DF2014:Release information/0.42.05

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Here's another one! We're still going to be working through adventure reputation/quest/etc. improvements, so consider this a first stage. Other highlights are the fortress mode sparring and mug-carrying fixes. Enjoy your zombies.
—Toady One, January 17, 2016

[edit] New stuff

  • New hearth orders for killing beasts and fighting outlaws
  • Added a hunter reputation and cleaned up reputation system around beast-slaying
  • Made citizens understand their relationship to bandits and added reputation for protecting people from them
  • A few lizards

[edit] Major bug fixes

  • Made drunken dwarves spar properly again
  • Stopped dwarves from carrying mugs forever
  • Stopped adv goblin performance troupes from attacking strangers while traveling
  • Stopped reanimated corpses from being stuck on wrong side of conflicts
  • Gave underground populations zone assignments to stop them from erupting outward
  • Fixed inconsistent underground vegetation generation (which caused underground site maps to generate inconsistently)
  • Fixed various city vegetation clearing routines which were causing holes in the ground above sewers and catacombs

[edit] Other bug fixes/tweaks

  • Zombies no longer dodge, parry, block, wrestle or run, and they do charging attacks whenever possible
  • Zombies don't get defense adjustments for body part type and they don't find or stop combat opportunities
  • Reduced zombie strength bonus (old saves will still be strong)
  • Made severing all non-smashed heads put down a zombie (can be reanimated if has working grasp, smashing heads already worked)
  • Made severing/smashing any working grasp put down a headless zombie (can be reanimated if has another working grasp)
  • Neck gets same combat chance adjustment as head
  • Made bandits that run off cancel town harassment goals
  • Bandits camps don't immediately send new armies to re-harass towns
  • Stopped camp bandits from being placed in trees so often
  • Allowed save/load in arena
  • Made creature object load bar page properly
  • Labeled xml encoding as cp437 instead of utf-8
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