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Difference between revisions of "Coral"
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− | '''Coral''' is a type of [[material]] composed of the dead remains of corals, creatures that have not yet been implemented into the game. Although coral as a material has been present in Dwarf Fortress since the very first release, it has never served an in-game purpose as your dwarves cannot produce it (even though the [[furniture]] and [[finished goods]] [[stockpile]]s include coral within the "Other Materials" listing). Civilizations with access to ocean products (and in proximity to appropriate oceans) have access to this material and can make it into crafts, though | + | '''Coral''' is a type of [[material]] composed of the dead remains of corals, creatures that have not yet been implemented into the game. Although coral as a material has been present in ''Dwarf Fortress'' since the very first release, it has never served an in-game purpose, as your dwarves cannot produce it (even though the [[furniture]] and [[finished goods]] [[stockpile]]s include coral within the "Other Materials" listing). Civilizations with access to ocean products (and in proximity to appropriate oceans) have access to this material and can make it into crafts, though dwarves are not capable of making use of this material themselves. |
− | Thus very little is known about the material or what its purpose in the game is, though a use might still be implemented in the future. [[Titan]]s, [[forgotten beast]]s, and [[demon]]s are occasionally made of coral, though like all non-fleshy procedurally generated creatures these only leave ''pieces'' of coral behind when killed, which have no use in the game. | + | Thus, very little is known about the material or what its purpose in the game is, though a use might still be implemented in the future. [[Titan]]s, [[forgotten beast]]s, and [[demon]]s are occasionally made of coral, though like all non-fleshy procedurally generated creatures, these only leave ''pieces'' of coral behind when killed, which have no use in the game. |
− | Coral is one of the three | + | Coral is one of the three unimplemented organic materials in the game, the others being [[amber]] and [[pearl]]s. Dwarves can still have [[preference]]s for the material; more annoyingly, [[noble]]s can still issue [[demand]]s involving these materials. |
[[File:金珊瑚108.JPG|thumb|center|200px|Coral pendant.]] | [[File:金珊瑚108.JPG|thumb|center|200px|Coral pendant.]] | ||
{{gamedata|{{raw|DF2014:hardcoded_materials.txt|MATERIAL|CORAL}}}} | {{gamedata|{{raw|DF2014:hardcoded_materials.txt|MATERIAL|CORAL}}}} | ||
+ | {{materials}} | ||
{{Category|Materials}} | {{Category|Materials}} | ||
[[ru:DF2012:Coral]] | [[ru:DF2012:Coral]] |
Latest revision as of 21:58, 7 May 2024
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Coral is a type of material composed of the dead remains of corals, creatures that have not yet been implemented into the game. Although coral as a material has been present in Dwarf Fortress since the very first release, it has never served an in-game purpose, as your dwarves cannot produce it (even though the furniture and finished goods stockpiles include coral within the "Other Materials" listing). Civilizations with access to ocean products (and in proximity to appropriate oceans) have access to this material and can make it into crafts, though dwarves are not capable of making use of this material themselves.
Thus, very little is known about the material or what its purpose in the game is, though a use might still be implemented in the future. Titans, forgotten beasts, and demons are occasionally made of coral, though like all non-fleshy procedurally generated creatures, these only leave pieces of coral behind when killed, which have no use in the game.
Coral is one of the three unimplemented organic materials in the game, the others being amber and pearls. Dwarves can still have preferences for the material; more annoyingly, nobles can still issue demands involving these materials.
Raws |
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[MATERIAL:CORAL] - reconstructed from data extracted from memory
[STATE_COLOR:ALL:WHITE]
[STATE_NAME_ADJ:SOLID:coral]
[STATE_NAME_ADJ:SOLID_POWDER:ground coral]
[STATE_NAME_ADJ:SOLID_PASTE:coral paste]
[STATE_NAME_ADJ:SOLID_PRESSED:pressed coral]
[BASIC_COLOR:7:1]
[BUILD_COLOR:7:0:1]
[TILE_COLOR:7:7:1]
[MATERIAL_VALUE:2]
[SPEC_HEAT:1000]
[HEATDAM_POINT:10600]
[SOLID_DENSITY:1200]
[ITEMS_DELICATE] |
More: Gems • Metals • Stones | |
Creature | |
Plant | |
Creature/Plant |
Alcohol • Cloth/Thread • Extract (Golden salve • Gnomeblight • Honey • Royal jelly • Syrup • Venom) • Glob • Liquids • Soap |
Inorganic |
Metal • Milk of lime • Soil (Clay • Sand) • Stone (Ash glaze • Earthenware • Gem • Gypsum plaster • Porcelain • Quicklime • Stoneware • Tin glaze) |
Hardcoded | |
See also: Material science |