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Difference between revisions of "v0.34:Minotaur"
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− | '''Minotaurs''' inhabit Labyrinths (marked with a {{Raw Tile|#|0:7:1}} on the Travel map). As you explore the labyrinth in [[Adventurer mode]], the Minotaur will taunt you ('I'll grind your bones into porridge!' 'I'll eat you whole!') until you find and kill it. | + | '''Minotaurs''' are intelligent humanoids who inhabit Labyrinths (marked with a {{Raw Tile|#|0:7:1}} on the Travel map). As you explore the labyrinth in [[Adventurer mode]], the Minotaur will taunt you ('I'll grind your bones into porridge!' 'I'll eat you whole!') until you find and kill it. |
− | Minotaurs are [[Building destroyer]]s and are [[Semi-megabeast]]s attracted by [[Wealth]] just like regular [[Megabeast]]s and [[Titan]]s. | + | Minotaurs are [[Building destroyer]]s and are [[Semi-megabeast]]s attracted by [[Wealth]] just like regular [[Megabeast]]s and [[Titan]]s. The game will pause and display a warning message when a minotaur appears. |
In Fortress mode, they will attack your fortress once it reaches 50 population, 5000 exported wealth, and 50000 created wealth. They can be quite dangerous, easily overpowering normal dwarves, but a well-equipped military should be able to take care of one. They are susceptible to traps and can easily be restrained via a cage trap and can then be used in a labyrinth of your own. | In Fortress mode, they will attack your fortress once it reaches 50 population, 5000 exported wealth, and 50000 created wealth. They can be quite dangerous, easily overpowering normal dwarves, but a well-equipped military should be able to take care of one. They are susceptible to traps and can easily be restrained via a cage trap and can then be used in a labyrinth of your own. | ||
− | Compared to other semimegabeasts, the minotaur is far smaller (no larger than a normal cow, in fact), but it is also an expert with all types of | + | Compared to other semimegabeasts, the minotaur is far smaller (no larger than a normal [[cow]], in fact), but it is also an expert with all types of [[weapon]]s, one of which will be randomly equipped. If the minotaur happens to have a ranged weapon, it does not carry any ammunition, rendering it only usable as a makeshift bludgeon. It can still be dangerous to an unarmed civilian, chasing it all over the map before catching up to them and smashing their heads in. However, any amateur hunter can be drafted into the [[military]] and be sent to kill the Minotaur. Usually, the first hit will mildly disable or knock out the minotaur, allowing the marksdwarf to repeatedly shoot it to death. |
− | |||
− | |||
In Adventure mode a quest may be given to slay a particular Minotaur that may have previously killed other adventurers in the history of the world. Upon entering the labyrinth the butchered corpses of these fallen adventurers can be found throughout the labyrinth. | In Adventure mode a quest may be given to slay a particular Minotaur that may have previously killed other adventurers in the history of the world. Upon entering the labyrinth the butchered corpses of these fallen adventurers can be found throughout the labyrinth. |
Revision as of 21:45, 19 December 2012
M | |
Urist likes minotaurs for their horns. | |
---|---|
Biome | |
| |
Attributes | |
Building destroyer: Level 2 | |
Semi-megabeast · Learns · Fanciful · Horn · Humanoid | |
Cannot be tamed | |
Size | |
Birth: | 10,000 cm3 |
Mid: | 50,000 cm3 |
Max: | 220,000 cm3
|
Age | |
Child at: | 1 |
Adult at: | 12 |
Max age: | Immortal |
Cannot be butchered |
This article is about an older version of DF. |
- A giant humanoid monster with the head of a bull.
Minotaurs are intelligent humanoids who inhabit Labyrinths (marked with a # on the Travel map). As you explore the labyrinth in Adventurer mode, the Minotaur will taunt you ('I'll grind your bones into porridge!' 'I'll eat you whole!') until you find and kill it.
Minotaurs are Building destroyers and are Semi-megabeasts attracted by Wealth just like regular Megabeasts and Titans. The game will pause and display a warning message when a minotaur appears.
In Fortress mode, they will attack your fortress once it reaches 50 population, 5000 exported wealth, and 50000 created wealth. They can be quite dangerous, easily overpowering normal dwarves, but a well-equipped military should be able to take care of one. They are susceptible to traps and can easily be restrained via a cage trap and can then be used in a labyrinth of your own.
Compared to other semimegabeasts, the minotaur is far smaller (no larger than a normal cow, in fact), but it is also an expert with all types of weapons, one of which will be randomly equipped. If the minotaur happens to have a ranged weapon, it does not carry any ammunition, rendering it only usable as a makeshift bludgeon. It can still be dangerous to an unarmed civilian, chasing it all over the map before catching up to them and smashing their heads in. However, any amateur hunter can be drafted into the military and be sent to kill the Minotaur. Usually, the first hit will mildly disable or knock out the minotaur, allowing the marksdwarf to repeatedly shoot it to death.
