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Difference between revisions of "v0.31:Giant cave spider"

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(rewrite capture section - original text didn't match the style of the rest of the page very well)
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Giant cave spider venom appears to be a neurotoxin which causes progressive {{L|syndrome|paralysis}} and is ultimately fatal due to suffocation as the victim's diaphragm succumbs and ceases to function. The poison's effects set in relatively quickly with complete paralysis at phase 5(360 seconds) and death usually occurs at around 1300 seconds.
 
Giant cave spider venom appears to be a neurotoxin which causes progressive {{L|syndrome|paralysis}} and is ultimately fatal due to suffocation as the victim's diaphragm succumbs and ceases to function. The poison's effects set in relatively quickly with complete paralysis at phase 5(360 seconds) and death usually occurs at around 1300 seconds.
  
==Capturing a GCS==
+
==Capturing==
 
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Due to the considerable value of giant cave spider silk, many players attempt to capture a live spider and set up a silk farm to boost their fortress's economy. While simply opening a path to the {{L|cavern}}s and lining it with cage traps may eventually work, a much more effective method is to take advantage of one peculiar behavior of {{L|building destroyer}}s - simply build a '''{{L|wood}}en''' {{L|door}} within the caverns and surround it with cage traps, and any giant cave spider (or {{L|giant toad}}, {{L|giant olm}}, {{L|cave crocodile}}, {{L|voracious cave crawler}}, {{L|cave dragon}}, etc.) that enters the caverns will immediately charge toward it and be captured.
The GCS has {{L|Building destroyer|building destroyer}} 1, which means that they target only wooden buildings.  To capture one, use a wooden door surrounded by cage traps in caverns one and two.  Any nearby GCS (not to mention giant olms, cave crocodiles, etc.) will run straight over to smash the door and will then be caught in the cage traps.
 
  
 
{{gamedata}}
 
{{gamedata}}
 
{{Creatures}}
 
{{Creatures}}
 
{{Category|Animals}}
 
{{Category|Animals}}

Revision as of 00:30, 27 January 2011

Giant cave spider

S

Biome
Cannot be tamed
Butchering returns

(Value multiplier ×4)

Food items

Meat 19
Fat 18
Brain 1
Heart 1
Intestines 1

Raw materials

Skin Chitin
This article is about an older version of DF.
A large underground monster with eight legs and sharp, venomous teeth.

Giant cave spiders are far different from your regular Template:Ls; those are just treats for your Template:L. Giant cave spiders are nearly twice the size of a dwarf and will make treats of cats, dwarves and the occasional careless adventurer. You can find giant cave spiders in, obviously, caves, caverns and most underground areas. They are extremely dangerous as they feel no pain and thus cannot be stunned, can Template:L creatures and have the ability to shoot Template:Lbing to ensnare their prey.

Giant cave spiders are fortunately (depending on your point of view) not a rarity anymore and there are dozens present in the underground caverns, deep below the surface. They can be extremely hard to kill, so watch out.

They are both a boon and a bane, the boon being their webs (whenever they aren't a part of the bane.) Giant cave spider Template:L is worth much more than ordinary Template:L and given the proper setup and victims, they can produce endless amounts of it. Be aware that if they are tamed, Giant Cave Spiders will not spit webbing at enemies (or fight back at all) unless they are being attacked themselves.[Verify]

If you see one in adventure mode, an announcement, "You've spotted a Giant Cave Spider!" will appear.

Giant cave spider venom appears to be a neurotoxin which causes progressive Template:L and is ultimately fatal due to suffocation as the victim's diaphragm succumbs and ceases to function. The poison's effects set in relatively quickly with complete paralysis at phase 5(360 seconds) and death usually occurs at around 1300 seconds.

Capturing

Due to the considerable value of giant cave spider silk, many players attempt to capture a live spider and set up a silk farm to boost their fortress's economy. While simply opening a path to the Template:Ls and lining it with cage traps may eventually work, a much more effective method is to take advantage of one peculiar behavior of Template:Ls - simply build a Template:Len Template:L within the caverns and surround it with cage traps, and any giant cave spider (or Template:L, Template:L, Template:L, Template:L, Template:L, etc.) that enters the caverns will immediately charge toward it and be captured.

Races
DwarfElfGoblinHumanKobold
Subterranean
animal people
Outdoor Animals
AlligatorAlpacaBadgerBeak dogBilouBlack-crested gibbonBlack-handed gibbonBlue peafowlBlack bearBonoboBuzzardCapybaraCatCavyCheetahChickenChimpanzeeCougarCowDeerDogDonkeyDuckElephantElkFoxGazelleGiant badgerGiant capybaraGiant cheetahGiant desert scorpionGiant eagleGiant jaguarGiant leopardGiant lionGiant mooseGiant platypusGiant tigerGigantic pandaGiraffeGoatGooseGorillaGray gibbonGrimelingGrizzly bearGroundhogGuineafowlHippoHoary marmotHorseIce wolfJaguarLeopardLionLlamaMandrillMooseMountain goatMuleMuskoxOne-humped camelOrangutanPandaPigPileated gibbonPlatypusPolar bearRabbitRaccoonReindeerRhesus macaqueRhinocerosSaltwater crocodileSasquatchSheepSiamangSilvery gibbonStranglerTigerTurkeyTwo-humped camelUnicornVultureWalrusWarthogWater buffaloWhite-browed gibbonWhite-handed gibbonWolfYakYeti
Subterranean Animals
Aquatic
Humanoids
Semi-Megabeasts
Megabeasts
Nonexistent