DF2014:Release information/0.40.20
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Release notes |
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* Broke save-compatibility |
List |
- Here is the job priorities release. It should work fine with old saves, though existing hauling jobs may need to work themselves out for a bit. Further job prioritization work can be done when we get through the framework for start scenarios, since we'll better understand how dwarves fit into the fortress at that time.
- —Toady One, December 18, 2014
New stuff[edit]
- New job selection process where dwarves choose important tasks with more regularity
- Very important jobs can remove dwarves from less important jobs
- Ability to prioritize a job so that it gets done immediately
- Mining, engraving and other designation jobs can now be prioritized numerically
- Designation jobs can be placed in a "marker only" mode, marker can be removed later to start work
- Mining jobs can be set to automatically follow veins and clusters
- Mining designation can be set to only select visible gems or useful stone
Major bug fixes[edit]
- Fixed crash related to armies failing to take over villages
Other bug fixes/tweaks[edit]
- Hauling jobs that used to need a held container now allow the dwarf to carry many items without a container
- Building jobs can swipe items from hauling jobs if the item is not held
- Wall/floor construction and road construction use new skill-free labor settings