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Building
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
The Building menu can be accessed from the main menu by pressing the b key. This allows your dwarves to build anything listed within the menu, provided you have access to the proper materials. This list also contains several sub-menus which expand to show further building options.
Any item within this list, once built, can then be interacted with by clicking on it. All buildings can be disassembled into their original parts and removed by clicking on them, then clicking on the button near the top-right of the pop-up that shows a house that is crossed out. The same pop-up window gives you all of the building's details, and allows you to look at the items currently stored within an individual building as well as which items were used to construct that particular building.
The exception to this rule are items located under the b-n Constructions sub-menu. These items are considered constructions, and as such, have no interactions available. These items are removed using the m-x Remove Construction option in the mining menu. For more detail on how buildings and constructions interact, please see the Construction article.
Graphically, each building's color palette will match that of the material used to construct the building. For example, a workshop made of copper will appear as a reddish-brown, a kiln made from adamantine will appear as light blue, etc.
List of buildings
Notes
- When a building gets designated for construction, the items designated to be used in the construction will be reserved for that building, meaning that other dwarves will not use that specific item for something else.
- A Stockpile is considered a building for the purposes of construction. A stockpile must be removed or repainted to allow the construction of things such as floors, stairs, and workshops.