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Difference between revisions of "DF2014:Nightwing"
LethosorBot (talk | contribs) (LethosorBot moved page DF2014:Nightwing to Nightwing: Migrating v50 page (2907/4618) (content)) Tag: New redirect |
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+ | }} | ||
+ | {{av}} | ||
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+ | '''Nightwings''' are [[fanciful]], intelligent [[creature]]s who are only found in [[evil]] [[desert]]s, where they spawn one at a time. Resembling a humanoid jackal with wings, they are twice the size of the average [[dwarf]] and will attack them on sight (or at least are supposed to, but currently don't {{bug|10031}}), using their wings to fly away from attacks and mauling civilians with their fangs and nails. If under attack by a nightwing, it is recommended to fight it with [[crossbow]]s to take it out of the air before moving in with a melee squad, as they will make short work of it provided they can reach it. | ||
+ | |||
+ | Nightwings possess a great number of unusual characteristics. They need no sustenance to survive, don't need to breathe, are [[No Pain|immune to pain]] and [[No Exert|exertion]], don't feel fear or emotion, cannot be [[No Stun|stunned]] and nauseated, and are unaffected by dizziness or fevers. They will suck the [[blood]] out of those hit by their bite attacks, are born adults and are also genderless, meaning they are incapable of breeding. They are sapient (though they can't speak) and are able to equip items and open unforbidden [[door]]s. | ||
+ | |||
+ | Nightwings possess a [[pet]] value of 1,000, but lack the necessary tokens to be [[Animal trainer|trainable]] (and even if [[Modding|modded]] to be trainable, the fact they are intelligent creatures will lead to [[Animal_trainer#Taming_intelligent_creatures|strange behavior]]). Due to the aforementioned intelligence, dwarves will not [[butcher]], eat or use products made from nightwings, limiting their use to occupying space in your [[refuse]] [[stockpile]], [[live training]] or putting them somewhere of your liking if you capture one in a [[cage]] [[trap]]. | ||
+ | |||
+ | Some dwarves [[Preferences|like]] nightwings for their ''jackal heads'', their ''bat wings'', their ''long tails'', their ''manes'', their ''fangs'', their ''ability to suck blood'', their ''tightly-stretched skin'' and their ''needle-like horns''. | ||
+ | |||
+ | [[File:Nightwing.jpeg|thumb|center|300px|A nightwing ambushing a [[fluffy wambler]], drawn in crayon by [[Main:Bay 12 Games|Bay 12 Games]].]] | ||
+ | |||
+ | {{D for Dwarf}} | ||
+ | |||
+ | On maps containing Batmen, Nightwings have been found to feel bitter at being constantly overshadowed. | ||
+ | |||
+ | {{Translation| dwarven = anan-fesh | elvish = lithéme-nine | goblin = anu-bustusm | human = kulur-emtha}} | ||
+ | |||
+ | {{gamedata}} | ||
+ | {{Creatures}} | ||
+ | {{Category|Animals}} |
Latest revision as of 03:45, 20 December 2022
N
| |
Urist likes nightwings for their ability to suck blood. | |
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Portrait | |
No portrait | |
Biome | |
| |
Attributes | |
Alignment: | Evil |
Flying · Genderless · No Pain · No Exert · Learns · Fanciful · Horn · Humanoid | |
Cannot be tamed | |
Size | |
Max: | 120,000 cm3
|
Age | |
Adult at: | Birth |
Max age: | Immortal |
Cannot be butchered |
This article is about an older version of DF. |
- A flying monster with stretched skin over its emaciated body. It has the head of a jackal with needle-like horns protruding through its mane.
Nightwings are fanciful, intelligent creatures who are only found in evil deserts, where they spawn one at a time. Resembling a humanoid jackal with wings, they are twice the size of the average dwarf and will attack them on sight (or at least are supposed to, but currently don't Bug:10031), using their wings to fly away from attacks and mauling civilians with their fangs and nails. If under attack by a nightwing, it is recommended to fight it with crossbows to take it out of the air before moving in with a melee squad, as they will make short work of it provided they can reach it.
