v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
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- 04:04, 8 November 2017 diff hist +208 40d:Weight →Trade and weight
- 23:23, 5 November 2017 diff hist -1 m 40d:Immigration →How can I curb immigration?
- 19:48, 5 November 2017 diff hist -9 m 23a:Butcher current
- 19:47, 5 November 2017 diff hist -10 40d:Butcher →Technical information: Fat is *not* reduced on young animals - just butchered a Baby Dragon and got 6 meat/bones/chunks and 10 fat current
- 19:44, 5 November 2017 diff hist +98 m 23a:Butcher →Technical information
- 19:44, 5 November 2017 diff hist +97 m 40d:Butcher →Technical information: it's actually rounded ''down'', not up; also, Baby animals produce 1/3
- 02:55, 30 October 2017 diff hist 0 m User:Quietust →Bugfixes
- 02:54, 30 October 2017 diff hist +601 User:Quietust →Bugfixes: new 23a binpatch - make Master Thieves and Master Lashers properly get upgraded equipment (a bug that persisted at least until 40d, and probably much later)
- 14:28, 29 October 2017 diff hist -1 m Moodable skill
- 02:55, 27 October 2017 diff hist -2 m 23a:Creature token →G
- 02:54, 27 October 2017 diff hist +115 m 23a:Creature token →G
- 02:41, 25 October 2017 diff hist 0 m DF2014 Talk:Magma →Magma-safe materials melting
- 02:41, 25 October 2017 diff hist +6 m DF2014 Talk:Magma
- 02:35, 25 October 2017 diff hist +75 m DF2014 Talk:Magma →Magma-safe materials melting
- 02:33, 25 October 2017 diff hist +334 DF2014 Talk:Magma →Magma-safe materials melting
- 02:26, 25 October 2017 diff hist -9 Wagon Undo revision 233362 by A52 (talk) linked bug report only mentions Wood preferences
- 13:26, 8 October 2017 diff hist -38 Hamster Go for the eyes, Boo. Go for the eyes!
- 00:12, 2 October 2017 diff hist -55 m Immigration Reverted edits by 67.193.151.238 (talk) to last revision by Lethosor
- 00:11, 2 October 2017 diff hist -80 m Unit list Reverted edits by 67.193.151.238 (talk) to last revision by TheCrazyHamsteR
- 00:04, 2 October 2017 diff hist -12 m Building destroyer Reverted edits by 67.193.151.238 (talk) to last revision by Mocha2007
- 15:18, 27 September 2017 diff hist +25 m Site finder →Shallow Metal
- 15:10, 27 September 2017 diff hist +22 Site finder did some testing with DFHack and disassembly and I'm pretty sure I've figured out what counts as "shallow" and "deep"
- 04:04, 8 September 2017 diff hist +287 m 23a:Crop current
- 03:59, 8 September 2017 diff hist +768 N 23a:Murky pool Created page with "{{quality|Fine}}{{av}} Murky pools are small pools of water which can be found outdoors on most maps. Dwarves with the fishing job active will attempt to fish in t..." current
- 03:53, 8 September 2017 diff hist -12 m 23a:Herbalist plants are not biome-specific in this version, only "forest", "swamp", and "river" (and "cave")
- 17:54, 26 August 2017 diff hist +23 m 23a:Magma smelter
- 17:53, 26 August 2017 diff hist +159 m 23a:Magma smelter
- 17:49, 26 August 2017 diff hist +61 23a:Magma forge current
- 17:48, 26 August 2017 diff hist +124 23a:Metalsmith's forge current
- 17:47, 26 August 2017 diff hist +201 23a:Metalsmith's forge
- 17:45, 26 August 2017 diff hist +250 m 23a:Metalsmith's forge
- 17:35, 26 August 2017 diff hist +81 m 23a:Metalsmith's forge →Weapons, trap components, and siege equipment: reorder metals to match interface (all hardcoded in 0.23)
- 02:38, 24 August 2017 diff hist -58 m 40d:Crop
- 02:35, 24 August 2017 diff hist -978 40d:Crop rewrite page to use newer templates
- 03:33, 8 August 2017 diff hist +1,892 23a:Strange mood →Demands
- 02:42, 8 August 2017 diff hist +23 m v0.34:Strange mood →Demands: here too - in fact, this goes all the way back to 40d (23a was the only one that ignored production, since you could ''always'' make all 3 types in any embark current
- 02:40, 8 August 2017 diff hist +23 m Strange mood →Demands: correction: glassmakers who like Clear/Crystal Glass will only demand it if you've made some
- 02:33, 8 August 2017 diff hist +69 m Strange mood →Caveats: metal cloth is *never* randomly selected - clothier moods will only request DEEP metal cloth if you have some, otherwise they take one of the other types based on preference or randomness (and *only* randomness if it's a decoration)
- 16:27, 15 July 2017 diff hist +128 m 23a:Chasm →Dust off and nuke 'em from orbit: emphasize "wide" entrance
- 16:25, 15 July 2017 diff hist 0 m 23a:Chasm →Chasm monsters
- 16:22, 15 July 2017 diff hist +625 N 23a:Waterfall Created page with "{{av}}{{Quality|Fine}} A '''waterfall''' is a special map tile which occurs in special offshoots along the cave river and constantly produces mist. Waterfalls otherwi..."
