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- 16:33, 26 July 2021 diff hist +3 m v0.34:Cage Rule G current
- 16:32, 26 July 2021 diff hist +3 m Glass furnace
- 16:32, 26 July 2021 diff hist +3 m v0.31:Status Rule G current
- 16:32, 26 July 2021 diff hist +3 m 23a:Skill Rule G current
- 16:32, 26 July 2021 diff hist +3 m 40d:What should I build first Rule G current
- 16:32, 26 July 2021 diff hist +3 m 40d:Your first fortress Rule G
- 16:31, 26 July 2021 diff hist +4 m v0.31:Exploratory mining Rule G current
- 16:31, 26 July 2021 diff hist +4 m v0.31:Activity zone Rule G current
- 16:31, 26 July 2021 diff hist +4 m 40d:Skill Rule G current
- 16:30, 26 July 2021 diff hist +1 m User:ELLIOTTCABLE/Starting build Rule G (this page is transcluded into other articles)
- 16:29, 26 July 2021 diff hist +9 m Sample Starting Builds Rule G
- 16:28, 26 July 2021 diff hist +11 m v0.31:Defense guide Rule G current
- 16:28, 26 July 2021 diff hist +11 m v0.34:Defense guide Rule G current
- 16:27, 26 July 2021 diff hist +12 m Defense guide Rule G
- 16:27, 26 July 2021 diff hist +11 m v0.34:Sample Starting Builds Rule G
- 03:36, 26 July 2021 diff hist -7 m 40d:Hide root current
- 03:36, 26 July 2021 diff hist -7 m 23a:Hide root
- 03:02, 26 July 2021 diff hist +4 m 23a:Dimple cup current
- 03:02, 26 July 2021 diff hist +4 m 23a:Quarry bush current
- 03:02, 26 July 2021 diff hist +4 m 23a:Sweet pod current
- 03:02, 26 July 2021 diff hist +4 m 23a:Cave wheat current
- 03:01, 26 July 2021 diff hist -27 m 23a:Pig tail current
- 03:01, 26 July 2021 diff hist -28 m 23a:Plump helmet current
- 21:13, 25 July 2021 diff hist +15 m 23a:Chasm →Chasm monsters
- 21:13, 25 July 2021 diff hist +291 m 23a:Cave river →River monsters current
- 21:11, 25 July 2021 diff hist +261 23a:Chasm →Chasm monsters
- 20:38, 25 July 2021 diff hist +188 23a:Creature token Just found the true meanings of these flags - RIVERATTACK_MOUNTS is rather bad, since it causes you to get ALL antmen/ratmen/batmen after the first 6 chasm attacks current
- 03:54, 25 July 2021 diff hist +2,016 40d:Preferences →Possible Objects of Affection or Revulsion: checked against disassembly
- 15:20, 24 July 2021 diff hist +228 m Alcohol I believe this still complies with Rule T
- 14:51, 24 July 2021 diff hist -221 Alcohol →Mechanics: Looking at a disassembly of version 0.47.05, I cannot find the logic for doing this (and I can clearly see it in 0.34.11 and earlier) - it would seem that this was removed at some point.
