DF2014:Release information/0.40.20

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Here is the job priorities release. It should work fine with old saves, though existing hauling jobs may need to work themselves out for a bit. Further job prioritization work can be done when we get through the framework for start scenarios, since we'll better understand how dwarves fit into the fortress at that time.
—Toady One, December 18, 2014

[edit] New stuff

  • New job selection process where dwarves choose important tasks with more regularity
  • Very important jobs can remove dwarves from less important jobs
  • Ability to prioritize a job so that it gets done immediately
  • Mining, engraving and other designation jobs can now be prioritized numerically
  • Designation jobs can be placed in a "marker only" mode, marker can be removed later to start work
  • Mining jobs can be set to automatically follow veins and clusters
  • Mining designation can be set to only select visible gems or useful stone

[edit] Major bug fixes

  • Fixed crash related to armies failing to take over villages

[edit] Other bug fixes/tweaks

  • Hauling jobs that used to need a held container now allow the dwarf to carry many items without a container
  • Building jobs can swipe items from hauling jobs if the item is not held
  • Wall/floor construction and road construction use new skill-free labor settings
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