- 16:22, 15 July 2017 diff hist +7 m 23a:River current
- 16:12, 15 July 2017 diff hist +236 40d:Waterfall actual waterfall tiles current
- 03:44, 11 July 2017 diff hist +121 m 23a:Using bins and barrels current
- 03:44, 11 July 2017 diff hist +121 m 40d:Using bins and barrels current
- 00:51, 4 July 2017 diff hist -51 m Screw pump →Construction: clarify some construction details
- 21:49, 1 July 2017 diff hist +87 m 23a:Thought →Thoughts Experienced: identify unreferenced thoughts, fix formatting a bit
- 20:13, 1 July 2017 diff hist +106 m Strange mood →Demands
- 20:13, 1 July 2017 diff hist +181 m v0.34:Strange mood →Demands
- 20:12, 1 July 2017 diff hist +21 m 23a:Strange mood →Demands
- 22:59, 17 June 2017 diff hist +10 m 23a:Reclaim fortress mode →Playing Reclaim Mode current
- 03:37, 29 May 2017 diff hist +1 m Diplomat
- 03:37, 29 May 2017 diff hist +2 m v0.34:Diplomat current
- 03:36, 29 May 2017 diff hist -124 m v0.34:Diplomat →Dwarven Diplomats
- 03:36, 29 May 2017 diff hist -200 Diplomat Dwarves have Diplomats, but they never show up in Fortress mode (the LIaison is a distinct position, documented elsewhere)
- 03:26, 29 May 2017 diff hist 0 m 40d:Trading →Nobles
- 03:26, 29 May 2017 diff hist +166 40d:Trading →Caravans
- 03:23, 29 May 2017 diff hist +673 v0.31:Trading current
- 03:22, 29 May 2017 diff hist -171 v0.34:Trading →Liaison: ditto current
- 03:22, 29 May 2017 diff hist -171 Trading →Liaison: change to "Nobles", since there are actually two different kinds, both distinct from the Diplomat
- 03:08, 29 May 2017 diff hist +6 v0.34:Trading →Diplomats: fix here too
- 03:06, 29 May 2017 diff hist +19 Trading Diplomats have *nothing* to do with trade - only the Outpost Liaison (and modded TRADE nobles) do that
- 02:58, 29 May 2017 diff hist +99 Trading →Modded civilizations: wagons are controlled by ethics
- 02:54, 29 May 2017 diff hist +39 Trading →Elves
- 12:04, 1 May 2017 diff hist +51 m Modification:Expanded Plants/Timing explain the difference current
- 11:59, 1 May 2017 diff hist -2 m Longland grass
- 11:57, 1 May 2017 diff hist 0 m Cave-in Undo revision 230617 by 174.28.17.32 (talk) - "axes" was correct, being the plural form of "axis"
- 14:30, 30 April 2017 diff hist -75 m v0.34:Strange mood →Demands: re-examined this a while ago, and it turns out I misread it
- 14:28, 30 April 2017 diff hist +36 m v0.34:Strange mood →Artifacts created
- 14:27, 30 April 2017 diff hist +36 m Strange mood →Artifacts created: confirmed in forum post - http://www.bay12forums.com/smf/index.php?topic=163940.0
- 14:25, 30 April 2017 diff hist +21 m v0.34:Strange mood
- 14:25, 30 April 2017 diff hist +21 m Strange mood →Artifacts created: evidently, I forgot to "each"-ify this one in the 0.34 article
- 04:13, 7 March 2017 diff hist +66 m 40d:Stupid dwarf trick →Magma Chamber
- 04:12, 7 March 2017 diff hist -5 m 40d:Stupid dwarf trick →Drowning Chamber
- 04:09, 7 March 2017 diff hist +100 40d:Stupid dwarf trick →Drowning Chamber: Add an explanation for the drowning chamber. Carp can go elsewhere - a proper drowning chamber needs to be drainable so you can recover stuff from it, otherwise it's just a big pool of water.
- 03:56, 7 March 2017 diff hist +6 m 23a:Stupid dwarf trick →Tower-cap Farm current
- 03:45, 7 March 2017 diff hist -124 Squad →Attack Order: remove more references to old fixed bugs
- 03:43, 7 March 2017 diff hist -159 m Squad →Equipping Soldiers
- 03:43, 7 March 2017 diff hist -131 Squad →Bugs: fixed bug
- 03:42, 7 March 2017 diff hist -387 Soap →Bugs: fixed
- 03:42, 7 March 2017 diff hist -75 Siege →Bugs
- 03:42, 7 March 2017 diff hist -51 Seed →Bugs
- 03:42, 7 March 2017 diff hist -53 Crossbow →Logistics
- 03:41, 7 March 2017 diff hist -647 m Archery →Issues with Archery: fixed bug
- 03:39, 7 March 2017 diff hist -748 Bolt →Bugs: remove fixed bugs
- 03:37, 7 March 2017 diff hist -16 m Bolt →Masterwork Bolts
- 03:34, 7 March 2017 diff hist -51 Thought
- 03:33, 7 March 2017 diff hist -25,652 DF2014:List of thoughts this information is totally obsolete for this version current
- 03:30, 7 March 2017 diff hist -3 Emotion it's a Divider, not a Multiplier
- 16:06, 4 March 2017 diff hist -125 Farming →Bugs: Don't mention bugs that have already been fixed
- 16:06, 4 March 2017 diff hist -2 m Farming →Bugs: remove extra linebreaks
- 16:05, 4 March 2017 diff hist -5 m Farming →Troubleshooting and FAQ
- 16:04, 4 March 2017 diff hist +568 23a:Farming →Caveats (warnings): true here too
- 15:59, 4 March 2017 diff hist +2 m 40d:Farming →Red crops
- 15:58, 4 March 2017 diff hist +148 40d:Farming →Caveats (warnings)
- 15:53, 4 March 2017 diff hist -28 m Farming →Red crops: simplify
- 15:51, 4 March 2017 diff hist +39 Farming →Red crops: the actual functionality has been known for a while - see bug #747
- 18:33, 12 February 2017 diff hist +8 Required Raw Files
- 18:33, 12 February 2017 diff hist 0 m Required Raw Files Quietust moved page Required Raw Files to DF2014:Required Raw Files without leaving a redirect: this is version-specific - earlier versions require different raw files
- 01:24, 4 January 2017 diff hist +102 m User:Quietust/rawextract.php add versions up thru 0.43.05
- 01:24, 4 January 2017 diff hist +94 m User:Quietust/rawextract.pl add versions up thru 0.43.05
- 04:44, 19 December 2016 diff hist +11 m v0.31:Melt item current
- 04:43, 19 December 2016 diff hist +13 m 23a:Melt item
- 04:42, 19 December 2016 diff hist -420 40d:Melt item the actual nature of the chest melting bug is known, and it was finally fixed in 0.40.05
- 18:44, 18 December 2016 diff hist -200 m Thought →Amenities: stress change is based on the emotion, not the thought
- 04:09, 11 December 2016 diff hist +14 Black mamba man
- 02:44, 9 November 2016 diff hist -107 40d:Captured creatures Undo revision 227531 by 47.156.7.91 (talk) - this article is FOR an "earlier version of the game" - the "later versions" have their own namespaces (v0.31, v0.34, and DF2014)
- 17:28, 16 October 2016 diff hist -78 m 23a:Fisherdwarf depleting stocks isn't actually a problem in this version, since they fully replenish every year
- 00:30, 5 October 2016 diff hist 0 m Butcher →Troubleshooting: it was within *20* tiles of the edges of the workshop, or a 43x43 box *centered* around the workshop; not sure if that's still true, though
- 20:37, 3 September 2016 diff hist -145 23a:Insanity berserk dwarves do not pull levers
- 20:36, 3 September 2016 diff hist -23 m 23a:Strange mood berserk dwarves do not pull levers
- 03:46, 2 September 2016 diff hist +82 m 23a:Strange mood →Artifacts created
- 23:49, 20 August 2016 diff hist -117 v0.34:Silk farming Undo revision 226074 by Azraile (talk) - this is for an OLD version, and speculation should stay in the Talk pages
- 23:48, 20 August 2016 diff hist +178 v0.34 Talk:Vampire current
- 03:37, 11 August 2016 diff hist +169 23a:Immigration →How immigration is calculated: some important details
- 23:39, 9 August 2016 diff hist -25 m 23a:Immigration →How immigration is calculated: this is known to be the case
- 13:38, 26 June 2016 diff hist +67 23a:Mandate →Punishment current
- 13:36, 26 June 2016 diff hist -2 23a:Mandate →Mining Order
- 02:04, 23 June 2016 diff hist +12 m 23a:Department of Dwarven Veteran's Affairs current
- 02:03, 23 June 2016 diff hist +50 m 23a:Dwarven economy →Economy changes: guards too
- 01:58, 23 June 2016 diff hist +194 m 23a:Dwarven economy some more details
- 02:05, 11 May 2016 diff hist +19 m User:Quietust/rawextract.pl add 0.43.01
- 02:04, 11 May 2016 diff hist +21 m User:Quietust/rawextract.php add 0.43.01
- 11:42, 26 April 2016 diff hist -3 m Pressure wish people would quit messing with these diagrams and breaking them...
