v50 Steam/Premium information for editors
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- 14:08, 27 November 2023 diff hist -281 m 40d:Strange mood merge these together
- 14:06, 27 November 2023 diff hist -179 m 40d:Strange mood →Known quirk
- 19:26, 25 November 2023 diff hist 0 Animal trap →Success chance: 65%, not 60% (verified against disassembly)
- 19:25, 25 November 2023 diff hist 0 DF2014:Animal trap →Success chance: checked against disassembly, and well-crafted traps are 65% successful (as they always have been), not 60%
- 21:09, 22 November 2023 diff hist +46 Domestic animal
- 19:01, 17 November 2023 diff hist +6 m Mist →Ring generator
- 19:01, 17 November 2023 diff hist -1 m Mist →Ring generator: dots are floors, underscores are channels
- 21:21, 14 November 2023 diff hist -84 m v0.34:Ant screenshot is gone current
- 21:20, 14 November 2023 diff hist -122 m v0.31:Ant current
- 17:00, 13 November 2023 diff hist -4 m 23a:Smelter current
- 16:59, 13 November 2023 diff hist -4 m 40d:Smelter current
- 16:51, 13 November 2023 diff hist +54 m 23a:Impassable tile current
- 16:50, 13 November 2023 diff hist 0 m 23a:Impassable tile
- 16:49, 13 November 2023 diff hist +1,122 N 23a:Impassable tile Created page with "{{quality|Fine|01:49, 13 February 2013 (UTC)}}{{av}} '''Impassable tiles''' are tiles in a building that creatures cannot move into--they function similarly to a construc..."
- 16:46, 13 November 2023 diff hist +1,344 N 40d:Impassable tile Created page with "{{quality|Fine|01:49, 13 February 2013 (UTC)}}{{av}} '''Impassable tiles''' are tiles in a building that creatures cannot move into--they function similarly to a construc..." current
- 16:46, 13 November 2023 diff hist +1,344 N v0.31:Impassable tile backport article current
- 16:44, 13 November 2023 diff hist +8 v0.34:Impassable tile current
- 16:30, 13 November 2023 diff hist -3 m DF2014:Main Page current
- 16:30, 13 November 2023 diff hist -678 m DF2014:Main Page this is no longer the Current version
- 02:48, 12 November 2023 diff hist +13 m 40d:Consoler current
- 02:48, 12 November 2023 diff hist +148 m 40d:Pacifier current
- 02:47, 12 November 2023 diff hist +139 m 40d:Consoler
- 02:37, 12 November 2023 diff hist +519 m 40d:Personality trait identify some more trait checks current
- 19:56, 11 November 2023 diff hist +8 m 23a:Governor current
- 19:55, 11 November 2023 diff hist +8 m 23a:Mayor current
- 19:55, 11 November 2023 diff hist +4 m 23a:Manager current
- 19:55, 11 November 2023 diff hist +4 23a:Manager
- 19:54, 11 November 2023 diff hist -1 m 23a:Diverse tasks current
- 19:54, 11 November 2023 diff hist +2,624 N 23a:Diverse tasks Created page with "{{av}}{{Quality|Fine}} In order to advance your fortress's ''rank'' and attract a new tier of noble, your dwarves must perform a number of "diverse tasks" within a si..."
- 19:40, 11 November 2023 diff hist +24 40d:Diverse tasks current
- 19:33, 11 November 2023 diff hist +4 m 23a:Fortress current
- 19:33, 11 November 2023 diff hist +4 40d:Fortress current
- 19:31, 11 November 2023 diff hist +2,458 N 40d:Diverse tasks document what Diverse Tasks meant in 40d
- 22:37, 10 November 2023 diff hist +318 Fortress →Nomenclature: the values are correct, but you only need to satisfy Created '''OR''' Exported Wealth, not both
- 22:25, 10 November 2023 diff hist -266 Fortress The article is not a place to post comments like this - take it to the Talk page
- 23:50, 8 November 2023 diff hist -95 m 40d:Standing orders current
- 23:49, 8 November 2023 diff hist +51 m 40d:Standing orders
- 23:48, 8 November 2023 diff hist +618 m 40d:Standing orders →Staying indoors: new binpatch: make "Stay Indoors" ACTUALLY mean "Stay Indoors"
- 23:45, 8 November 2023 diff hist +62 40d:Tile attributes →Light Above Ground vs Dark Subterranean current
- 23:31, 8 November 2023 diff hist +395 m User:Quietust →Improvements: something I just threw together: make "Stay Inside" actually mean "Stay Inside", not "Stay Underground"
- 13:43, 8 November 2023 diff hist 0 m DF2014:Sterling silver current
- 13:39, 8 November 2023 diff hist 0 Sterling silver
- 17:36, 5 November 2023 diff hist -2 m 23a:Marriage current
