v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

DF2014:Release information/0.42.06

From Dwarf Fortress Wiki
Jump to navigation Jump to search
Here's the material and image specification release, along with several important bug fixes. There's more to be done with job settings -- we need to improve work orders and allow the decoration of specific objects, to name a few, but this should be a good start.
—Toady One, February 10, 2016

New stuff[edit]

  • Can set specific job material in job details
  • Added jobs to construct the various specific crafts
  • Can specify images in statue, figurine, engraving, decorate jobs to varying degrees
  • Can specify group's symbol at embark
  • Can specify type of decoration
  • Added adv mode bone craft carving with image specification

Major bug fixes[edit]

  • Counted exported wealth properly again (old saves will start counting w/ next caravan that leaves)
  • Flour, dye, seeds etc. not dumped out of bags into barrels
  • Allowed captured intelligent non-residents to be chained/caged/pitted again
  • Various useful objects like minecarts and goblets no longer ownable as personal possessions
  • Made ownable objects that aren't worn storeable again
  • Fixed problem causing some surface-underground sites to become disconnected

Other bug fixes/tweaks[edit]

  • Allowed travel map to be shown even when you can't travel
  • "Really attack?" gives more information
  • Show adv companions by first name in announcements etc.
  • Used adjectives from physical descriptions for use in adv mode creature designations
  • Stopped premature elevation of wagons to historical status
  • Fixed missing space when reporting success on beast mission