- 21:51, 24 April 2016 diff hist -1,439 v0.34:Semi-molten rock Undo revision 224647 by 79.200.90.70 (talk) - this article is for version 0.34.11, NOT 0.42.06 - if you're going to add updated instructions, put them in DF2014:Semi-molten rock! current
- 17:43, 24 April 2016 diff hist +370 m 23a:Known bugs and issues →Known bugs
- 17:30, 24 April 2016 diff hist +34 m 23a:Known bugs and issues →Known bugs
- 14:25, 24 April 2016 diff hist -4 m 23a:Known bugs and issues →Clothing Damage
- 14:24, 24 April 2016 diff hist +647 23a:Known bugs and issues →Noise Memory
- 14:20, 24 April 2016 diff hist +731 m 23a:Known bugs and issues add another fix
- 14:14, 24 April 2016 diff hist 0 m 23a:Known bugs and issues →Short-lived Demands
- 14:11, 24 April 2016 diff hist -3 m 23a:Known bugs and issues →Known bugs: grammar
- 14:10, 24 April 2016 diff hist +48 m 23a:Known bugs and issues →Known bugs
- 14:09, 24 April 2016 diff hist +1,499 23a:Known bugs and issues →Known bugs: simplify page a bit - hide patch data inside a template, and explain where to find prepared Patch files that you can easily apply
- 03:14, 22 April 2016 diff hist +6 m 40d:Changes in v0.27 →Materials differences
- 01:17, 7 April 2016 diff hist +38 23a:Sparring current
- 01:17, 7 April 2016 diff hist +5 m 23a:Sparring →Live combat training
- 00:56, 7 April 2016 diff hist +79 23a:Armor user sparring dwarves have a 75% chance to not gain armor user skill current
- 00:41, 7 April 2016 diff hist -11 m 23a:Shield user confirmed current
- 12:38, 26 March 2016 diff hist +90 40d:Cyclops though you can still embark on their caves... current
- 12:36, 26 March 2016 diff hist -91 40d:Cyclops semi-megabeasts do not attack in Fortress mode prior to 0.31
- 12:36, 26 March 2016 diff hist -95 40d:Minotaur semi-megabeasts do not attack in Fortress mode prior to 0.31
- 12:35, 26 March 2016 diff hist -1 m 23a:Minotaur current
- 12:28, 26 March 2016 diff hist +246 User:Quietust →EXE Patches: make these patches easier to apply
- 17:45, 6 March 2016 diff hist -2 User:Quietust/rawextract.pl minor fix - Perl apparently translates \n to CRLF on Windows, rather than just LF
- 02:43, 3 March 2016 diff hist +493 m User:Quietust →About: better summary
- 02:31, 3 March 2016 diff hist +72 m User:Quietust/rawextract.pl update to 0.42.06
- 02:31, 3 March 2016 diff hist +80 m User:Quietust/rawextract.php update to 0.42.06
- 17:30, 27 December 2015 diff hist +14 m 23a:Steel →Production chain: make this more prominent
- 17:28, 27 December 2015 diff hist 0 m Need the "after" is actually part of the positive/negative message
- 17:26, 27 December 2015 diff hist +270 Need match actual in-game strings
- 13:52, 27 December 2015 diff hist +13 Need reorder list according to known values from disassembly, and add a missing one
- 04:06, 20 December 2015 diff hist +46 Position token →Responsibilities
- 04:05, 20 December 2015 diff hist +673 Position token →Responsibilities: Re-add the obsolete positions - even though the stock raws do not use them, the game still recognizes them and could potentially be coaxed (via modding or hacking) into using them
- 03:58, 20 December 2015 diff hist +66 Position token →Responsibilities: looked through the code and confirmed the skill connections
- 03:34, 13 December 2015 diff hist +203 User:Quietust/rawextract.pl update for 0.42.02
- 03:34, 13 December 2015 diff hist +214 User:Quietust/rawextract.php update for 0.42.02
- 03:32, 1 July 2015 diff hist +14 m 40d:Building destroyer double-checked the code - Supports are also excluded UNLESS the creature is undead AND the support is made of wood current
- 02:39, 29 May 2015 diff hist +162 Strange mood →Troubleshooting
- 02:34, 29 May 2015 diff hist +52 m Strange mood →Artifacts created: clarify
- 00:13, 22 May 2015 diff hist +5 m Entity token
- 15:46, 20 May 2015 diff hist -2 m 23a:Engineer current
- 15:46, 20 May 2015 diff hist -2 m 23a:Operator
- 15:45, 20 May 2015 diff hist +50 m 23a:Operator
- 15:45, 20 May 2015 diff hist +50 m 23a:Engineer
- 00:40, 4 May 2015 diff hist +49 User:Quietust →Generated Raws Extractor
- 00:40, 4 May 2015 diff hist +4,497 N User:Quietust/rawextract.pl ported rawextract.php to Perl
- 23:51, 3 May 2015 diff hist +3 m User:Quietust/rawextract.php
- 23:38, 3 May 2015 diff hist +120 m User:Quietust/rawextract.php add latest versions
- 02:50, 3 May 2015 diff hist -81 v0.31:Elephant current
- 02:48, 3 May 2015 diff hist -299 m v0.34:Elephant current
- 02:44, 3 May 2015 diff hist +51 m 23a:Elephant →Uses for elephants
- 02:43, 3 May 2015 diff hist +315 23a:Elephant
- 19:33, 26 April 2015 diff hist +7 Immortality
- 02:54, 6 February 2015 diff hist 0 v0.31:Giant cave spider →Farming Silk: fix horrid grammar current
- 16:28, 3 December 2014 diff hist +42 40d:Glass →Products
- 16:27, 3 December 2014 diff hist +42 23a:Glass →Products
- 20:17, 2 December 2014 diff hist +90 m 23a:Creature token
- 20:14, 2 December 2014 diff hist -81 m 23a:Chasm →Chasm monsters: RIVERATTACK defaults to 1:1:1:1:1:1
- 20:11, 2 December 2014 diff hist +87 m 23a:Mud man lerge group size! current
- 20:09, 2 December 2014 diff hist -27 23a:Creature token
- 19:59, 2 December 2014 diff hist -55 m User:Quietust →Dwarf Manipulator
- 19:59, 2 December 2014 diff hist -83 m User:Quietust →2D Forbidder: can forbid now
- 19:51, 2 December 2014 diff hist +61 m 23a:Creature token
- 19:29, 2 December 2014 diff hist +52 23a:Cave river →River monsters
- 19:28, 2 December 2014 diff hist +194 23a:Chasm →Chasm monsters
- 19:27, 2 December 2014 diff hist +110 23a:Cave river →River monsters
- 19:18, 2 December 2014 diff hist +136 m 23a:Well →Disadvantages: actual formula
- 18:53, 1 December 2014 diff hist -5 m Template:DF2014 plants strawberries aren't wild anymore
- 22:05, 26 November 2014 diff hist +100 User:Quietust/rawextract.php update for current versions
- 15:19, 17 November 2014 diff hist -120 Emotion also, force white background for 0 rather than using "inherit", in case the table background itself gets changed to something else
- 15:17, 17 November 2014 diff hist 0 Emotion use distinct colors for every strength level
- 14:10, 17 November 2014 diff hist +4 m Emotion
- 22:09, 10 November 2014 diff hist 0 Emotion there's 120, not 119...
