v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.31:Tigerman"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m (added templates)
 
(19 intermediate revisions by 14 users not shown)
Line 1: Line 1:
 +
{{Quality|Exceptional|08:19, 12 August 2010 (UTC)}}
 +
{{Creaturelookup/0
 +
|wiki=no
 +
|death=nobutcher
 +
|contrib=no}}
 
{{av}}
 
{{av}}
{{elven}}
+
{{creaturedesc}}
{{CreatureInfo v0.31
+
 
|name=Tigerman
+
'''Tigermen''' (half man, half tiger) are the {{catlink|humanoids|anthropomorphic}} (or human-like) relatives of [[tiger]]s, often inhabiting [[forest#Tropical dry broadleaf forests |tropical forests]] and [[wetland|coastal/wetland]] [[biome|areas]].  They are large, predatory carnivores that can present [[fun|a significant threat]] to an unarmed [[dwarf]].
|symbol=T
+
 
|color={{COLOR:6:0:1}}
+
==Tamed tigermen==
|biome=
+
 
* {{L|Tropical}} {{L|forest}}
+
[[Elves|Elven]] merchants will sometimes bring tamed (enslaved?) Tigermen to [[trade]]. Often, these tigermen have various skills, similar to those of [[migrant]]s. This is due to the combination of the Tigerman's [PET] and [CAN_LEARN] tags, and also results in dwarves being able to tame Tigermen without a [[dungeon master]]. As they cannot work, they have plenty of time to improve their social skills. A tigerman may even become the mayor of your fortress.
* {{L|Tropical}} {{L|shrubland}}
+
 
* {{L|Tropical}} freshwater {{L|swamp}}
+
Tamed tigermen will die of dehydration or hunger if left in their cages. Once released, they will wander around the fortress much like any other domestic animal, even having (named!) offspring.  Goblin [[thief|snatchers]] consider Stray Tigerman Cubs (Tame) a valid target for kidnapping. While mingling with your dwarves, Tigermen will gain conversational skills. They can be designated for [[butcher]]y, and will be struck down, however as dwarves refuse to eat intelligent creatures or use the other butchery byproducts generated by them they must be manually [[Dump]]ed.
* {{L|Tropical}} saltwater {{L|swamp}}
 
* {{L|Mangrove}} {{L|swamp}}
 
|wiki=no
 
|butcher=no
 
}}
 
  
:''An orange striped man with the head of a tiger.''
+
Tigermen can be assigned to ropes and cages, but if they cannot reach water or food they will die. [[restraint|Tying]] Tigermen up next to a water source works, as long as they have a food stockpile nearby. For whatever reason, Tigermen cannot use [[well]]s, and will not drink booze, but need a water source [[Zone]] no more than one [[z-level]] above fresh water.
  
{{Game Data|[CREATURE:TIGERMAN]
+
Tigermen have the [CARNIVORE] tag, meaning they will also refuse to eat anything that isn't meat. If you plan on keeping tigermen around, be sure to butcher an animal every so often or they'll starve.
[DESCRIPTION:An orange striped man with the head of a tiger.]
 
[NAME:tigerman:tigermen:tigerman]
 
[CASTE_NAME:tigerman:tigermen:tigerman]
 
[CHILD:3][GENERAL_CHILD_NAME:tigerman cub:tigerman cubs]
 
[CREATURE_TILE:'T'][COLOR:6:0:1]
 
[PETVALUE:200]
 
[CAN_LEARN][CAN_SPEAK][LIKES_FIGHTING]
 
[BIOME:ANY_TROPICAL_FOREST]
 
[BIOME:SHRUBLAND_TROPICAL]
 
[BIOME:SWAMP_TROPICAL_FRESHWATER]
 
[BIOME:SWAMP_TROPICAL_SALTWATER]
 
[BIOME:SWAMP_MANGROVE]
 
[LARGE_ROAMING][FREQUENCY:5]
 
[POPULATION_NUMBER:5:10]
 
[CLUSTER_NUMBER:1:4]
 
[CARNIVORE][NATURAL][PET]
 
[LARGE_PREDATOR][MEANDERER]
 
[SAVAGE]
 
[GRASSTRAMPLE:0]
 
[PREFSTRING:stripes, of course]
 
[BODY:HUMANOID:TAIL:2EYES:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS:5TOES:MOUTH:GENERIC_TEETH_WITH_LARGE_EYE_TEETH]
 
[BODYGLOSS:PAW]
 
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
 
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
 
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
 
[BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:HAIR]
 
[USE_MATERIAL_TEMPLATE:CLAW:NAIL_TEMPLATE]
 
[USE_TISSUE_TEMPLATE:CLAW:CLAW_TEMPLATE]
 
[TISSUE_LAYER:BY_CATEGORY:FINGER:CLAW:FRONT]
 
[TISSUE_LAYER:BY_CATEGORY:TOE:CLAW:FRONT]
 
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
 
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
 
[TL_MAJOR_ARTERIES]
 
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
 
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
 
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
 
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
 
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
 
[HAS_NERVES]
 
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
 
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
 
[CREATURE_CLASS:GENERAL_POISON]
 
[GETS_WOUND_INFECTIONS]
 
[GETS_INFECTIONS_FROM_ROT]
 