- 02:15, 24 July 2021 diff hist +223 m 23a:Hunting current
- 14:57, 15 July 2021 diff hist +227 m 40d:Ruin current
- 15:14, 14 July 2021 diff hist +279 m 23a:Known bugs and issues →Milking Issue
- 02:31, 14 July 2021 diff hist +514 23a:Easter eggs current
- 15:39, 8 July 2021 diff hist +614 Duplicated raws →Duplicated materials: Also cover what causes tiles that flicker between every material
- 16:48, 6 July 2021 diff hist +1 m Weapon rack and here
- 16:48, 6 July 2021 diff hist +1 m v0.34:Weapon rack here too current
- 16:47, 6 July 2021 diff hist +1 m v0.31:Weapon rack fix grammar current
- 22:38, 30 June 2021 diff hist +281 m 23a:Children current
- 15:51, 30 June 2021 diff hist +637 m 23a:Clothing current
- 15:46, 30 June 2021 diff hist +218 m 23a:Children
- 15:45, 30 June 2021 diff hist +260 m 23a:Waterfall current
- 15:43, 30 June 2021 diff hist +162 m 23a:Trap component current
- 15:41, 30 June 2021 diff hist +356 m 23a:Giant cave spider current
- 15:40, 30 June 2021 diff hist +142 m 23a:Kitchen
- 15:38, 30 June 2021 diff hist -1 m 23a:Siege engine current
- 15:38, 30 June 2021 diff hist +188 m 23a:Demand current
- 15:38, 30 June 2021 diff hist +399 m 23a:Noise current
- 15:37, 30 June 2021 diff hist +277 m 23a:Guild
- 15:35, 30 June 2021 diff hist +444 m 23a:Strange mood
- 15:30, 30 June 2021 diff hist +914 m 23a:Vermin current
- 15:06, 30 June 2021 diff hist +214 m 23a:Channel →Ponds
- 15:05, 30 June 2021 diff hist +312 m 23a:Cage
- 15:01, 30 June 2021 diff hist +3 m 23a:Well current
- 15:01, 30 June 2021 diff hist +347 m 23a:Well
- 14:55, 30 June 2021 diff hist -690 m 23a:Statue move patch to Well page, where it's much more important (due to the inability to remove/rebuild)
- 14:54, 30 June 2021 diff hist -2 m 23a:Window current
- 14:51, 30 June 2021 diff hist -11 m 23a:Window
- 14:51, 30 June 2021 diff hist +285 m 23a:Statue
- 14:50, 30 June 2021 diff hist +406 m 23a:Tomb current
- 14:43, 30 June 2021 diff hist -3 m 23a:Fortress guard current
- 14:43, 30 June 2021 diff hist +301 m 23a:Royal guard
- 14:42, 30 June 2021 diff hist +357 m 23a:Fortress guard
- 14:40, 30 June 2021 diff hist +13 m 23a:Jail
- 14:39, 30 June 2021 diff hist +382 m 23a:Jail
- 14:35, 30 June 2021 diff hist +298 m 23a:Magma smelter add patch current
- 14:32, 30 June 2021 diff hist +628 m 23a:Melt item current
- 14:28, 30 June 2021 diff hist +16 m 23a:Siege engine
- 14:26, 30 June 2021 diff hist +345 m 23a:Siege engine Add bugfix patch
- 03:35, 30 June 2021 diff hist -4 m 40d:Purring maggot
- 03:35, 30 June 2021 diff hist +62 m 23a:Purring maggot
- 03:34, 30 June 2021 diff hist +249 m 23a:Strange mood →Artifacts created
- 03:32, 30 June 2021 diff hist +279 m 23a:Purring maggot put the patch directly in the article
- 03:29, 30 June 2021 diff hist +338 N 23a Talk:Purring maggot Created page with "The following binary patch allows tame purring maggots to be milked: *0x22E93C : FF 10 83 F8 34 75 -> E9 24 02 00 00 74 *0x22EB65 : 90 90 90 90 90 90 90 90 90 90 90 -> FF 90 B..."