- 22:01, 10 November 2014 diff hist 0 m Emotion
- 21:56, 10 November 2014 diff hist +2 m Emotion
- 21:56, 10 November 2014 diff hist 0 m Emotion
- 21:56, 10 November 2014 diff hist +192 Emotion
- 19:31, 10 November 2014 diff hist +80 m Personality trait
- 19:29, 10 November 2014 diff hist +186 Insanity →Types
- 19:27, 10 November 2014 diff hist +8 m Oblivious
- 19:27, 10 November 2014 diff hist +8 m Depression
- 19:26, 10 November 2014 diff hist -138 Tantrum
- 19:26, 10 November 2014 diff hist +21 Depression
- 19:26, 10 November 2014 diff hist +400 N Oblivious Created page with "{{quality}} {{av}} '''Obliviousness''' is a temporary emotional breakdown experienced mainly by dwarves with high propensity to anxiety. Oblivious dwar..."
- 19:25, 10 November 2014 diff hist +13 Depression
- 19:21, 10 November 2014 diff hist -38 Stress depression does not progress to tantrums - it is an alternative
- 13:33, 10 November 2014 diff hist -3,096 Danger room →Coinstar Room: according to reports on the forum, the fix for bugs 6218 and 5267 has rendered this setup highly dangerous
- 19:45, 9 November 2014 diff hist +4 m Tantrum
- 19:45, 9 November 2014 diff hist -18 Depression
- 19:43, 9 November 2014 diff hist +162 N DF2014 Talk:Depression Created page with "Depression is not the precursor to a tantrum - it is an '''alternative'''. --~~~~" current
- 21:28, 7 November 2014 diff hist +1 m Fire
- 17:16, 28 October 2014 diff hist +44 Personality trait
- 16:57, 28 October 2014 diff hist +38 N DF2014:Personality Redirected page to DF2014:Personality trait current
- 16:57, 28 October 2014 diff hist -208 m Thought
- 16:56, 28 October 2014 diff hist -1,981 Thought this needs a total rewrite
- 16:52, 28 October 2014 diff hist +7 m Tantrum
- 16:52, 28 October 2014 diff hist +134 Tantrum This page pretty much needs a complete rewrite
- 16:41, 28 October 2014 diff hist 0 Insanity a lot of this needs to be reworked
- 15:59, 28 October 2014 diff hist +93 Insanity →Types: special note - catatonia can override other types of insanity
- 15:55, 28 October 2014 diff hist +394 Insanity →Types: There's a "new" type of insanity, one that dates back to 40d but was only used with HFS
- 18:38, 24 October 2014 diff hist +387 23a:Cave-in current
- 18:19, 24 October 2014 diff hist +26 N DF2014:Green glass Redirected page to DF2014:Glass current
- 21:14, 22 October 2014 diff hist +5,782 23a:Item quality →The math behind the curtain: include code for 0.23.130.23a - pretty much the same as 40d, but FAR easier to read due to trandom() not having been inlined
- 21:04, 22 October 2014 diff hist +1,850 40d:Item quality →The math behind the curtain: the example posted was item_threadst::addDye(...); replace with item_craftedst::assignQuality(...), which includes preference checks
- 20:28, 22 October 2014 diff hist +82 40d:Item quality →Artifacts
- 20:27, 22 October 2014 diff hist +92 23a:Item quality →Artifacts
- 20:23, 22 October 2014 diff hist -200 40d:Item quality no it doesn't
- 20:22, 22 October 2014 diff hist -175 23a:Item quality →Quality grades: they do not
- 13:33, 17 October 2014 diff hist +919 m User:Heliopios Reverted edits by 67.185.40.225 (talk) to last revision by Heliopios current
- 21:48, 13 October 2014 diff hist +65 40d:Guild mostly from memory, guilds are less functional in 0.27+ compared to 0.23
- 02:21, 11 October 2014 diff hist +277 40d:Cave fish current
- 02:20, 11 October 2014 diff hist +105 23a:Cave fish current
- 02:19, 11 October 2014 diff hist +12 Cave fish it MUST be inside the cavern layer, otherwise it will be treated as a surface pond
- 19:08, 9 October 2014 diff hist -59 Preferences →Benefits to Productivity: being satisfied at work has nothing to do with preferences
- 19:06, 9 October 2014 diff hist +28 Preferences →Food
- 19:05, 9 October 2014 diff hist -21 m Preferences
- 18:59, 9 October 2014 diff hist +18 m Preferences →Possible Objects of Affection or Revulsion: non-pet animals need to have at least one PREFSTRING
- 18:45, 9 October 2014 diff hist +314 Preferences →Possible Objects of Affection or Revulsion: checked from disassembly, complete with percent chances for each type - most of these haven't changed since version 0.23!
- 17:00, 9 October 2014 diff hist -11 m 23a:Preferences →Possible Objects of Affection or Revulsion
- 20:42, 8 October 2014 diff hist +37 m v0.31:Raw adamantine →Location: clarify current
- 13:35, 7 October 2014 diff hist +78 m Utility:DFHack/createitem
- 13:33, 7 October 2014 diff hist +4 m Utility:DFHack/createitem →Seeds
- 13:33, 7 October 2014 diff hist +120 Utility:DFHack/createitem →Animal products
- 13:30, 7 October 2014 diff hist +8 Utility:DFHack/createitem tools have their own section, and furniture is in alphabetical order
- 21:15, 3 October 2014 diff hist -351 Raw adamantine →Location: remove references to special HFS (which doesn't occur anymore) and reword a bit ("blue" -> "vein")
- 21:03, 3 October 2014 diff hist +40 N 23a:Breeding Redirected page to 23a:Meat industry#Breeding current
- 21:01, 3 October 2014 diff hist 0 23a:Adamantine
- 21:00, 3 October 2014 diff hist -1 m 23a:Raw adamantine current
- 21:00, 3 October 2014 diff hist -2 m 23a:Raw adamantine
- 21:00, 3 October 2014 diff hist +11 23a:Adamantine Adamantine actually IS a spoiler in this version of the game, since it doesn't show up in the user interface until you find it
- 20:58, 3 October 2014 diff hist -44 23a:Raw adamantine →Too Deep...