In Adventure mode a quest may be given to slay a particular Minotaur that may have previously killed other adventurers in the history of the world. Upon entering the labyrinth the butchered corpses of these fallen adventurers can be found throughout the labyrinth.
[CREATURE:MINOTAUR]
[DESCRIPTION:A giant humanoid monster with the head of a bull.]
[NAME:minotaur:minotaurs:minotaur]
[CASTE_NAME:minotaur:minotaurs:minotaur]
[CREATURE_TILE:'M'][COLOR:6:0:0]
[FANCIFUL]
[SEMIMEGABEAST][DIFFICULTY:5]
[ATTACK_TRIGGER:50:5000:50000]
[CAN_LEARN][CAN_SPEAK]
[CANOPENDOORS]
[BUILDINGDESTROYER:2]
[PREFSTRING:horns]
[BIOME:ANY_LAND]
[SPHERE:CAVERNS]
[SPHERE:CHAOS]
[SPHERE:DARKNESS]
[SPHERE:DEFORMITY]
[SPHERE:STRENGTH]
[BODY:HUMANOID:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:2HEAD_HORN:5FINGERS:5TOES:MOUTH:TONGUE:EYELIDS:CHEEKS:TEETH:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[USE_MATERIAL_TEMPLATE:HORN:HORN_TEMPLATE]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[USE_TISSUE_TEMPLATE:HORN:HORN_TEMPLATE]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[TISSUE_LAYER:BY_CATEGORY:HEAD:HAIR:NORMAL]
[USE_TISSUE_TEMPLATE:EYEBROW:EYEBROW_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:HEAD:EYEBROW:ABOVE:BY_CATEGORY:EYE]
[USE_TISSUE_TEMPLATE:EYELASH:EYELASH_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:EYELID:EYELASH:FRONT]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:10000]
[BODY_SIZE:1:168:50000]
[BODY_SIZE:12:0:220000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:GORE:BODYPART:BY_CATEGORY:HORN]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:gore:gores]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:SECOND]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_CANLATCH]
[BABY:1]
[CHILD:12]
[EQUIPS]
[NATURAL_SKILL:WRESTLING:6]
[NATURAL_SKILL:BITE:3]
[NATURAL_SKILL:GRASP_STRIKE:6]
[NATURAL_SKILL:STANCE_STRIKE:6]
[NATURAL_SKILL:MELEE_COMBAT:8]
[NATURAL_SKILL:DODGING:6]
[NATURAL_SKILL:AXE:8]
[NATURAL_SKILL:SWORD:8]
[NATURAL_SKILL:DAGGER:8]
[NATURAL_SKILL:PIKE:8]
[NATURAL_SKILL:MACE:8]
[NATURAL_SKILL:HAMMER:8]
[NATURAL_SKILL:WHIP:8]
[NATURAL_SKILL:SPEAR:8]
[NATURAL_SKILL:SITUATIONAL_AWARENESS:12]
[PHYS_ATT_RANGE:STRENGTH:1000:1100:1150:1250:1350:1550:2250]
[PHYS_ATT_RANGE:TOUGHNESS:1000:1100:1150:1250:1350:1550:2250]
[PHYS_ATT_RANGE:AGILITY:1000:1100:1150:1250:1350:1550:2250]
[PHYS_ATT_RANGE:ENDURANCE:1000:1100:1150:1250:1350:1550:2250]
[PHYS_ATT_RANGE:RECUPERATION:1000:1100:1150:1250:1350:1550:2250]
[PHYS_ATT_RANGE:DISEASE_RESISTANCE:1000:1100:1150:1250:1350:1550:2250]
[MENT_ATT_RANGE:FOCUS:1000:1100:1150:1250:1350:1550:2250]
[MENT_ATT_RANGE:WILLPOWER:1000:1100:1150:1250:1350:1550:2250]
[MENT_ATT_RANGE:MEMORY:2000:2100:2150:2250:2350:2550:3250]
[MENT_ATT_RANGE:SPATIAL_SENSE:2000:2100:2150:2250:2350:2550:3250]
[MENT_ATT_RANGE:KINESTHETIC_SENSE:1000:1100:1150:1250:1350:1550:2250]
[LAIR:LABYRINTH:100]
[LAIR_HUNTER]
[LAIR_HUNTER_SPEECH:lair_hunter_minotaur.txt]
[HABIT_NUM:TEST_ALL]
[HABIT:GRIND_BONE_MEAL:100]
[HABIT:EAT_BONE_PORRIDGE:100]
[HABIT:USE_ANY_MELEE_WEAPON:100]
[ALL_ACTIVE]
[HOMEOTHERM:10067]
[SWIMS_INNATE][SWIM_SPEED:2500]
[CASTE:FEMALE]
[FEMALE]
[MULTIPLE_LITTER_RARE]
[CASTE:MALE]
[MALE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
[TL_COLOR_MODIFIER:BROWN:1]
[TLCM_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:eyes:PLURAL] |