- 03:28, 30 June 2021 diff hist +5 m 23a:Purring maggot
- 03:28, 30 June 2021 diff hist +5 m 40d:Purring maggot
- 03:26, 30 June 2021 diff hist +286 m User:Quietust →Improvements: Another new patch for 23a - allow milking of TAME purring maggots (which don't get randomly eaten)
- 02:13, 30 June 2021 diff hist -25 m 23a:Justice →Crimes
- 02:11, 30 June 2021 diff hist +194 m 23a:Guild
- 02:30, 29 June 2021 diff hist +575 m v0.31:Alchemist's laboratory current
- 02:28, 29 June 2021 diff hist -5 Alchemist's laboratory Wrong version number - custom workshops (of which the soap marker's was the first one) weren't added until version 0.31.01
- 16:01, 28 June 2021 diff hist +53 m 23a:Insanity →Dealing with insanity: You can't build actual walls, but impassable buildings work too
- 15:50, 28 June 2021 diff hist +130 m 23a Talk:Strange mood →Dropping Artifacts: recently added a bit to this patch, so include it here too current
- 15:41, 28 June 2021 diff hist +84 Bloodline:Boatmurdered Note the version in which Boatmurdered began
- 15:04, 28 June 2021 diff hist -134 40d:Chasm Undo revision 224637 by 84.51.185.109 (talk) - there is no Object Testing Arena in 0.28.181.40d Tag: Undo
- 02:58, 28 June 2021 diff hist +162 m v0.31:Giant toad current
- 02:57, 28 June 2021 diff hist +132 m v0.34:Giant toad current
- 00:27, 23 June 2021 diff hist -9 m 23a:Manager
- 00:27, 23 June 2021 diff hist +7 m 23a:Governor
- 00:26, 23 June 2021 diff hist +1 m 23a:Mayor
- 00:26, 23 June 2021 diff hist -66 m 23a:Mayor
- 15:34, 14 June 2021 diff hist +119 m v0.31:Fire
- 15:34, 14 June 2021 diff hist +116 m v0.34:Fire
- 15:32, 14 June 2021 diff hist -5 m v0.34:Fire {{ct}} doesn't work with relative temperatures
- 15:27, 14 June 2021 diff hist 0 m Magma mist "sets on fire X" -> "sets fire to X"
- 15:26, 14 June 2021 diff hist 0 m v0.34:Magma mist "sets on fire X" -> "sets fire to X" current
- 15:58, 27 May 2021 diff hist -207 m User:Quietust turns out I misread the disassembly all along - rather than doing "lea eax, [esi+effect.job]", it was doing "MOV eax, [esi+effect.job]" (which correctly gives it the address of the job ID)
- 01:33, 26 May 2021 diff hist -29 m User:Quietust →Bugfixes: simplify recently-added patch a bit
- 23:53, 24 May 2021 diff hist +93 m User:Quietust →Bugfixes: discovered another spot in need of fixing
- 18:10, 19 May 2021 diff hist +2 m 23a:Bag →Bags and seeds current
- 17:57, 19 May 2021 diff hist +249 m 23a:Party →Party Reduction & Prevention current
- 16:05, 29 March 2021 diff hist +62 m 40d:Carp →Advice current
- 16:02, 29 March 2021 diff hist +254 40d:Carp →Advice: Murky pools don't repopulate, and I'm fairly certain rivers don't either. However, lakes might be a different story...
- 15:55, 29 March 2021 diff hist +105 m v0.31:Dwarven atom smasher
- 15:44, 29 March 2021 diff hist +35 N 23a:Underworld Redirected page to 23a:Eerie glowing pit current Tag: New redirect
- 15:44, 29 March 2021 diff hist +35 N 40d:Underworld Redirected page to 40d:Eerie glowing pit current Tag: New redirect
- 23:39, 23 March 2021 diff hist -62 m Outpost liaison →Human trade representatives: These are auto-generated now, but not 100% guaranteed
- 23:32, 23 March 2021 diff hist +181 40d Talk:Trade agreement current
- 23:32, 23 March 2021 diff hist +762 N Trade agreement Human civs can dynamically generate a Treasurer position which handles trade agreements
- 23:31, 23 March 2021 diff hist +910 N v0.34:Trade agreement Created page with "{{Quality|Fine}} {{av}} '''Trade agreements''' are made with the dwarven civilization by meeting the liaison. If your entity raws have been modified to add c..." current
- 23:31, 23 March 2021 diff hist +910 N v0.31:Trade agreement Created page with "{{Quality|Fine}} {{av}} '''Trade agreements''' are made with the dwarven civilization by meeting the liaison. If your entity raws have been modified to add c..." current
- 23:28, 23 March 2021 diff hist +394 N 23a:Trade agreement Created page with "{{Quality|Fine}} {{av}} '''Trade agreements''' are made with dwarven and human civilizations, by meeting with the outpost liaison and guild representat..." current
- 15:39, 17 March 2021 diff hist -2 m 40d:Catsplosion fix heading current
- 15:10, 17 March 2021 diff hist -188 m Unfortunate accident →Speartiful: This one was a bit too blatant - adapt the old version of this idea from the 40d page
- 15:03, 17 March 2021 diff hist -93 m Unfortunate accident →Dwarven Spaceheater: Remove TL/DR, since it goes against the style of the article