- 20:26, 3 October 2014 diff hist -14 v0.31:Raw adamantine this is the proper image for 0.31 as well - the old one was ONLY for 40d
- 20:25, 3 October 2014 diff hist -116 v0.31:Raw adamantine
- 20:25, 3 October 2014 diff hist -116 v0.34:Raw adamantine bug current
- 20:25, 3 October 2014 diff hist -116 Raw adamantine that was a bug
- 18:15, 3 October 2014 diff hist -76 v0.31:Cat confirmed in 0.23 and 0.40, highly unlikely to have changed in between current
- 18:15, 3 October 2014 diff hist -77 v0.34:Cat confirmed in 0.23 and 0.40, highly unlikely to have changed in between current
- 18:15, 3 October 2014 diff hist -77 40d:Cat confirmed in 0.23 and 0.40, highly unlikely to have changed in between current
- 18:14, 3 October 2014 diff hist -64 Cat just checked disassembly of 0.40.13, and adoption REQUIRES a matching preference, just as it did back in 0.23.130.23a
- 16:16, 28 September 2014 diff hist 0 Vomit →Bugs
- 16:16, 28 September 2014 diff hist 0 Mud
- 16:16, 28 September 2014 diff hist 0 Lye
- 16:16, 28 September 2014 diff hist 0 Pearlash
- 16:16, 28 September 2014 diff hist 0 Ash
- 16:16, 28 September 2014 diff hist 0 Potash
- 16:16, 28 September 2014 diff hist 0 Fuel →See also
- 16:15, 28 September 2014 diff hist 0 Glass
- 16:15, 28 September 2014 diff hist 0 Coral
- 16:15, 28 September 2014 diff hist 0 m Amber
- 16:15, 28 September 2014 diff hist 0 m Magma →Dangers of magma
- 16:14, 28 September 2014 diff hist 0 Water →Getting rid of unwanted water
- 16:14, 28 September 2014 diff hist +85 v0.34:Magma forge
- 16:13, 28 September 2014 diff hist +85 m v0.31:Magma forge current
- 15:32, 28 September 2014 diff hist +357 DF2014 Talk:Magma forge
- 18:39, 23 September 2014 diff hist +739 m 40d:Changes in v0.27 →3D Version (before 2010)
- 18:15, 23 September 2014 diff hist +265 m 40d:Changes in v0.27 →2D Version: compared raws and config files between versions
- 18:10, 23 September 2014 diff hist +90 23a:Horse was comparing all of the old releases to each other, and in version 0.23.125.23a, Toady added "[MATERIAL:IRON:NO_MATGLOSS]" to horses for some unknown reason...
- 12:52, 23 September 2014 diff hist -7 40d:Advanced world generation Undo revision 211245 by 67.85.35.81 (talk) "40d" is 0.28.181.40d, not 0.40
- 20:33, 22 September 2014 diff hist +70 m Cave adaptation
- 20:32, 22 September 2014 diff hist -72 Cave adaptation
- 20:15, 18 September 2014 diff hist -165 Cave adaptation If the bug is resolved, then REMOVE it from the list!
- 20:02, 18 September 2014 diff hist -105 m Red squirrel Reverted edits by 173.34.52.58 (talk) to last revision by BriessBot
- 20:02, 18 September 2014 diff hist -153 m Chipmunk Reverted edits by 173.34.52.58 (talk) to last revision by BriessBot
- 20:02, 18 September 2014 diff hist -103 m Rat Reverted edits by 173.34.52.58 (talk) to last revision by BriessBot
- 20:02, 18 September 2014 diff hist -76 m Gray squirrel Reverted edits by 173.34.52.58 (talk) to last revision by BriessBot
- 20:00, 18 September 2014 diff hist +398 Material definition token new flags, as of 0.40.13
- 21:45, 17 September 2014 diff hist +173 m Level of conflict →Horseplay
- 21:40, 17 September 2014 diff hist +120 m User:Quietust/rawextract.php add newer versions
- 12:44, 16 September 2014 diff hist -21 Magma crab if you're going to make sweeping edits, then remove the "migrated" tag!
- 15:40, 15 September 2014 diff hist +141 23a:Siege engine →Skill and Quality
- 15:37, 15 September 2014 diff hist +2 m 23a:Siege engine →Safety Warning
- 15:36, 15 September 2014 diff hist +34 23a:Operator
- 15:26, 15 September 2014 diff hist +49 23a:Metalsmith current
- 15:26, 15 September 2014 diff hist +51 23a:Craftsdwarf current
- 15:15, 15 September 2014 diff hist +3 m 23a:Adamantine smelter checked disassembly current
- 15:15, 15 September 2014 diff hist +4 23a:Adamantine weaver fix profession current
- 15:14, 15 September 2014 diff hist +12 23a:Skill →Professions, colors, & skill categories: checked against disassembly, and these adamantine skills do influence profession
- 14:48, 15 September 2014 diff hist -89 m 23a:Skill →Profession: you can't customize nicknames during embark in 23a
- 14:38, 15 September 2014 diff hist +241 v0.34:Melt item →Yield
- 14:35, 15 September 2014 diff hist +49 m v0.31:Melt item →Yield
- 14:35, 15 September 2014 diff hist +49 m 40d:Melt item →Yield: these didn't become meltable until 0.40
- 14:33, 15 September 2014 diff hist -55 Melt item →Yield: this no longer needs its own entry
- 13:40, 15 September 2014 diff hist +1 m Text viewer →Tokens
- 13:40, 15 September 2014 diff hist +1 v0.34:Text viewer →Tokens current
- 13:40, 15 September 2014 diff hist +1 m v0.31:Text viewer →Tokens current
- 13:40, 15 September 2014 diff hist +1 40d:Text viewer →Tokens current
- 13:40, 15 September 2014 diff hist +1 m 23a:Text viewer →Tokens current
- 13:35, 15 September 2014 diff hist +50 m Dipscript →Script Tokens
- 13:35, 15 September 2014 diff hist +22 m v0.34:Dipscript →Script Tokens current
- 13:35, 15 September 2014 diff hist +22 m v0.31:Dipscript →Script Tokens current
- 13:34, 15 September 2014 diff hist -22 m 40d:Dipscript →Script Tokens current
- 16:04, 14 September 2014 diff hist +177 User:Quietust →Bugfixes: this bug's finally been fixed by Toady; may as well fix it for 0.23 as well
- 15:47, 10 September 2014 diff hist +223 DF2014 Talk:Known bugs and issues
- 21:24, 5 September 2014 diff hist -10 Wear If you have actually seen this happen, please post a Bug report on the tracker!