- 00:04, 26 October 2023 diff hist +109 40d:Merperson current
- 14:18, 25 October 2023 diff hist -91 Unusual volcanic wall Any unusual volcanic wall "extending upwards into the sky for thousands of z-levels" is obviously a bug and doesn't really belong in this part of the article
- 14:15, 25 October 2023 diff hist +5 Gem →Varieties: fix star ruby image - on a side note, star rubies/sapphires aren't cut that way, instead having a smooth rounded surface to highlight the "star"
- 22:58, 21 October 2023 diff hist +1 m Elections
- 19:58, 21 October 2023 diff hist +70 m DF2014:Stockpile →Corpses current
- 19:53, 21 October 2023 diff hist +127 Stockpile →Corpses
- 15:07, 21 October 2023 diff hist +4 m 40d:Bracelet current
- 15:07, 21 October 2023 diff hist +2 m 40d:Amulet current
- 15:07, 21 October 2023 diff hist +3 m 40d:Earring current
- 15:06, 21 October 2023 diff hist +640 N 40d:Scepter Created page with "{{Quality|Fine}} {{av}} A '''scepter''' {{Tile|-|7:1}} is a trade good made at a craftsdwarf's workshop or at a metalsmith's forge under any particular category u..." current
- 15:05, 21 October 2023 diff hist +805 N 40d:Crown Created page with "{{Quality|Fine}} {{av}} A '''crown''' {{Tile|µ|7:1}} is a trade good made at a craftsdwarf's workshop or at a metalsmith's forge under any particular category us..." current
- 15:03, 21 October 2023 diff hist +35 m 40d:Amulet
- 15:02, 21 October 2023 diff hist +725 40d:Bracelet Removed redirect to 40d:Trade good#Types of trade goods Tag: Removed redirect
- 14:58, 21 October 2023 diff hist +739 N 40d:Amulet Created page with "{{Quality|Fine}} {{av}} An '''amulet''' {{Tile|♀|7:1}} is a trade good made at a craftsdwarf's workshop or at a metalsmith's forge under any particular category..."
- 14:52, 21 October 2023 diff hist +784 N 40d:Earring Created page with "{{Quality|Fine}} {{av}} An '''earring''' {{Tile|δ|7:1}} is a trade good made at a craftsdwarf's workshop or at a metalsmith's forge under any particular category..."
- 14:50, 21 October 2023 diff hist +1,173 40d:Ring Removed redirect to 40d:Crafts current Tag: Removed redirect
- 14:28, 21 October 2023 diff hist -1 m 40d:Trade good →Crafts current
- 14:28, 21 October 2023 diff hist -4 m 40d:Trade good →Crafts
- 01:33, 20 October 2023 diff hist +16 m Tree
- 01:32, 20 October 2023 diff hist +16 m DF2014:Tree →Growth rate & wood yield current
- 01:23, 20 October 2023 diff hist +46 v0.34:Tree current
- 01:22, 20 October 2023 diff hist +20 m v0.31:Tree →Tree growth current
- 01:22, 20 October 2023 diff hist +20 m 23a:Tree current
- 01:22, 20 October 2023 diff hist +19 40d:Tree →Tree growth: Turns out it's only 3/10 years, or 3 months 16.8 days current
- 20:30, 19 October 2023 diff hist -86 m 40d:Aquifer →Where they are found current
- 20:25, 19 October 2023 diff hist +69 m 40d:Screw pump →Notes current
- 20:15, 19 October 2023 diff hist +1 m 40d:Diplomat →Numbers
- 20:12, 19 October 2023 diff hist -738 40d:Exploit →Merchant Swindles: same as in 23a, you don't actually get away with it (aside from the bug that fails to set the "hardship" flag in the history event) current
- 20:08, 19 October 2023 diff hist -314 23a:Exploit →Merchant Swindles: This one isn't actually an exploit - caravans respond to "lost items" exactly the same as if you had seized them, so you're not getting away with anything current
- 19:38, 19 October 2023 diff hist -64 m Finished goods →Materials: there is no talk page
- 19:23, 19 October 2023 diff hist -6 m 40d:Figurine current
- 19:23, 19 October 2023 diff hist +715 N 23a:Figurine Created page with "{{Quality|Fine}} {{av}} An '''idol''' {{Tile|Å|7:1}} (internally referred to as a "figurine") is a trade good made at a craftsdwarf's workshop or at a metalsmith's..." current
- 19:22, 19 October 2023 diff hist +688 N 40d:Figurine Created page with "{{Quality|Fine}} {{av}} An '''idol''' {{Tile|Å|7:1}} (internally referred to as a "figurine") is a trade good made at a craftsdwarf's workshop or at a metalsmith's..."
- 02:31, 19 October 2023 diff hist +160 40d:Potash mention this bug here too current
- 22:07, 18 October 2023 diff hist +20 m 40d:