- 18:20, 14 March 2021 diff hist +8 m v0.31:Dwarf cancels task: Job item lost or destroyed missing version header current
- 18:19, 14 March 2021 diff hist -9 m Dwarf cancels task: Job item lost or destroyed The deconstruction teleportation bug was fixed back in 0.40.04, so just refer to the "normal" case of removing the construction that the item is sitting on
- 18:18, 14 March 2021 diff hist +51 m v0.34:Dwarf cancels task: Job item lost or destroyed Link to the deconstruction teleportation bug (which wasn't fixed until 0.40.04), rather than just saying "buggily"
- 20:10, 6 March 2021 diff hist 0 m User:Quietust →Bugfixes: oops
- 13:26, 26 February 2021 diff hist +515 40d:Changes in v0.27 →Changes in the 3D Version
- 02:58, 18 February 2021 diff hist +576 N User talk:DragonDePlatino →Graphic Set Position Tokens: new section current
- 19:10, 5 January 2021 diff hist +35 N 23a:Hidden fun stuff Redirected page to 23a:Eerie glowing pit current Tag: New redirect
- 19:01, 5 January 2021 diff hist +1 m 23a:Easter eggs →Dungeons and Dragons
- 19:01, 5 January 2021 diff hist -38 23a:Easter eggs →Dungeons and Dragons: just checked disassembly (and tested in-game) that "elec" is sufficient
- 12:29, 3 December 2020 diff hist +49 m Stairs →Planning stairs: clarify that this case is a bit unusual
- 15:08, 2 December 2020 diff hist 0 m User:Quietust/rawextract.pl
- 15:04, 2 December 2020 diff hist +20 m User:Quietust/rawextract.php
- 15:04, 2 December 2020 diff hist +18 m User:Quietust/rawextract.pl
- 14:16, 2 December 2020 diff hist +552 N User talk:MetalRocks Created page with "==Up-stair creating down-stair above?== In [https://dwarffortresswiki.org/index.php?title=DF2014:Stairs&oldid=254940 this edit], you claimed that digging an up-stair into a wa..."
- 14:14, 2 December 2020 diff hist -193 m Stairs this is also irrelevant
- 14:10, 2 December 2020 diff hist -115 Stairs →Planning stairs: No it doesn't - I just tried in 0.47.04 and the tile above was unchanged
- 20:03, 11 November 2020 diff hist +244 m Item token Add more descriptions for items that vary based on materials
- 19:28, 11 November 2020 diff hist -5 m Underworld Reverted edits by 70.174.71.249 (talk) to last revision by 99.230.84.200 Tag: Rollback
- 03:19, 9 November 2020 diff hist +135 Moth They _do_ have skills, but they don't actually work on the moths themselves.
- 13:53, 2 November 2020 diff hist -1 m Megaproject →Swiss Precision: remove stray newline
- 13:40, 27 October 2020 diff hist -38 m Fuel →Fuel: charcoal and coke: not true - there are no "products made from charcoal", and the game does not track the type of fuel used to craft an item
- 13:19, 30 September 2020 diff hist +25 m Strange mood
- 16:13, 14 September 2020 diff hist -66 Elf Remove broken templates/categories (you can't put HTML tags in page names)
- 16:10, 14 September 2020 diff hist +857 Cacame Awemedinade →Awemedinite: Fix the "updated" custom reaction to actually WORK, as well as match the behavior from the original 40d version (which I've also readded from the edit history)
- 14:16, 14 September 2020 diff hist -7 m 40d:Restraint
- 14:15, 14 September 2020 diff hist -5 m 23a:Restraint
- 13:32, 26 August 2020 diff hist +18 Armor →Material: Steel is actually word about 2.46 times its ''weight'' in gold, since it has a lower density; what's important is the Material Value, which in this case is equal
- 20:01, 13 August 2020 diff hist +212 m 40d:Weight →Weight calculation
- 19:57, 13 August 2020 diff hist +147 m 23a:Weight →Weight Calculation current
- 19:52, 13 August 2020 diff hist +14 m 23a:Weight →Weight Calculation: simplify
- 19:51, 13 August 2020 diff hist +156 m 23a:Metal →List of metals: fill in "density", at least to the point that it was implemented in this version
- 19:43, 13 August 2020 diff hist -74 23a:Bone in version 0.23, '''all''' maps have roughly the same amount of metal current
- 15:09, 4 August 2020 diff hist +233 m 23a Talk:Strange mood →Dropping Artifacts: reformat my old comment
- 14:24, 4 August 2020 diff hist +54 m 23a:Strange mood →Artifacts created
- 14:01, 4 August 2020 diff hist +196 23a:Legendary artifact →Usage current
- 13:57, 4 August 2020 diff hist +12 40d:Legendary artifact →Usage
- 13:57, 4 August 2020 diff hist +176 v0.31:Legendary artifact →Other notes current
- 13:56, 4 August 2020 diff hist +177 v0.34:Legendary artifact →Other notes current
- 13:55, 4 August 2020 diff hist +56 Legendary artifact →Other notes: Should have been obvious, but was never explicitly stated.
