- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "v0.34:Iron man"
Line 15: | Line 15: | ||
===Creature behavior and origin=== | ===Creature behavior and origin=== | ||
− | {{D for Dwarf}}Surprisingly, the Iron Man does not deplete your fortress [[alcohol|booze]] supplies. On rare occasions humans who exhibit strange moods may sometimes [http://www.youtube.com/watch?v=lfWPDzvWNds turn into one of these]. However, dwarves have been unable to duplicate this process, even given the finest workshops and crafting materials, leading most dwarven scholars to declare it impossible for a human to do so in a cave, with a box of scraps. =Edit= The scholars are now running around naked, on account of losing a bet. | + | {{D for Dwarf}}Surprisingly, the Iron Man does not deplete your fortress [[alcohol|booze]] supplies, nor does woo nearly all of your female dwarves. On rare occasions humans who exhibit strange moods may sometimes [http://www.youtube.com/watch?v=lfWPDzvWNds turn into one of these]. However, dwarves have been unable to duplicate this process, even given the finest workshops and crafting materials, leading most dwarven scholars to declare it impossible for a human to do so in a cave, with a box of scraps. =Edit= The scholars are now running around naked, on account of losing a bet. |
Another amazing capability of the iron man is that just like the [[bronze colossus]], the iron man will nearly always polymorph into the form of another standard, non-randomly generated creature upon death, the post-death statue is almost never a statue of a man. Maybe the energy released upon death somehow shapes the iron into another creature's shape. | Another amazing capability of the iron man is that just like the [[bronze colossus]], the iron man will nearly always polymorph into the form of another standard, non-randomly generated creature upon death, the post-death statue is almost never a statue of a man. Maybe the energy released upon death somehow shapes the iron into another creature's shape. |
Revision as of 13:26, 13 May 2012
M | |
Urist likes iron men for their stern appearance. | |
---|---|
Biome | |
| |
Variations | |
Attributes | |
Building destroyer: Level 2 | |
Genderless · No Stun · No Pain · No Exert · Syndrome · Humanoid | |
Cannot be tamed | |
Size | |
Max: | 70,000 cm3
|
Age | |
Adult at: | Birth |
Max age: | Immortal |
Becomes after death | |
This article is about an older version of DF. |
- A man-shaped creature made of iron.
Iron men have the same average size as an adult human and can destroy buildings. Upon 'death' iron men become a random masterwork iron statue. Parts like thumbs and noses removed from the statue during combat may be melted at a smelter in order to produce a small amount of iron.
Much like iron golems in other games, iron men breathe a poisonous gas. When inhaled, this poison gas causes a syndrome called "iron man cough", consisting of coughing up blood. Dwarves with standard disease resistance will experience a peak in coughing shortly (100 time units) after infection, and will recover in less than a game day (1000 time units out of a full day's 1200 time units). These periods will vary according to the disease resistance of the infected dwarf, but the disease is not life-threatening. Unless, of course, being sick is the straw that breaks the camel's back of your dwarf's sanity.
Creature behavior and origin
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
Surprisingly, the Iron Man does not deplete your fortress booze supplies, nor does woo nearly all of your female dwarves. On rare occasions humans who exhibit strange moods may sometimes turn into one of these. However, dwarves have been unable to duplicate this process, even given the finest workshops and crafting materials, leading most dwarven scholars to declare it impossible for a human to do so in a cave, with a box of scraps. =Edit= The scholars are now running around naked, on account of losing a bet.
Another amazing capability of the iron man is that just like the bronze colossus, the iron man will nearly always polymorph into the form of another standard, non-randomly generated creature upon death, the post-death statue is almost never a statue of a man. Maybe the energy released upon death somehow shapes the iron into another creature's shape.
[CREATURE:ELEMENTMAN_IRON]
[DESCRIPTION:A man-shaped creature made of iron.]
[NAME:iron man:iron men:iron man]
[CASTE_NAME:iron man:iron men:iron man]
[CREATURE_TILE:'M'][COLOR:0:0:1]
[LIKES_FIGHTING]
[LARGE_ROAMING]
[BIOME:SUBTERRANEAN_CHASM]
[UNDERGROUND_DEPTH:3:3]
[FREQUENCY:1][DIFFICULTY:2]
[POPULATION_NUMBER:15:30]
[NOPAIN][EXTRAVISION][NOBREATHE][NOSTUN][NONAUSEA][NOEMOTION]
[NOTHOUGHT][NOEXERT]
[NO_DIZZINESS]
[NO_FEVERS]
[BUILDINGDESTROYER:2]
[LARGE_PREDATOR]
[NO_DRINK][NO_EAT][NO_SLEEP]
[NOT_LIVING]
[CANOPENDOORS]
[NOT_BUTCHERABLE]
[NOFEAR]
[PREFSTRING:stern appearance]
[NOBONES]
[BODY:HUMANOID_SIMPLE]
[NO_THOUGHT_CENTER_FOR_MOVEMENT]
[USE_MATERIAL_TEMPLATE:GAS:CREATURE_EXTRACT_TEMPLATE]
[STATE_NAME:ALL_SOLID:frozen iron man gas]
[STATE_NAME_ADJ:ALL_SOLID:frozen iron man gas]
[STATE_NAME:LIQUID:condensed iron man gas]
[STATE_NAME_ADJ:LIQUID:condensed iron man gas]
[STATE_NAME:GAS:iron man gas]
[STATE_NAME_ADJ:GAS:iron man gas]
[STATE_COLOR:ALL:YELLOW]
[MELTING_POINT:9870]
[BOILING_POINT:9930]
[PREFIX:NONE]
[SYNDROME]
[SYN_NAME:iron man cough]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_INHALED]
[CE_COUGH_BLOOD:SEV:100:PROB:100:RESISTABLE:SIZE_DILUTES:START:5:PEAK:100:END:1000]
[TISSUE:IRON]
[TISSUE_NAME:iron:NP]
[TISSUE_MATERIAL:INORGANIC:IRON]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE:GAS]
[TISSUE_NAME:gas:NP]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:GAS]
[TISSUE_MAT_STATE:GAS]
[RELATIVE_THICKNESS:50]
[TISSUE_LEAKS]
[TISSUE_SHAPE:LAYER]
[TISSUE_LAYER:BY_CATEGORY:ALL:IRON]
[TISSUE_LAYER_UNDER:BY_CATEGORY:ALL:GAS]
[BODY_SIZE:0:0:70000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ITEMCORPSE:STATUE:NO_SUBTYPE:INORGANIC:IRON]
[ITEMCORPSE_QUALITY:5]
[ALL_ACTIVE]
[SWIMS_LEARNED][SWIM_SPEED:2500] |