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Difference between revisions of "DF2014:Giant badger"

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(LethosorBot moved page DF2014:Giant badger to Giant badger: Migrating v50 page (1427/4618) (content))
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(Migrating v50 page (1427/4618) (content))
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#REDIRECT [[Giant badger]]
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{{Quality|Exceptional|21:12, 17 May 2015 (UTC)}}
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|bone=18
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|meat=15
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|fat=12
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|lung=2
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|heart=1
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|intestine=1
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|liver=1
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|tripe=1
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|sweetbread=1
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|spleen=1
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|kidney=2
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|brain=1
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|skull=1
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|tooth=2
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'''Giant badgers''' are [[giant animal]] variants of the common [[badger]], found in a wide variety of [[savage]] [[biome]]s. Like the regular badger, these animals are prone to rage and may randomly flip out in a berserk fury, attacking anything unfortunate enough to cross their path. Giant badgers are roughly the size of an [[elk]], or 5 times larger than a [[dwarf]], and as such will make quick work of civilians and a poorly trained, poorly equipped militia. Like their common cousins, they also tend to spawn in large clusters of 4-12 individuals, making them exponentially more dangerous if multiple badgers decide to get peeved together close to your dwarves.
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Giant badgers can be captured in [[cage]] [[trap]]s and [[Animal trainer|trained]] into exotic [[pet]]s, possessing the default giant animal value. Their large size translates into a good amount of products if they are [[butcher]]ed, and you may also be inclined to use these huge, angry mustelids in your [[fortress defense]]. Like all giant animals, they are considered exotic [[mount]]s.
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Some dwarves [[Preference|like]] giant badgers for their ''underground communities'' and their ''striped faces''.
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{{D for Dwarf}}
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Giant badgers used to be the [[king of beasts]] of 0.31.25 due to appearing frequently in temperate biomes and ripping apart young fortresses mercilessly. Now they are noticeably less common.
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Giant badgers spawn in small groups of 4-12 individuals, apparently harmless - but this is merely a facade. As fury takes them, they will fall unto your fortress in a fury of claws and teeth.
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Be warned. They are still here. Lurking.
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[[File:giant_badger_preview.jpg|thumb|300px|center|[[Humans]] and their effective mounts.]]
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{{Gamedata}}
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{{Creatures}}
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{{Category|Animals}}

Latest revision as of 03:26, 20 December 2022

Giant badger
B
Urist likes giant badgers for their underground communities.
Portrait

No portrait

Biome

Variations

Badger - Badger man - Giant badger

Attributes
Alignment: Savage

· Exotic mount

Tamed Attributes
Pet value 500

· Exotic pet · Breeding

Not hunting/war trainable 

Size
Birth: 30,600 cm3
Mid: 153,000 cm3
Max: 306,000 cm3

Age
Adult at: 1
Max age: 10-15
Butchering returns

Food items

Meat 15
Fat 12
Brain 1
Heart 1
Lungs 2
Intestines 1
Liver 1
Kidneys 2
Tripe 1
Sweetbread 1
Spleen 1

Raw materials

Bones 18
Skull 1
Teeth 2
This article is about an older version of DF.
A huge monster the shape of a badger. It is ferocious in combat.

Giant badgers are giant animal variants of the common badger, found in a wide variety of savage biomes. Like the regular badger, these animals are prone to rage and may randomly flip out in a berserk fury, attacking anything unfortunate enough to cross their path. Giant badgers are roughly the size of an elk, or 5 times larger than a dwarf, and as such will make quick work of civilians and a poorly trained, poorly equipped militia. Like their common cousins, they also tend to spawn in large clusters of 4-12 individuals, making them exponentially more dangerous if multiple badgers decide to get peeved together close to your dwarves.

Giant badgers can be captured in cage traps and trained into exotic pets, possessing the default giant animal value. Their large size translates into a good amount of products if they are butchered, and you may also be inclined to use these huge, angry mustelids in your fortress defense. Like all giant animals, they are considered exotic mounts.

Some dwarves like giant badgers for their underground communities and their striped faces.

D4Dwarf.png This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable.


Giant badgers used to be the king of beasts of 0.31.25 due to appearing frequently in temperate biomes and ripping apart young fortresses mercilessly. Now they are noticeably less common.

Giant badgers spawn in small groups of 4-12 individuals, apparently harmless - but this is merely a facade. As fury takes them, they will fall unto your fortress in a fury of claws and teeth.

Be warned. They are still here. Lurking.

Humans and their effective mounts.