- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "v0.31:Black bear"
m |
(Fixing links within namespace (0219/2808)) |
||
(18 intermediate revisions by 11 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{quality|Exceptional|07:20, 30 June 2010 (UTC)}} |
− | + | {{Creaturelookup/0 | |
− | | | + | |bone=17 |
− | + | |meat=14 | |
− | + | |fat=13 | |
− | | | + | |lung=2 |
+ | |heart=1 | ||
+ | |intestine=1 | ||
+ | |liver=1 | ||
+ | |tripe=1 | ||
+ | |sweetbread=1 | ||
+ | |spleen=1 | ||
+ | |kidney=2 | ||
+ | |brain=1 | ||
+ | |skull=1 | ||
+ | |tooth=2 | ||
+ | |skin=hide | ||
+ | |contrib=no | ||
+ | |wiki=American Black Bear | ||
+ | }} | ||
+ | {{av}} | ||
+ | {{creaturedesc}} | ||
− | + | '''Black bears''' are dangerous creatures that raid your [[food]] and [[alcohol|drink]] [[stockpiles]]. They are mainly a threat early in a fort's existence before defenses have been established. | |
− | + | In any given year, up to three black bears may appear. They are always solitary, and hibernate during the [[Calendar|winter]]. This makes winter a decent time to set up a bear [[trap]]: surround a small food stockpile with cage traps, and black bears will be yours, assuming it doesn't get overwhelmed by other natural thieves (like [[raccoon]]s, [[grizzly bear]]s or [[fox]]es) first. | |
− | + | Black bears can be tamed '''without''' the presence of a dungeon master, and have a reasonably high pet value of 300. This makes them a fairly decent option for a highly rewarding breeding program: black bear parts are worth twice as much as those of more [[domestic animal]]s. However, unlike [[grizzly bear]]s, black bears cannot be trained for hunting or war. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | {{ | + | Bears in general lack the GRAZER tag which means they don't require pastures. This makes them an ideal component of a [[meat industry]]. |
− | + | {{gamedata}} | |
− | + | {{Creatures}} | |
+ | {{Category|Animals}} |
Latest revision as of 16:36, 8 December 2011
B | |
Biome | |
---|---|
| |
Pet Attributes | |
Pet value | 300 |
Cannot be trained | |
Size | |
Birth: | 12,000 cm3 |
Mid: | 60,000 cm3 |
Max: | 120,000 cm3
|
Age | |
Adult at: | 1 |
Max age: | 20-30 |
Butchering returns
(Value multiplier ×2) | |
Food items | |
Meat | 14 |
Fat | 13 |
Brain | 1 |
Heart | 1 |
Lungs | 2 |
Intestines | 1 |
Liver | 1 |
Kidneys | 2 |
Tripe | 1 |
Sweetbread | 1 |
Spleen | 1 |
Raw materials | |
Bones | 17 |
Skull | 1 |
Teeth | 2 |
Skin | Raw hide |
This article is about an older version of DF. |
- A large omnivorous predator found in temperate woodlands. Mainly living on berries, it will also steal carcasses from other hunters. Though normally a docile animal, it has been known to kill in a predatory attack.
Black bears are dangerous creatures that raid your food and drink stockpiles. They are mainly a threat early in a fort's existence before defenses have been established.
In any given year, up to three black bears may appear. They are always solitary, and hibernate during the winter. This makes winter a decent time to set up a bear trap: surround a small food stockpile with cage traps, and black bears will be yours, assuming it doesn't get overwhelmed by other natural thieves (like raccoons, grizzly bears or foxes) first.
Black bears can be tamed without the presence of a dungeon master, and have a reasonably high pet value of 300. This makes them a fairly decent option for a highly rewarding breeding program: black bear parts are worth twice as much as those of more domestic animals. However, unlike grizzly bears, black bears cannot be trained for hunting or war.
Bears in general lack the GRAZER tag which means they don't require pastures. This makes them an ideal component of a meat industry.
[CREATURE:BEAR_BLACK]
[DESCRIPTION:A large omnivorous predator found in temperate woodlands. Mainly living on berries, it will also steal carcasses from other hunters. Though normally a docile animal, it has been known to kill in a predatory attack.]
[NAME:black bear:black bears:black bear]
[CASTE_NAME:black bear:black bears:black bear]
[CHILD:1][GENERAL_CHILD_NAME:black bear cub:black bear cubs]
[CREATURE_TILE:'B'][COLOR:0:0:1]
[PETVALUE:300]
[PET]
[NATURAL]
[LARGE_ROAMING][FREQUENCY:5]
[POPULATION_NUMBER:2:3]
[CLUSTER_NUMBER:1:1]
[BIOME:FOREST_TAIGA]
[BIOME:ANY_TEMPERATE_FOREST]
[CURIOUSBEAST_EATER]
[CURIOUSBEAST_GUZZLER]
[GRASSTRAMPLE:0]
[LARGE_PREDATOR]
[NO_WINTER][MEANDERER]
[PREFSTRING:strength]
[BODY:QUADRUPED:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:5TOES_FQ:5TOES_RQ:MOUTH:GENERIC_TEETH_WITH_LARGE_EYE_TEETH:RIBCAGE]
[BODYGLOSS:PAW]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[SELECT_TISSUE:HAIR]
[INSULATION:200]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:HAIR]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:12000]
[BODY_SIZE:1:0:60000]
[BODY_SIZE:2:0:120000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:20:30]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:SECOND]
[DIURNAL]
[HOMEOTHERM:10067]
[SWIMS_INNATE][SWIM_SPEED:2500]
[MUNDANE]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:IRIS_EYE_BROWN:1]
[TLCM_NOUN:eyes:PLURAL]
[SELECT_MATERIAL:ALL]
[MULTIPLY_VALUE:2] |