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Difference between revisions of "v0.34:Giant eagle"
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− | '''Giant eagles''' are the oversized version of [[eagle]]s, found in the same wide array of biomes. They can be extremely annoying to an early fortress due to them killing your migrants mercilessly and flying over your walls, yet usually only do so if provoked. They can be tamed, but not trained, and while they share with eagles their relative uselessness for [[egg production]] due to the low amount of eggs laid, | + | '''Giant eagles''' are the oversized version of [[eagle]]s, found in the same wide array of biomes. They can be extremely annoying to an early fortress due to them killing your migrants mercilessly and flying over your walls, yet usually only do so if provoked. They can be tamed, but not trained, and while they share with eagles their relative uselessness for [[egg production]] due to the low amount of eggs laid, they are a better choice for the [[meat industry]] thanks to their larger size, yielding more than twice the amount of food than regular eagles; however, this requires watching [[nest box]]es closely to prevent the eggs being taken by hauling dwarves. They can come already tamed with [[elf|elven]] [[caravan|caravans]], if the elven [[civilization]] is situated in a mountain area. |
Giant Eagles are exotic creatures. Their eggs take approximately six months of gametime to hatch; if eggs haven't hatched and it's been over six months, then something's gone wrong -- either they weren't fertilized, the mother was forced out of the nest box, your fort has hit a cap on total animals, or something else -- and you'll need to remove those eggs and force new ones to be laid if you want hatchlings. Once hatched, hatchlings take approximately an additional year to reach adulthood. | Giant Eagles are exotic creatures. Their eggs take approximately six months of gametime to hatch; if eggs haven't hatched and it's been over six months, then something's gone wrong -- either they weren't fertilized, the mother was forced out of the nest box, your fort has hit a cap on total animals, or something else -- and you'll need to remove those eggs and force new ones to be laid if you want hatchlings. Once hatched, hatchlings take approximately an additional year to reach adulthood. |
Revision as of 16:01, 7 February 2013
This article is about an older version of DF. |
E | |
Urist likes giant eagles for their high soaring. | |
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Biome | |
| |
Variations | |
Attributes | |
Alignment: | Savage |
Tamed Attributes | |
Pet value | 500 |
Not trainable | |
Size | |
Birth: | 7,981.4 cm3 |
Mid: | 114,020 cm3 |
Max: | 228,040 cm3
|
Age | |
Adult at: | 1 |
Max age: | 20-30 |
Butchering returns | |
Food items | |
Meat | 18 |
Fat | 12 |
Brain | 1 |
Heart | 1 |
Lungs | 2 |
Intestines | 1 |
Liver | 1 |
Kidneys | 2 |
Tripe | 1 |
Sweetbread | 1 |
Spleen | 1 |
Raw materials | |
Bones | 23 |
Skull | 1 |
Skin | Raw hide |
There is too little information about this creature. |
- A huge monster in the form of an eagle.
Giant eagles are the oversized version of eagles, found in the same wide array of biomes. They can be extremely annoying to an early fortress due to them killing your migrants mercilessly and flying over your walls, yet usually only do so if provoked. They can be tamed, but not trained, and while they share with eagles their relative uselessness for egg production due to the low amount of eggs laid, they are a better choice for the meat industry thanks to their larger size, yielding more than twice the amount of food than regular eagles; however, this requires watching nest boxes closely to prevent the eggs being taken by hauling dwarves. They can come already tamed with elven caravans, if the elven civilization is situated in a mountain area.
Giant Eagles are exotic creatures. Their eggs take approximately six months of gametime to hatch; if eggs haven't hatched and it's been over six months, then something's gone wrong -- either they weren't fertilized, the mother was forced out of the nest box, your fort has hit a cap on total animals, or something else -- and you'll need to remove those eggs and force new ones to be laid if you want hatchlings. Once hatched, hatchlings take approximately an additional year to reach adulthood.
There is a current bug where tamed animals that have the [FLYING] tag, don't. So once tamed, your giant eagles will remain earthbound and never take to the sky, which makes them somewhat less deadly than they would be otherwise.
[CREATURE:GIANT_EAGLE]
[COPY_TAGS_FROM:BIRD_EAGLE]
[APPLY_CREATURE_VARIATION:GIANT]
[CV_REMOVE_TAG:CHANGE_BODY_SIZE_PERC]
[APPLY_CURRENT_CREATURE_VARIATION]
[GO_TO_END]
[SELECT_CASTE:ALL]
[CHANGE_BODY_SIZE_PERC:5701]
[GO_TO_START]
[NAME:giant eagle:giant eagles:giant eagle]
[CASTE_NAME:giant eagle:giant eagles:giant eagle]
[GENERAL_CHILD_NAME:giant eagle chick:giant eagle chicks]
[DESCRIPTION:A huge monster in the form of an eagle.]
[POPULATION_NUMBER:15:30]
[CREATURE_TILE:'E']
[COLOR:6:0:0]
[PET_EXOTIC]
[PETVALUE:500]
[MOUNT_EXOTIC]
[GO_TO_END]
[PREFSTRING:high soaring] |