- 14:51, 3 August 2020 diff hist -1 m 23a:On break current
- 14:48, 3 August 2020 diff hist +4 m v0.34:On break current
- 01:23, 28 July 2020 diff hist +2,902 N 23a:Magic Document magic as it existed in 23a, which is exactly the same as it was in 40d
- 01:04, 28 July 2020 diff hist +1,912 N 23a:Item designations port article to 23a, and adjust for differences related to display of decoration quality current
- 00:56, 28 July 2020 diff hist 0 m 40d:Item designations →Other current
- 00:55, 28 July 2020 diff hist +65 m 40d:Magic →Remnants: also note item name decorations for magic
- 00:52, 28 July 2020 diff hist +89 40d:Magic →Remnants: Tracked down the "large thorns" message - it's triggered by stuckins, and it doesn't have any actual effect
- 23:37, 27 July 2020 diff hist +118 m 23a:Preferences current
- 23:31, 27 July 2020 diff hist +137 DF2014 Talk:Preferences Keeping track of the last version checked current
- 23:30, 27 July 2020 diff hist +211 Preferences Analyzed version 0.47.04 and identified 4 new preference types - paper/parchment, poetry, music, and dance
- 14:49, 27 July 2020 diff hist +1,061 40d:Magic Document the remnants of DF's "magic" code
- 13:46, 27 July 2020 diff hist +147 m 23a:Trading →Caravan Delay
- 13:43, 27 July 2020 diff hist +292 m 23a:Trading →Elves: include messages
- 18:01, 6 July 2020 diff hist +49 Kobold language →Syllables: additional detail - all syllables except for the last 2 use the same vowel
- 17:56, 6 July 2020 diff hist -53 Kobold language Adjust to match my own findings from disassembly - the number of secondary syllables is actually 0-2, not 0-3, so the longest word is 18 letters
- 17:00, 6 July 2020 diff hist -1,998 m Utterances apparently, there's already an article for this - change to redirect current Tag: New redirect
- 16:59, 6 July 2020 diff hist +1,985 Utterances write article for Utterances, which I recently reverse-engineered Tag: Removed redirect
- 15:18, 6 July 2020 diff hist +142 40d:Dwarven economy current
- 15:11, 6 July 2020 diff hist -1 m 23a:Dwarven economy current
- 15:10, 6 July 2020 diff hist +140 m 23a:Dwarven economy
- 15:08, 6 July 2020 diff hist -981 23a:Dwarven economy moved this to the Tax Collector page
- 15:07, 6 July 2020 diff hist -4 m 23a:Tax collector current
- 15:03, 6 July 2020 diff hist +20 m 23a:Tax collector turns out it's _all_ rooms except tombs, not just bedrooms
- 14:26, 6 July 2020 diff hist +1,519 23a:Tax collector Specific details, from disassembly. I haven't yet checked, but I'm pretty sure this also worked in 40d.
