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Difference between revisions of "Druid"

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m (Changed quality rating from "Unrated" to "Superior" using the rating script)
(Expansion of noble information)
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Druid refers to both an unused skill, and a noble position.
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== Skill ==
  
 
'''Druid''' is a [[skill]] that does not appear in Dwarf Fortress and only exists in the raws. As such, it is sometimes used as an extra skill by [[Modding|modders]].  However, since it cannot be switched off, it is less useful for modded reactions than the [[Alchemy]] skill.
 
'''Druid''' is a [[skill]] that does not appear in Dwarf Fortress and only exists in the raws. As such, it is sometimes used as an extra skill by [[Modding|modders]].  However, since it cannot be switched off, it is less useful for modded reactions than the [[Alchemy]] skill.
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== Noble ==
 
== Noble ==
  
'''Druids''' are also an elected position of nobility within the [[elf|elves]], responsible for religion. However, these druids are not related to and do not possess the Druid skill. Because they are only present in elves, druids will not visit and cannot be appointed in an unmodded game of [[Fortress mode]].
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'''Druids''' are also a position of nobility within the [[elf|elves]], responsible for religion. However, these druids are not related to and do not possess the Druid skill. Because they are only present in elves, druids will not visit and cannot be appointed in an unmodded game of [[Fortress mode]].
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Druids have the highest precedence in the elven civilization, same as the dwarven [[monarch]]. Interestingly they also have a queen and princess position with lower rank. They are succeeded by the [[acolyte]] position, which they appoint. The effect of this is that druids choose their intended successor.
  
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{{gamedata| [POSITION:DRUID]
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[NAME:druid:druids]
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[NUMBER:1]
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[RESPONSIBILITY:RELIGION]
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[SUCCESSION:BY_POSITION:ACOLYTE]
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[MENIAL_WORK_EXEMPTION]
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[PUNISHMENT_EXEMPTION]
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[ELECTED]
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[DETERMINES_COIN_DESIGN]
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[PRECEDENCE:1]
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[FLASHES]
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[BRAG_ON_KILL]
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[CHAT_WORTHY]
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[DO_NOT_CULL]
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[KILL_QUEST]
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[EXPORTED_IN_LEGENDS]
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[COLOR:2:0:1]
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[DUTY_BOUND]}}
 
{{Skills}}
 
{{Skills}}
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{{nobles}}

Revision as of 18:47, 24 March 2018

Skill: Druid
Association  
Profession Unknown
Job Title Druid
Labor None
Tasks

None

Workshop
None
Attributes
  • Unknown
This article is about the current version of DF.
Note that some content may still need to be updated.

Druid refers to both an unused skill, and a noble position.

Skill

Druid is a skill that does not appear in Dwarf Fortress and only exists in the raws. As such, it is sometimes used as an extra skill by modders. However, since it cannot be switched off, it is less useful for modded reactions than the Alchemy skill.

Noble

Druids are also a position of nobility within the elves, responsible for religion. However, these druids are not related to and do not possess the Druid skill. Because they are only present in elves, druids will not visit and cannot be appointed in an unmodded game of Fortress mode.

Druids have the highest precedence in the elven civilization, same as the dwarven monarch. Interestingly they also have a queen and princess position with lower rank. They are succeeded by the acolyte position, which they appoint. The effect of this is that druids choose their intended successor.

Miner
Woodworker
Stoneworker
Ranger
Doctor
Farmer
Fishery worker
Metalsmith
Jeweler
Craftsdwarf
Engineer

Administrator
Military
General
Weapon
Other
Social
Broker
Other
Performance
Music
Spoken
Scholar

Other/Peasant
Unused
Appointed
Military Ranks
Elected
Aristocrats
BaronCountDukeMonarch
Other
Unused
Elven