- 21:23, 5 September 2014 diff hist -6 v0.34:Wear if this actually happens, then it is a Bug
- 21:22, 5 September 2014 diff hist +18 v0.34:Wear verify, please
- 21:22, 5 September 2014 diff hist +18 Wear This was claimed in 0.34, but I'm fairly certain that it's never been the case
- 17:23, 5 September 2014 diff hist +3 m 23a:Crop
- 18:24, 4 September 2014 diff hist -94 m 23a:Trading →Caravan Delay
- 18:16, 4 September 2014 diff hist +20 m 23a:Trading
- 18:13, 4 September 2014 diff hist -7 m 23a:Trading →Trade Depot: they definitely take offense
- 13:53, 4 September 2014 diff hist +4 m User:Quietust →Improvements
- 20:30, 3 September 2014 diff hist -217 40d:Key bindings Undo revision 210617 by 108.216.122.79 (talk) Not true unless you're running 40d19, which wasn't really an "official" thing
- 19:49, 2 September 2014 diff hist +65 m DF2014 Talk:Strange mood →Mood Lottery
- 19:48, 2 September 2014 diff hist +428 N DF2014 Talk:Strange mood Created page with "==Mood Lottery== The idea of most dwarves getting 6 tickets in the mood lottery but other dwarves getting more is ''exactly'' how Toady implemented it, and you can see how it ..."
- 00:45, 31 August 2014 diff hist -112 Strange mood →Chance: it actually DOES work that way
- 14:20, 29 August 2014 diff hist +27 N DF2014:Zombie Redirected page to DF2014:Undead current
- 18:54, 28 August 2014 diff hist +94 23a:Noble →Who Are These Purple Dwarves?: Spring only, and only after a Caravan visit
- 17:20, 28 August 2014 diff hist +239 23a:Elf →Diplomacy
- 16:57, 28 August 2014 diff hist +28 m User:Quietust →Improvements
- 16:57, 28 August 2014 diff hist +124 User:Quietust →Improvements: 0.31 and later allows semi-megabeast attacks, and doing it here is pretty simple
- 15:21, 28 August 2014 diff hist +13 m 23a:Dungeon master
- 15:21, 28 August 2014 diff hist -133 m 40d:Dungeon master
- 15:17, 28 August 2014 diff hist +25 m 40d:Expedition leader current
- 15:17, 28 August 2014 diff hist +3 m 40d:Broker current
- 15:17, 28 August 2014 diff hist +3 m 40d:Bookkeeper
- 15:17, 28 August 2014 diff hist +3 m 40d:Manager
- 15:17, 28 August 2014 diff hist +20 m 40d:Captain of the guard current
- 15:17, 28 August 2014 diff hist +20 m 40d:Sheriff current
- 15:16, 28 August 2014 diff hist +35 m 40d:Manager
- 15:16, 28 August 2014 diff hist +35 m 40d:Bookkeeper
- 15:16, 28 August 2014 diff hist +35 40d:Broker
- 14:16, 28 August 2014 diff hist +568 Utility:DFHack/Programming some significant cleanup; this guide still needs a lot of work
- 13:27, 28 August 2014 diff hist -307 Utility:DFHack/Programming get rid of unnecessary blockquotes
- 13:25, 28 August 2014 diff hist -199 m Utility:DFHack/Programming get rid of directional quotes
- 13:23, 28 August 2014 diff hist -3 Utility:DFHack/Programming it's DFHack/dfhack now, not peterix/dfhack
- 13:21, 28 August 2014 diff hist 0 m Utility:DFHack/Programming →INTRODUCTION
- 21:30, 27 August 2014 diff hist -66 Fire →Spread: didn't look up-to-date to me...
- 03:57, 26 August 2014 diff hist +24 Reaction GLOB now has dimension too
- 17:54, 20 August 2014 diff hist -190 Creature token
- 15:02, 20 August 2014 diff hist +20 Gem clarify bug
- 15:01, 20 August 2014 diff hist +390 DF2014 Talk:Gem
- 13:02, 20 August 2014 diff hist +561 N DF2014 Talk:Gem Created page with "The article currently claims that "Gem stockpiles cannot be set to permit or restrict cabochons, so dwarfs won't recognize stockpile settings when storing them. This may lead ..."
- 19:21, 19 August 2014 diff hist -29 Vault
- 19:14, 19 August 2014 diff hist +49 Underworld spire first they thrust a spite of slade up from the underworld, then they create a Vault and Slab, then a Deity (with similar SPHEREs) performs a ritual at the Vault using the Slab, then the Slab is locked inside the Vault and guarded by the Deity's minions
- 19:41, 18 August 2014 diff hist -282 m Planepacked →Creation
- 19:40, 18 August 2014 diff hist +15 Planepacked →Possible explanation suggested
- 19:36, 18 August 2014 diff hist +77 Planepacked →Creation
- 19:32, 18 August 2014 diff hist -2 Legendary artifact .
- 19:31, 18 August 2014 diff hist +17 Legendary artifact →Cages: this was fixed
- 19:02, 18 August 2014 diff hist +55 m 40d:Soldier →Heroes and Champions: this note belongs in 40d
- 19:01, 18 August 2014 diff hist -55 m 23a:Soldier →Heroes and Champions
- 18:59, 18 August 2014 diff hist 0 m 23a:Department of Dwarven Veteran's Affairs →See also
- 18:57, 18 August 2014 diff hist +2,517 N 23a:Department of Dwarven Veteran's Affairs Created page with "{{quality|Exceptional|~~~~~}}{{av}} {{D for Dwarf}} {{Noble | noble=Fortress/Royal Guard | arrival= * Goblins * The Green Party * [[Unfortunate_accident|Acc..."