- 14:05, 6 July 2020 diff hist -343 40d:Dwarven economy Baron/Count/Duke arrival conditions (specifically, the "diverse tasks") are documented on 40d:Fortress
- 17:13, 4 July 2020 diff hist -180 m 40d:Magma magma pipes are always surrounded by a layer of obsidian, which overrides any mineral veins
- 16:52, 4 July 2020 diff hist -1,054 m 40d:Magma →Finding magma: rewrite section - the Site Finder was "new" in version 0.28.181.39d, but articles in this namespace are mainly historical so they really only need to talk about the final release of 40d
- 16:33, 4 July 2020 diff hist -4 m 40d:Magma →Magma sources
- 16:31, 4 July 2020 diff hist -42 m 40d:Volcano current
- 16:26, 4 July 2020 diff hist +17 m v0.34:Spores current
- 16:26, 4 July 2020 diff hist +5 m v0.34:Spores
- 16:26, 4 July 2020 diff hist +22 m Spores
- 13:28, 4 July 2020 diff hist +28 40d:Tentacle demon
- 13:28, 4 July 2020 diff hist +329 40d:Insanity →Types: Catatonia existed back in 40d, though only when dealing with HFS
- 03:04, 20 June 2020 diff hist +115 23a:Trading →Offering items: Offering history is actually used in the code for determining anger between entities (where the game chooses whether to send a Diplomat or a Siege)
- 17:35, 16 June 2020 diff hist +21 m Divine language improve formatting
- 17:33, 16 June 2020 diff hist +80 m Divine language →Phonetics and Phonotactics: all possible forms
- 17:30, 16 June 2020 diff hist +219 Divine language →Orthography
- 17:24, 16 June 2020 diff hist -2,120 Divine language update article with findings - all diphthongs are indeed possible, and "s" and "h" are definitely possible to show up as consonants
- 16:46, 16 June 2020 diff hist +45 Talk:Divine language →Details from Disassembly current
- 16:46, 16 June 2020 diff hist +1,350 N Talk:Divine language Created page with "==Details from Disassembly== From a disassembly of version 0.47.04, I've found that the Divine Language generator works as follows: * There are 22 "consonants": b, p, g, k, c,..."
- 00:06, 2 June 2020 diff hist -10 m 23a:Window if the room is that close to the cliff face, it's west of the Cave River and is thus "Inside Light", so it doesn't cause OR trigger cave adaptation
- 23:55, 1 June 2020 diff hist -21 m 23a:Legendary artifact →Usage: wells didn't use mechanisms in this version
- 14:21, 31 May 2020 diff hist +10 Strange mood The Trap article says nothing about artifact mechanism traps never jamming, and I can't find anything in a disassembly to suggest that it is true
- 15:45, 18 May 2020 diff hist +8 m Extinction →Sapient extinction
- 15:45, 18 May 2020 diff hist +8 m v0.34:Extinction →Sapient extinction current
- 15:44, 18 May 2020 diff hist -95 v0.34:Extinction →Sapient extinction: same here
- 15:44, 18 May 2020 diff hist +1 m Extinction →Sapient extinction
- 15:43, 18 May 2020 diff hist -96 Extinction →Sapient extinction: the Ages of Death and Emptiness actually have exact the same criteria - all civilized creatures are dead. The only difference between them is which ages took place beforehand.
