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Difference between revisions of "DF2014:Giant alligator"

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(LethosorBot moved page DF2014:Giant alligator to Giant alligator: Migrating v50 page (1413/4618) (content))
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#REDIRECT [[Giant alligator]]
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{{Quality|Superior}}
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{{Creaturelookup/0
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|bone=53
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|tooth=1
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|meat=83
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|skin=scale
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|fat=37
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|nail=1
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|skull=1
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|brain=3
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|gizzard_stone=1
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|gizzard=3
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|kidney=2
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|spleen=1
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|sweetbread=1
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|tripe=3
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|liver=3
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|intestines=9
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|heart=1
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|lung=6
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|eye=2
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|contrib=no
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}}
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'''Giant alligators''' are [[DF2014:Giant_animal|immense counterparts]] of the common [[alligator]] found in many [[savage]] [[river]]s and [[swamp]]s. They are over 8 times bigger than their normal cousins, making them over 54 times more massive than a [[dwarf]]; straying too close to these beasts will lead to your civilians being reduced to mincemeat. If confronted by giant alligators, a competent [[military]] and [[trap]]s are a must. Take caution when fighting them near water, however, as they may cause dwarves to fall into it, where death by drowning is all but inevitable, if the alligator doesn't outright murder them.
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While dangerous, giant alligators may be more valuable alive than dead. While their [[pet]] value is actually lower than that of their normal counterparts (500 vs 650), if the player manages to capture and [[Animal trainer|train]] them, giant alligators make some of the best [[egg]]-layers in the whole game; they possess all the good things about normal alligators combined with being ''much'' larger, meaning they give many more returns when [[butcher]]ed. A giant alligator farm will provide a fortress with food, valuable crafting materials and a force of big, mean, water-dwelling defenders.
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Some dwarves [[Preferences|like]] giant alligators for their ''strength''.
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[[File:giant_alligator_preview.png|thumb|300px|center|What part of "No Swimming!" was not clear on the sign?]]
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{{gamedata}}
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{{Creatures}}
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{{Category|Creatures}}
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{{Category|Animals}}

Latest revision as of 14:28, 15 March 2024

Giant alligator
A
Urist likes giant alligators for their strength.
Portrait

No portrait

Biome

Variations

Alligator - Alligator man - Giant alligator

Attributes
Alignment: Savage

· Amphibious · Exotic mount · Egglaying

Tamed Attributes
Pet value 500

· Egglaying · Exotic pet · Breeding

Not hunting/war trainable 

Size
Birth: 490.2 cm3
Mid: 1,634,000 cm3
Max: 3,268,000 cm3
Food products
Eggs 10-30
Age
Adult at: 1
Max age: 60-100
Butchering returns

(Value multiplier ×3)

Food items

Meat 83
Fat 37
Brain 3
Gizzard 3
Heart 1
Lungs 6
Intestines 9
Liver 3
Kidneys 2
Tripe 3
Sweetbread 1
Eyes 2
Spleen 1

Raw materials

Bones 53
Skull 1
Teeth 1
Skin Scales
Gizzard stone 1
This article is about an older version of DF.
A huge monster in the shape of an alligator.

Giant alligators are immense counterparts of the common alligator found in many savage rivers and swamps. They are over 8 times bigger than their normal cousins, making them over 54 times more massive than a dwarf; straying too close to these beasts will lead to your civilians being reduced to mincemeat. If confronted by giant alligators, a competent military and traps are a must. Take caution when fighting them near water, however, as they may cause dwarves to fall into it, where death by drowning is all but inevitable, if the alligator doesn't outright murder them.

While dangerous, giant alligators may be more valuable alive than dead. While their pet value is actually lower than that of their normal counterparts (500 vs 650), if the player manages to capture and train them, giant alligators make some of the best egg-layers in the whole game; they possess all the good things about normal alligators combined with being much larger, meaning they give many more returns when butchered. A giant alligator farm will provide a fortress with food, valuable crafting materials and a force of big, mean, water-dwelling defenders.

Some dwarves like giant alligators for their strength.

What part of "No Swimming!" was not clear on the sign?