- 18:46, 18 August 2014 diff hist +3 40d:Tax collector
- 18:25, 18 August 2014 diff hist +1 m 23a:Dwarven economy →Economy changes: it counts them all up, then picks a random number from 4 to 6, then randomly removes rooms until the number remaining is less than the previously selected number
- 18:19, 18 August 2014 diff hist +856 23a:Dwarven economy →Economy changes
- 15:36, 18 August 2014 diff hist +78 m 40d:Plant token
- 16:44, 15 August 2014 diff hist +1 Bar
- 16:44, 15 August 2014 diff hist 0 Storage →Quick Reference: capacities changed in 0.40
- 21:28, 14 August 2014 diff hist +11 m Diplomat →Elven Diplomats
- 21:27, 14 August 2014 diff hist -5 m Diplomat →Elven Diplomats
- 21:27, 14 August 2014 diff hist +275 Diplomat →Elven Diplomats: this was checked briefly in 0.34, and it's likely unchanged since then
- 21:02, 14 August 2014 diff hist -59 Diplomat →Bugs: said bug has been fixed
- 16:52, 14 August 2014 diff hist +43 Forest retreat
- 13:55, 13 August 2014 diff hist +95 Creature token useful note, from disassembly
- 20:33, 10 August 2014 diff hist +80 m User:Quietust/rawextract.php update
- 21:43, 7 August 2014 diff hist +69 Reaction HAS_MATERIAL_* and HAS_ITEM_* are actually aliases of each other - since they share the same ID pool, you can use either one (and Toady even does so in the PROCESS_PLANT_TO_BAG reaction)
- 21:31, 7 August 2014 diff hist +410 Reaction →Item reaction products: some interesting implementation details
- 21:26, 7 August 2014 diff hist +270 Reaction →Material reaction products
- 21:24, 7 August 2014 diff hist +170 Reaction →Reaction classes
- 21:19, 7 August 2014 diff hist -22 Reaction →Reaction classes: where possible, use examples straight from the vanilla raws
- 21:16, 7 August 2014 diff hist 0 Reaction →Reaction classes: selenite isn't flux, but dolomite is
- 20:55, 7 August 2014 diff hist +20 v0.34:Standing orders →Workshop orders
- 20:54, 7 August 2014 diff hist +20 Standing orders →Workshop orders: kiln/smelter don't work for magma
- 20:41, 7 August 2014 diff hist +290 m Reaction →material token
- 20:40, 7 August 2014 diff hist +17 m Reaction →item token
- 20:40, 7 August 2014 diff hist -26 Reaction →material token
- 20:39, 7 August 2014 diff hist +3 m Reaction →item token
- 20:38, 7 August 2014 diff hist +287 Reaction →material token
- 20:37, 7 August 2014 diff hist +384 Reaction →item token
- 20:32, 7 August 2014 diff hist +26 Reaction it's GET_ITEM_DATA_FROM_REAGENT
- 20:17, 7 August 2014 diff hist +245 Reaction →Building: update list for 0.40, now includes FARMER
- 19:23, 5 August 2014 diff hist -21 Interaction token
- 18:44, 5 August 2014 diff hist -40 Item token
- 16:53, 4 August 2014 diff hist +33 Insanity →Types
- 16:53, 4 August 2014 diff hist +29 N DF2014:Insane Redirected page to DF2014:Insanity current
- 16:53, 4 August 2014 diff hist +190 Personality trait →Facets: confirm the first few against disassembly
- 13:24, 4 August 2014 diff hist +35 Main Page
- 21:43, 31 July 2014 diff hist +73 Template talk:DF2014 world current
- 21:42, 31 July 2014 diff hist +269 Template talk:DF2014 world
- 21:26, 31 July 2014 diff hist +259 Level of conflict →No Quarter: expand
- 20:57, 31 July 2014 diff hist +23 N 40d:Ethics Quietust moved page 40d:Ethics to 40d:Ethic current
- 20:57, 31 July 2014 diff hist 0 m 40d:Ethic Quietust moved page 40d:Ethics to 40d:Ethic
- 20:57, 31 July 2014 diff hist +30 N v0.34 Talk:Ethics Quietust moved page v0.34 Talk:Ethics to v0.34 Talk:Ethic current
- 20:57, 31 July 2014 diff hist 0 m v0.34 Talk:Ethic Quietust moved page v0.34 Talk:Ethics to v0.34 Talk:Ethic current
- 20:57, 31 July 2014 diff hist +25 N v0.34:Ethics Quietust moved page v0.34:Ethics to v0.34:Ethic over redirect current
- 20:57, 31 July 2014 diff hist 0 m v0.34:Ethic Quietust moved page v0.34:Ethics to v0.34:Ethic over redirect current
- 19:32, 28 July 2014 diff hist -2,079 User:Quietust/rawextract.php add latest versions, simplify extraction logic, also identify what's actually being extracted in each category
- 13:10, 28 July 2014 diff hist -1 DF2014:Tiger man/raw tigerman is now in CREATURE_LARGE_TROPICAL - this will break until DFRawFunctions is updated
- 01:59, 28 July 2014 diff hist +20 User:Quietust/rawextract.php
- 17:10, 27 July 2014 diff hist +191 Time →Plant growth
- 17:08, 27 July 2014 diff hist +96 Plant token →Growth Tokens: confirmed that they are tick values
- 21:36, 26 July 2014 diff hist +167 User talk:Quietust →Default tile
- 14:57, 26 July 2014 diff hist -49 Plant token a few updates - still lots of stuff to be added
- 14:41, 26 July 2014 diff hist -62 Template:Treelookup/aux extracted defaults from disassembly
- 13:19, 26 July 2014 diff hist -148 v0.34:Boulder boulders have never blocked constructions
- 13:18, 26 July 2014 diff hist +144 Boulder
- 13:18, 26 July 2014 diff hist +144 v0.34:Boulder
- 19:49, 25 July 2014 diff hist +609 User talk:Cleuseau current
- 19:06, 25 July 2014 diff hist +26 Anvil strange mood anvils still require an existing one, since they're done at a forge
- 18:57, 25 July 2014 diff hist +372 User talk:Cleuseau →Magma-Safe
- 18:51, 25 July 2014 diff hist +257 Magma forge clarify
- 18:47, 25 July 2014 diff hist +431 User talk:Cleuseau
- 18:39, 25 July 2014 diff hist +402 User talk:Cleuseau
- 18:37, 25 July 2014 diff hist +25 N DF2014:Cluster Redirected page to DF2014:Vein current
- 18:37, 25 July 2014 diff hist +33 N DF2014:Layer Redirected page to DF2014:Stone layers current
- 18:36, 25 July 2014 diff hist +35 N DF2014:Plaster Redirected page to DF2014:Gypsum plaster current
- 18:36, 25 July 2014 diff hist +44 N DF2014:Igneous extrusive Redirected page to DF2014:Igneous extrusive layer current
- 18:36, 25 July 2014 diff hist +38 N DF2014:Sedimentary Redirected page to DF2014:Sedimentary layer current
- 18:35, 25 July 2014 diff hist +30 v0.34:Economic stone current
- 18:35, 25 July 2014 diff hist +30 v0.31:Economic stone current
- 18:35, 25 July 2014 diff hist +748 Economic stone the main point is that ores are also economic, and so is obsidian
- 18:34, 25 July 2014 diff hist +992 v0.34:Economic stone updating based on 40d content, which was actually more informative and correct
- 18:34, 25 July 2014 diff hist +1,078 v0.31:Economic stone
- 18:22, 25 July 2014 diff hist +35 N DF2014:Economic Redirected page to DF2014:Economic stone current
- 18:20, 25 July 2014 diff hist +182 m User talk:Cleuseau
- 18:14, 25 July 2014 diff hist +708 N User talk:Cleuseau Created page with "==Magma-Safe== In the future, please test your theories before stating them as fact and potentially misleading other players. The game itself requires the anvil to be magma-sa..."
