- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "Ash"
(make hatnote use template) |
(mention hardcoding) |
||
Line 19: | Line 19: | ||
Procedurally-generated creatures (such as [[titan]]s and [[forgotten beast]]s) may occasionally be composed of ash, though killing them will just result in a useless pile of ash for your dwarves to clean up. A killed [[fire man]] will leave behind a usable bar of ash, though these creatures are rare. | Procedurally-generated creatures (such as [[titan]]s and [[forgotten beast]]s) may occasionally be composed of ash, though killing them will just result in a useless pile of ash for your dwarves to clean up. A killed [[fire man]] will leave behind a usable bar of ash, though these creatures are rare. | ||
+ | |||
+ | Ash is one of the few [[Hardcoded_material|hardcoded materials]]. | ||
[[File:ash_preview.jpg|thumb|260px|center|Step 1 - Just add fire to anything.]] | [[File:ash_preview.jpg|thumb|260px|center|Step 1 - Just add fire to anything.]] |
Revision as of 09:16, 20 December 2022
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Properties | |||
---|---|---|---|
|
- For the tree, see Ash (tree).
Ash is an intermediate good used to make potash, lye, or to glaze ceramics. Ash is produced by burning wood at a wood furnace, and comes in bars, stored in a bar/block stockpile, and viewable in the stocks screen under "bars". Ash bars are a surprisingly-sound structural material, usable for building constructions, workshops and furnaces of equal parity to, say, granite. Although the precise material properties of ash are unknown, it is fire-safe, (somehow) magma-safe, and can even resist the heat of dragonfire, making it a usable material when working with intense heat.
Procedurally-generated creatures (such as titans and forgotten beasts) may occasionally be composed of ash, though killing them will just result in a useless pile of ash for your dwarves to clean up. A killed fire man will leave behind a usable bar of ash, though these creatures are rare.
Ash is one of the few hardcoded materials.
"Ash" in other Languages
|
Raws |
---|
[MATERIAL:ASH] - reconstructed from data extracted from memory
[STATE_COLOR:ALL:GRAY]
[STATE_NAME_ADJ:ALL_SOLID:ash]
[STATE_NAME_ADJ:SOLID_PASTE:ash paste]
[STATE_NAME_ADJ:SOLID_PRESSED:pressed ash]
[BUILD_COLOR:7:0:0]
[TILE_COLOR:7:7:1]
[SPEC_HEAT:800]
[SOLID_DENSITY:1200]
[MATERIAL_REACTION_PRODUCT:GLAZE_MAT:INORGANIC:ASH_GLAZE] |
More: Gems • Metals • Stones | |
Creature | |
Plant | |
Creature/Plant |
Alcohol • Cloth/Thread • Extract (Golden salve • Gnomeblight • Honey • Royal jelly • Syrup • Venom) • Glob • Liquids • Soap |
Inorganic |
Metal • Milk of lime • Soil (Clay • Sand) • Stone (Ash glaze • Earthenware • Gem • Gypsum plaster • Porcelain • Quicklime • Stoneware • Tin glaze) |
Hardcoded | |
See also: Material science |