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Sweat
Revision as of 15:55, 3 June 2021 by MajorMonotony (talk | contribs)
This article is a stub. You can improve the article by expanding it. |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Sweat is a type of contaminant like tears that results from creatures undergoing intense physical activities. It usually appears when your dwarves are being trained or during combat.
Like any liquid, your adventurer can lick it to quench their thirst but it will have little effect and will not add to their fullness.
[MATERIAL_TEMPLATE:SWEAT_TEMPLATE]
[STATE_COLOR:ALL_SOLID:CLEAR]
[STATE_NAME:ALL_SOLID:frozen sweat]
[STATE_ADJ:ALL_SOLID:frozen sweat]
[STATE_COLOR:LIQUID:CLEAR]
[STATE_NAME:LIQUID:sweat]
[STATE_ADJ:LIQUID:sweat]
[STATE_COLOR:GAS:CLEAR]
[STATE_NAME:GAS:boiling sweat]
[STATE_ADJ:GAS:boiling sweat]
[DISPLAY_COLOR:7:0:0]
[MATERIAL_VALUE:1]
[SPEC_HEAT:4181]
[IGNITE_POINT:10508]
[MELTING_POINT:10000]
[BOILING_POINT:10180]
[HEATDAM_POINT:10250]
[COLDDAM_POINT:9900]
[MAT_FIXED_TEMP:NONE]
[SOLID_DENSITY:500]
[LIQUID_DENSITY:NONE]
[MOLAR_MASS:NONE]
[IMPACT_YIELD:10000]
[IMPACT_FRACTURE:10000]
[IMPACT_STRAIN_AT_YIELD:100]
[COMPRESSIVE_YIELD:10000]
[COMPRESSIVE_FRACTURE:10000]
[COMPRESSIVE_STRAIN_AT_YIELD:100]
[TENSILE_YIELD:10000]
[TENSILE_FRACTURE:10000]
[TENSILE_STRAIN_AT_YIELD:100]
[TORSION_YIELD:10000]
[TORSION_FRACTURE:10000]
[TORSION_STRAIN_AT_YIELD:100]
[SHEAR_YIELD:6600] used high salinity ice
[SHEAR_FRACTURE:6600]
[SHEAR_STRAIN_AT_YIELD:100]
[BENDING_YIELD:10000]
[BENDING_FRACTURE:10000]
[BENDING_STRAIN_AT_YIELD:100]
[MAX_EDGE:500]
[ABSORPTION:100]
[SWEAT_MAP_DESCRIPTOR]
[EVAPORATES] |
More: Gems • Metals • Stones | |
Creature | |
Plant | |
Creature/Plant |
Alcohol • Cloth/Thread • Extract (Golden salve • Gnomeblight • Honey • Royal jelly • Syrup • Venom) • Glob • Liquids • Soap |
Inorganic |
Metal • Milk of lime • Soil (Clay • Sand) • Stone (Ash glaze • Earthenware • Gem • Gypsum plaster • Porcelain • Quicklime • Stoneware • Tin glaze) |
Hardcoded | |
See also: Material science |