- 18:07, 25 July 2014 diff hist -106 Magma forge Undo revision 207887 by Cleuseau (talk) - You are WRONG - I just created anvils made of Steel and Zinc using a custom reaction, and the Zinc anvil was NOT available
- 17:48, 25 July 2014 diff hist -233 Forgotten beast →Forgotten Beast Threat Analysis: blobs ought to be much easier now with pulping, but confirmation is welcome
- 14:53, 25 July 2014 diff hist +67 Pressure plate →Lightspeed repeater
- 14:45, 25 July 2014 diff hist -12 v0.34:Baron
- 14:44, 25 July 2014 diff hist -12 v0.31:Baron current
- 14:44, 25 July 2014 diff hist +21 Baron imported wealth does NOT count toward created wealth - they are separate numbers in Z-Status
- 13:32, 25 July 2014 diff hist +1 Entity token →Gameplay
- 13:22, 25 July 2014 diff hist -24 Unit type token
- 13:22, 25 July 2014 diff hist -150 Unit type token
- 20:15, 24 July 2014 diff hist +38 v0.34:Syndrome →Special Effects: checked in 0.40 and 0.34
- 20:15, 24 July 2014 diff hist +38 Syndrome →Special Effects: checked in 0.40 and 0.34
- 13:41, 23 July 2014 diff hist -28 Personality trait →Beliefs: the "source" of this is disassembly analysis
- 14:46, 22 July 2014 diff hist +20 m User:Quietust/rawextract.php
- 14:36, 22 July 2014 diff hist +241 v0.34 Talk:Siege →Immigration
- 13:15, 22 July 2014 diff hist +228 User talk:Loci →Plant raw pages
- 13:11, 22 July 2014 diff hist -1,334 40d:Appraiser highly suspect that a lot of this information was wrong - the talk page specifically suggests that the random price differences were due to actual differences such as Dyes current
- 16:00, 18 July 2014 diff hist +310 N DF2014 Talk:Demonic fortress Created page with "It would appear that these no longer exist in the game - I've used DFHack to try and find one, but while I'm finding plenty of other map features (deep pits, magma pools, adam..."
- 21:44, 17 July 2014 diff hist -1 Adventurer mode
- 21:25, 17 July 2014 diff hist -1 Vault
- 21:24, 17 July 2014 diff hist +16 Template:DF2014 world
- 21:23, 17 July 2014 diff hist +5 Underworld spire
- 21:23, 17 July 2014 diff hist 0 m Underworld spire Quietust moved page DF2014:Underground Spire to DF2014:Underworld spire without leaving a redirect: It's underWORLD spire, not underGROUND. Also, lowercase
- 17:48, 17 July 2014 diff hist +59 Barrel
- 17:42, 17 July 2014 diff hist -21 Weight
- 17:42, 17 July 2014 diff hist 0 Weight →Weight Calculation: barrel, bag, and bin capacities appear to have been increased
- 16:57, 17 July 2014 diff hist +2 m Tree →List of tree species
- 16:56, 17 July 2014 diff hist +3,011 Tree →List of tree species: remaining growths
- 16:33, 17 July 2014 diff hist +1,649 Tree →List of tree species: more growths
- 16:01, 17 July 2014 diff hist +1,183 Tree →List of tree species: fill in some growths
- 15:27, 17 July 2014 diff hist +1,479 Object testing arena →Spawning liquids
- 15:01, 17 July 2014 diff hist -644 Object testing arena →Modifying the Arena layout
- 14:58, 17 July 2014 diff hist +227 Object testing arena →Modifying the Arena layout
- 20:16, 15 July 2014 diff hist -22 Ghost
- 20:14, 15 July 2014 diff hist +18 Ghost →Paranormal Activity: confirmed ghost type criteria against 0.40.03
- 18:24, 15 July 2014 diff hist -13 m Tile types in DF memory →xx 00
- 18:23, 15 July 2014 diff hist -17 Tile types in DF memory verified
- 18:23, 15 July 2014 diff hist -36 Tile types in DF memory →xx 01
- 18:19, 15 July 2014 diff hist 0 m Tile types in DF memory →xx 00
- 18:18, 15 July 2014 diff hist +5,114 Tile types in DF memory →xx 00
- 19:57, 14 July 2014 diff hist +24 Vault
- 19:56, 14 July 2014 diff hist +245 Vault whoever wrote this really needs to learn to speak English
- 16:29, 14 July 2014 diff hist +40 User:Quietust/rawextract.php
- 15:09, 14 July 2014 diff hist 0 m 40d:Changes in v0.27 →Dwarf Fortress v0.40
- 15:08, 14 July 2014 diff hist +122 40d:Changes in v0.27 →Dwarf Fortress v0.40
- 14:02, 13 July 2014 diff hist +6 Tile attributes
- 15:46, 11 July 2014 diff hist +6 Tile types in DF memory
- 15:45, 11 July 2014 diff hist -3 Tile types in DF memory when Toady added the new trees, he disaligned almost everything else
- 21:52, 10 July 2014 diff hist +453 N User talk:JoeClacks Created page with "==Lookup/1== Just so you know, the existing lookup templates are named such that "/0" just does an automatic lookup based on the page name, so naming the new templates "/1" so..."
- 21:46, 10 July 2014 diff hist +227 User talk:Briess →Bot is removing av template
- 17:19, 10 July 2014 diff hist -7 Personality trait →Goals: these same goal tokens are used for [IS_SECRET_GOAL:...]
- 17:15, 10 July 2014 diff hist +834 Personality trait
- 12:33, 10 July 2014 diff hist +160 N DF2014 Talk:Speed Created page with "There is no SPEED (or SWIM_SPEED) token - speed is controlled by gaits now. --~~~~"
- 03:06, 10 July 2014 diff hist +466 Personality trait add personality/belief conflicts
- 02:44, 10 July 2014 diff hist +3 m Personality trait →Beliefs
- 02:43, 10 July 2014 diff hist +243 Personality trait →Beliefs
- 02:38, 10 July 2014 diff hist -1 Personality trait apparently, these are called Values in-game, but "value" is used in too many other places on this page already
- 02:34, 10 July 2014 diff hist +11,084 Personality trait →Beliefs: all text
- 02:09, 10 July 2014 diff hist +231 Personality trait
- 02:08, 10 July 2014 diff hist +7,456 Personality trait plus some additional personality traits - Beliefs and Aspirations, in progress
- 01:41, 10 July 2014 diff hist +126 N Category:DF2014:Masterwork Quality Articles Created page with "{{cv}} The following pages are of Masterwork quality. Category:Masterwork Quality Articles"
- 01:41, 10 July 2014 diff hist +85 Category:V0.34:Masterwork Quality Articles