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Difference between revisions of "DF2014:Armadillo"
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− | + | {{Quality|Exceptional|18:51, 6 February 2017 (UTC)}} | |
+ | {{creaturelookup/0 | ||
+ | |meat=7 | ||
+ | |fat=7 | ||
+ | |intestine=1 | ||
+ | |bone=4 | ||
+ | |skull=1 | ||
+ | |shell=1 | ||
+ | |skin=hide | ||
+ | |contrib=no | ||
+ | |wiki=yes | ||
+ | }} | ||
+ | {{av}} | ||
+ | {{creaturedesc}} | ||
+ | |||
+ | '''Armadillos''' are small, solitary [[Creature|animals]] who inhabit most [[tropical]] [[biome]]s. A bit larger than your average [[cat]], they're benign meanderers who do little but wander around aimlessly. When threatened, an armadillo can and will curl up into a ball; in this state, they will neither move nor attack, making them similar to a [[giant tortoise]] that has retracted into its [[shell]]. Male armadillos are called ''boars'', while females are ''sows'' and infants are ''pups''. | ||
+ | |||
+ | Armadillos can be captured in [[cage]] [[trap]]s and [[Animal trainer|trained]] into low-value exotic [[pet]]s. They don't provide much [[food]] or [[bone]]s when [[butcher]]ed due to their fairly small size, but do provide you with a shell that can be used by your [[bone carver]]s. | ||
+ | |||
+ | Some dwarves [[Preferences|like]] armadillos for their ''thick, bony armor plates''. | ||
+ | |||
+ | [[File:Armadillo2.jpg|thumb|400px|center|Admired for its ''thick, bony armor plates.'']] | ||
+ | |||
+ | {{gamedata}} | ||
+ | {{creatures}} |
Latest revision as of 03:07, 20 December 2022
a
| |
Urist likes armadillos for their thick, bony armor plates. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Tamed Attributes | |
Pet value | 20 |
Not hunting/war trainable | |
Size | |
Birth: | 750 cm3 |
Mid: | 3,750 cm3 |
Max: | 7,500 cm3
|
Age | |
Adult at: | 1 |
Max age: | 10-15 |
Butchering returns | |
Food items | |
Meat | 7 |
Fat | 7 |
Intestines | 1 |
Raw materials | |
Bones | 4 |
Skull | 1 |
Shell | 1 |
Skin | Raw hide |
This article is about an older version of DF. |
- A small mammal with a leathery hide. It can roll into a ball to escape predators.
Armadillos are small, solitary animals who inhabit most tropical biomes. A bit larger than your average cat, they're benign meanderers who do little but wander around aimlessly. When threatened, an armadillo can and will curl up into a ball; in this state, they will neither move nor attack, making them similar to a giant tortoise that has retracted into its shell. Male armadillos are called boars, while females are sows and infants are pups.
Armadillos can be captured in cage traps and trained into low-value exotic pets. They don't provide much food or bones when butchered due to their fairly small size, but do provide you with a shell that can be used by your bone carvers.
Some dwarves like armadillos for their thick, bony armor plates.
1 kph, NO DATA
Armadillos were sponsored by the generous contributions of the Bay 12 community.
Andrew Quatch Kasurak likes Kipling's hedge-tortoise for its spherically armoured wit
Courtesy of caknuck
Jeremy Diamond
Enkufka
[CREATURE:ARMADILLO]
[DESCRIPTION:A small mammal with a leathery hide. It can roll into a ball to escape predators.]
[NAME:armadillo:armadillos:armadillo]
[CHILD:1][GENERAL_CHILD_NAME:armadillo pup:armadillo pups]
[CREATURE_TILE:'a'][COLOR:7:0:0]
[CREATURE_CLASS:MAMMAL]
[PETVALUE:20]
[PET_EXOTIC]
[PREFSTRING:thick, bony armor plates]
[GRASSTRAMPLE:0]
[VISION_ARC:50:310]
[LARGE_ROAMING]
[POPULATION_NUMBER:15:30]
[CLUSTER_NUMBER:1:1]
[BIOME:SAVANNA_TROPICAL]
[BIOME:GRASSLAND_TROPICAL]
[BIOME:SHRUBLAND_TROPICAL]
[BIOME:ANY_TROPICAL_FOREST]
[BENIGN][MEANDERER][NATURAL]
[BODY:QUADRUPED_NECK:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:MOUTH:TONGUE:GENERIC_TEETH:RIBCAGE:SHELL]
[BODYGLOSS:PAW]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[USE_MATERIAL_TEMPLATE:SHELL:SHELL_TEMPLATE]
[STATE_COLOR:ALL:MOTTLED_GRAY_PINK]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[USE_TISSUE_TEMPLATE:SHELL:SHELL_TEMPLATE]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:HAIR]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:750]
[BODY_SIZE:1:0:3750]
[BODY_SIZE:2:0:7500]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:10:15]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[RETRACT_INTO_BP:BY_CATEGORY:SHELL:roll into a ball:rolls into a ball:unroll:unrolls]
[NOCTURNAL]
[CREPUSCULAR]
[HOMEOTHERM:10067]
[APPLY_CREATURE_VARIATION:STANDARD_QUADRUPED_GAITS:900:549:366:183:1900:2900] 48 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph, NO DATA
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph, NO DATA
[SWIMS_INNATE]
[MUNDANE]
[CASTE:FEMALE]
[CASTE_NAME:armadillo sow:armadillo sows:armadillo sow]
[FEMALE]
[MULTIPLE_LITTER_RARE]
[CASTE:MALE]
[CASTE_NAME:armadillo boar:armadillo boars:armadillo boar]
[MALE]
[SET_BP_GROUP:BY_TYPE:LOWERBODY][BP_ADD_TYPE:GELDABLE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
[TL_COLOR_MODIFIER:BROWN:1]
[TLCM_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:MOTTLED_GRAY_PINK:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:IRIS_EYE_BROWN:1]
[TLCM_NOUN:eyes:PLURAL] |