Nightwings possess a great number of unusual characteristics. They need no sustenance to survive, don't need to breathe, are immune to pain and exertion, don't feel fear or emotion, cannot be stunned and nauseated, and are unaffected by dizziness or fevers. They will suck the blood out of those hit by their bite attacks, are born adults and are also genderless, meaning they are incapable of breeding. They are sapient (though they can't speak) and are able to equip items and open unforbidden doors.
Nightwings possess a pet value of 1,000, but lack the necessary tokens to be trainable (and even if modded to be trainable, the fact they are intelligent creatures will lead to strange behavior). Due to the aforementioned intelligence, dwarves will not butcher, eat or use products made from nightwings, limiting their use to occupying space in your refuse stockpile, live training or putting them somewhere of your liking if you capture one in a cage trap.
Some dwarves like nightwings for their jackal heads, their bat wings, their long tails, their manes, their fangs, their ability to suck blood, their tightly-stretched skin and their needle-like horns.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
On maps containing Batmen, Nightwings have been found to feel bitter at being constantly overshadowed.
"Nightwing" in other Languages
|
[CREATURE:NIGHTWING]
[DESCRIPTION:A flying monster with stretched skin over its emaciated body. It has the head of a jackal with needle-like horns protruding through its mane.]
[NAME:nightwing:nightwings:nightwing]
[CASTE_NAME:nightwing:nightwings:nightwing]
[CREATURE_TILE:'N'][COLOR:0:0:1]
[CREATURE_CLASS:MAMMAL]
[LARGE_PREDATOR][EVIL]
[FANCIFUL]
[LARGE_ROAMING][FREQUENCY:5]
[BIOME:ANY_DESERT]
[PETVALUE:1000]
[POPULATION_NUMBER:10:20]
[CLUSTER_NUMBER:1:1]
[GRASSTRAMPLE:0]
[NO_DRINK][NO_EAT][NO_SLEEP]
[PREFSTRING:jackal heads]
[PREFSTRING:bat wings]
[PREFSTRING:long tails]
[PREFSTRING:manes]
[PREFSTRING:fangs]
[PREFSTRING:ability to suck blood]
[PREFSTRING:tightly-stretched skin]
[PREFSTRING:needle-like horns]
[EQUIPS]
[CANOPENDOORS]
[CAN_LEARN]
[FLIER]
[NOPAIN][NOBREATHE][NONAUSEA][NOEMOTION][NOEXERT][NOFEAR]
[NO_DIZZINESS]
[NO_FEVERS]
[BODY:HUMANOID_NECK:2WINGS:TAIL:2EYES:2EARS:NOSE:2LUNGS:NECK:SPINE:BRAIN:SKULL:4FINGERS:4TOES:2HEAD_HORN:HUMANOID_JOINTS:MOUTH:TONGUE:EYELIDS:GENERIC_TEETH_WITH_LARGE_EYE_TEETH:RIBCAGE]
[BODYGLOSS:PAW]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[USE_MATERIAL_TEMPLATE:HORN:HORN_TEMPLATE]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[USE_TISSUE_TEMPLATE:HORN:HORN_TEMPLATE]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:HAIR]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[BODY_SIZE:0:0:120000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[SPECIALATTACK_SUCK_BLOOD:50:100]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[NOCTURNAL]
[HOMEOTHERM:10067]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:730:561:351:1900:2900] 25 kph
[APPLY_CREATURE_VARIATION:STANDARD_FLYING_GAITS:900:657:438:219:1900:2900] 40 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[SWIMS_LEARNED]
[SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
[TL_COLOR_MODIFIER:DARK_BROWN:1]
[TLCM_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:TAUPE_PALE:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:IRIS_EYE_RED:1]
[TLCM_NOUN:eyes:PLURAL] |