been engraved, use the dropdown menus in the list when selecting which slab should be placed. |
− | You can use an engraved slab to create a [[memorial hall]] from the slab's {{k|q}} menu. This is functionally identical to a [[sculpture garden]]. Engraved slabs can be read in fortress mode using {{k|t|Enter|v}}, revealing information on the arrival and death of the creature. If the subject slew any important figures or fortress | + | You can use an engraved slab to create a [[memorial hall]] from the slab's {{k|q}} menu. This is functionally identical to a [[sculpture garden]]. Engraved slabs can be read in fortress mode using {{k|t|Enter|v}}, revealing information on the arrival and death of the creature. If the subject slew any important figures or fortress citizens, this may also be noted on the slab. If you're not sure how a dwarf or creature died, engraving a slab in their memory may reveal the killer. |
− | Slabs, whether blank or engraved, can also be built solely to increase a [[room]]'s [[value]]. They aren't | + | Slabs, whether blank or engraved, can also be built solely to increase a [[room]]'s [[value]]. They aren't uniquely valuable, but don't block movement. |
+ | == Adventurer mode == | ||
+ | In [[adventurer mode]], slabs made out of [[wood]] are occasionally used as shop and tavern signs in human [[town]]. They also appear in two particularly interesting places. | ||
{{minorspoiler}} | {{minorspoiler}} | ||
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− | |||
− | + | ||
+ | |||
+ | |||
+ | If you manage to infiltrate or conquer a [[necromancer]]'s [[Tower (necromancy)|tower]], you may find an engraved slab which contains "the secrets of life and death". To read this, you need to pick it up with {{k|g}}, enter advanced interaction menu with {{k|Shift}}+{{k|I}}, select the slab, select {{k|a}} to read it, and voila! You can now raise the dead too. Basic [[reader|reading]] [[skill]]s are required to do this, so make sure to start your adventurer with some reading skill. | ||
+ | |||
+ | [[Artifact]] slabs can also be found in [[vault]]s throughout the world. Although extremely well-guarded, you can perform raid [[mission]]s in either mode to capture them and bring them back to your fortress. These slabs contain a different kind of secret, which an adventurer can wield. See the [[Vault]] article for further details. | ||
{{Buildings}} | {{Buildings}} | ||
{{Category|Furniture}} | {{Category|Furniture}} |
Latest revision as of 23:07, 19 August 2024
This article was migrated from DF2014:Slab and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
| ||||||
Construction | ||||||
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Materials | Workshops | Labors | ||||
Rooms | ||||||
Base value | Size | |||||
10☼ | 60,000 cm³ |
Slabs are buildings which serve primarily to commemorate the dead. Unlike coffins, slabs do not require any body part of the deceased to function, allowing you to prevent the appearance of ghosts of dwarves whose bodies are no longer recoverable. Engraved slab memorials are usually made for your fort's citizens, but can be made in remembrance of any historical figure which dies on your lands. If a ghost has appeared in a fortress, but a slab commemorating that deceased individual has been placed somewhere, the ghost's spirit will be calmed and disappear. When this happens, the following message appears:
Urist McGhost, Ghostly Cheesemaker has been put to rest.
A slab must first be constructed at a stoneworker's workshop (Alt+slab) from a single stone, and can then be turned into a memorial at a stoneworker's workshop (same workshop) by an engraver (using Alt+s:Engrave memorial slab). After it has been engraved, you may build the slab using b-f-l. In order to prevent placing slabs which have not yet been engraved, use the dropdown menus in the list when selecting which slab should be placed.
You can use an engraved slab to create a memorial hall from the slab's q menu. This is functionally identical to a sculpture garden. Engraved slabs can be read in fortress mode using tEnterv, revealing information on the arrival and death of the creature. If the subject slew any important figures or fortress citizens, this may also be noted on the slab. If you're not sure how a dwarf or creature died, engraving a slab in their memory may reveal the killer.
Slabs, whether blank or engraved, can also be built solely to increase a room's value. They aren't uniquely valuable, but don't block movement.
Adventurer mode[edit]
In adventurer mode, slabs made out of wood are occasionally used as shop and tavern signs in human town. They also appear in two particularly interesting places.
This article or section contains minor spoilers. You may want to avoid reading it. |
If you manage to infiltrate or conquer a necromancer's tower, you may find an engraved slab which contains "the secrets of life and death". To read this, you need to pick it up with g, enter advanced interaction menu with Shift+I, select the slab, select a to read it, and voila! You can now raise the dead too. Basic reading skills are required to do this, so make sure to start your adventurer with some reading skill.
Artifact slabs can also be found in vaults throughout the world. Although extremely well-guarded, you can perform raid missions in either mode to capture them and bring them back to your fortress. These slabs contain a different kind of secret, which an adventurer can wield. See the Vault article for further details.
Furniture | |
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Tools | |
Access | |
Constructions | |
Machine and trap parts |
Axle • Gear assembly • Lever • Mechanism • Millstone • Pipe section • Pressure plate • Roller • Screw pump • Support • Trap • Water wheel • Windmill |
Other buildings | |
Related articles |