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
 
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
 
[BODY_SIZE:0:0:12000]
 
[BODY_SIZE:1:0:60000]
 
[BODY_SIZE:2:0:120000]
 
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
 
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
 
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
 
[MAXAGE:20:30]
 
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
 
[ATTACK_SKILL:BITE]
 
[ATTACK_VERB:bite:bites]
 
[ATTACK_CONTACT_PERC:100]
 
[ATTACK_PENETRATION_PERC:100]
 
[ATTACK_FLAG_EDGE]
 
[ATTACK_PRIORITY:MAIN]
 
[ATTACK_FLAG_CANLATCH]
 
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:CLAW]
 
[ATTACK_SKILL:GRASP_STRIKE]
 
[ATTACK_VERB:scratch:scratches]
 
[ATTACK_CONTACT_PERC:100]
 
[ATTACK_PENETRATION_PERC:100]
 
[ATTACK_FLAG_EDGE]
 
[ATTACK_PRIORITY:MAIN]
 
[NOCTURNAL]
 
[HOMEOTHERM:10067]
 
[SWIMS_INNATE][SWIM_SPEED:2500]
 
[CASTE:FEMALE]
 
[FEMALE]
 
[CASTE:MALE]
 
[MALE]
 
[SELECT_CASTE:ALL]
 
[SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
 
[TL_COLOR_MODIFIER:STRIPES_ORANGE_BLACK:1]
 
[TLCM_NOUN:hair:SINGULAR]
 
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
 
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
 
[TLCM_NOUN:skin:SINGULAR]
 
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
 
[TL_COLOR_MODIFIER:IRIS_EYE_YELLOW:1]
 
[TLCM_NOUN:eyes:PLURAL]
 
}}
 
  
 +
{{gamedata}}
 
{{Creatures}}
 
{{Creatures}}
 
{{Category|Humanoids}}
 
{{Category|Humanoids}}

Latest revision as of 20:51, 28 December 2011

Tigerman

T

Biome

Pet Attributes
Pet value 200

Cannot be trained 

Size
Birth: 12,000 cm3
Mid: 60,000 cm3
Max: 120,000 cm3
Alignment

Savage

Age
Adult at: 3
Max age: 20-30
This creature cannot be butchered
This article is about an older version of DF.
An orange striped man with the head of a tiger.

Tigermen (half man, half tiger) are the anthropomorphic (or human-like) relatives of tigers, often inhabiting tropical forests and coastal/wetland areas. They are large, predatory carnivores that can present a significant threat to an unarmed dwarf.

Tamed tigermen[edit]

Elven merchants will sometimes bring tamed (enslaved?) Tigermen to trade. Often, these tigermen have various skills, similar to those of migrants. This is due to the combination of the Tigerman's [PET] and [CAN_LEARN] tags, and also results in dwarves being able to tame Tigermen without a dungeon master. As they cannot work, they have plenty of time to improve their social skills. A tigerman may even become the mayor of your fortress.

Tamed tigermen will die of dehydration or hunger if left in their cages. Once released, they will wander around the fortress much like any other domestic animal, even having (named!) offspring. Goblin snatchers consider Stray Tigerman Cubs (Tame) a valid target for kidnapping. While mingling with your dwarves, Tigermen will gain conversational skills. They can be designated for butchery, and will be struck down, however as dwarves refuse to eat intelligent creatures or use the other butchery byproducts generated by them they must be manually Dumped.

Tigermen can be assigned to ropes and cages, but if they cannot reach water or food they will die. Tying Tigermen up next to a water source works, as long as they have a food stockpile nearby. For whatever reason, Tigermen cannot use wells, and will not drink booze, but need a water source Zone no more than one z-level above fresh water.

Tigermen have the [CARNIVORE] tag, meaning they will also refuse to eat anything that isn't meat. If you plan on keeping tigermen around, be sure to butcher an animal every so often or they'll starve.

Races
DwarfElfGoblinHumanKobold
Subterranean
animal people
Outdoor Animals
AlligatorAlpacaBadgerBeak dogBilouBlack-crested gibbonBlack-handed gibbonBlue peafowlBlack bearBonoboBuzzardCapybaraCatCavyCheetahChickenChimpanzeeCougarCowDeerDogDonkeyDuckElephantElkFoxGazelleGiant badgerGiant capybaraGiant cheetahGiant desert scorpionGiant eagleGiant jaguarGiant leopardGiant lionGiant mooseGiant platypusGiant tigerGigantic pandaGiraffeGoatGooseGorillaGray gibbonGrimelingGrizzly bearGroundhogGuineafowlHippoHoary marmotHorseIce wolfJaguarLeopardLionLlamaMandrillMooseMountain goatMuleMuskoxOne-humped camelOrangutanPandaPigPileated gibbonPlatypusPolar bearRabbitRaccoonReindeerRhesus macaqueRhinocerosSaltwater crocodileSasquatchSheepSiamangSilvery gibbonStranglerTigerTurkeyTwo-humped camelUnicornVultureWalrusWarthogWater buffaloWhite-browed gibbonWhite-handed gibbonWolfYakYeti
Subterranean Animals
Aquatic
Humanoids
Semi-Megabeasts
Megabeasts
Nonexistent