- 15:27, 18 May 2020 diff hist +5 m Oblivious
- 15:26, 18 May 2020 diff hist +5 m Depression accidentally a word
- 15:26, 18 May 2020 diff hist +11 m Oblivious
- 15:26, 18 May 2020 diff hist +11 m Tantrum
- 15:26, 18 May 2020 diff hist +136 Tantrum link to other insanity precursors
- 15:25, 18 May 2020 diff hist +150 Oblivious link to other insanity precursors
- 15:23, 18 May 2020 diff hist +90 Depression link to other insanity precursors
- 14:54, 18 May 2020 diff hist +1 m 40d:What's the easiest way to check dwarves happiness →General mood information current
- 14:53, 18 May 2020 diff hist +3 m 40d:What's the easiest way to check dwarves happiness adjust quote formatting
- 14:42, 18 May 2020 diff hist +57 40d:Reclaim fortress mode →Reclaiming buildings: Reorder, recommend d-b-c first because it's the original method of reclaiming (back when it wasn't even possible to individually forbid/unforbid things) current
- 15:23, 13 May 2020 diff hist -8 m Shrine (megabeast) fix grammar
- 15:21, 13 May 2020 diff hist +321 Dwarf Fortress Wiki:Centralized Discussion/Translating the wiki
- 18:10, 9 May 2020 diff hist +2,425 23a:Miasma adapt content from current version of this page; items in barrels seem to skip the rot check current
- 13:28, 6 May 2020 diff hist +435 DF2014 Talk:Skill
- 15:53, 4 May 2020 diff hist -126 m Skill →Skill penalties
- 15:47, 4 May 2020 diff hist -3 m Skill →Skill penalties
- 15:47, 4 May 2020 diff hist +1,151 Skill results from some disassembly diving through 0.47.04
- 14:39, 4 May 2020 diff hist +123 Siege engine →Special considerations
- 14:37, 4 May 2020 diff hist +161 v0.34:Siege engine →Special considerations
- 14:37, 4 May 2020 diff hist +161 v0.31:Siege engine →Special considerations
- 14:37, 4 May 2020 diff hist +161 40d:Siege engine →Special considerations
- 14:36, 4 May 2020 diff hist +161 23a:Siege engine →Special considerations: correction
- 14:31, 4 May 2020 diff hist +79 Siege engine the "10-20 degree field of fire" is ONLY for wild shots - Legendary operators fire perfectly straight 100% of the time
- 14:05, 2 May 2020 diff hist -64 m Material token
- 14:05, 2 May 2020 diff hist -64 m v0.31:Material token current
- 14:05, 2 May 2020 diff hist -64 m v0.34:Material token better example current
- 13:57, 2 May 2020 diff hist 0 Item token clarify PLANT_GROWTH
- 13:53, 2 May 2020 diff hist +42 m v0.34:Item token current
- 13:53, 2 May 2020 diff hist -21 m v0.31:Item token current
- 13:52, 2 May 2020 diff hist +21 m v0.34:Item token
- 12:57, 29 April 2020 diff hist +277 DF2014 Talk:Weapon
- 00:22, 28 April 2020 diff hist +213 Template:CreatureInfo v0.31 age stats were missing from here, but present in 40d and 0.34
- 23:11, 26 April 2020 diff hist -13 Weapon Undo revision 252581 by 35.191.3.224 (talk) Nickel and Lead do not have [ITEMS_WEAPON] or [ITEMS_WEAPON_RANGED], so they cannot be used to make weapons Tag: Undo
- 14:28, 26 April 2020 diff hist -2 Template:40d verminlookup/aux use param 1, not the current document's /raw page current
- 14:27, 26 April 2020 diff hist -2 Template:Verminlookup/aux use param 1, not the current document's /raw page
- 14:22, 26 April 2020 diff hist -13 Template:40d creaturelookup/aux the raws are supposed to be passed in as parameter #1, otherwise it ONLY works on the creature's own page current
- 21:49, 24 April 2020 diff hist +8 m 23a:Tree →Tree growth
- 21:48, 24 April 2020 diff hist +2 23a:Tower-cap seems that 23a restricted subterranean trampling to Shrubs current
- 19:51, 24 April 2020 diff hist +1 m 23a:Farming →Planting
- 19:06, 24 April 2020 diff hist +1,016 23a:Plant and here too current Tag: Removed redirect
- 19:04, 24 April 2020 diff hist +1,024 40d:Plant Removed redirect to 40d:Crop current Tag: Removed redirect
- 19:04, 24 April 2020 diff hist +22 N 40d:Crops Redirected page to 40d:Crop current Tag: New redirect
- 19:02, 24 April 2020 diff hist +1,261 v0.31:Plant Removed redirect to v0.31:Crop current Tag: Removed redirect
- 19:01, 24 April 2020 diff hist +1,260 v0.34:Plant copy Plant article from current version, adjust for available features current Tag: Removed redirect
- 18:52, 24 April 2020 diff hist +7 Category:DF2014:Summer plants current
- 18:52, 24 April 2020 diff hist +7 Category:DF2014:Spring plants current
- 18:51, 24 April 2020 diff hist -7 Category:DF2014:Autumn plants current