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Difference between revisions of "23a:Baron"
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(there were no Barony/County/Duchy back then) |
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− | + | Once your fortress has attracted the first tier of [[manager|population]], [[bookkeeper|production]], and [[broker|trade]] [[noble]]s, the [[Baron]] (or Baroness) will be summoned. | |
+ | |||
+ | The Baron arrives with his/her [[Baron consort|consort]], the [[Hammerer]], and the [[Tax collector]]. Once the Baron arrives, the [[Human]]s and [[elf|Elves]] will begin to send their [[diplomat]]s to meet with the Baron. | ||
{{nobles}} | {{nobles}} |
Revision as of 18:09, 27 April 2012
Room requirements | ||
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Office | Decent Office | |
Quarters | Decent Quarters | |
Dining room | Decent Dining Room | |
Tomb | Tomb | |
Furniture requirements | ||
Chests | 2 | |
Cabinets | 1 | |
Weapon racks | 1 | |
Armor stands | 1 | |
Other | ||
Mandates | 1 | |
Demands | 2 | |
Arrival conditions | ||
| ||
Function | ||
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This article is about an older version of DF. |
Once your fortress has attracted the first tier of population, production, and trade nobles, the Baron (or Baroness) will be summoned.
The Baron arrives with his/her consort, the Hammerer, and the Tax collector. Once the Baron arrives, the Humans and Elves will begin to send their diplomats to meet with the Baron.
Economy | |
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Trade | |
Wealth | |
Justice | |
Guilds | |
Cults | |
Nobility | |
Other | |
Foreign |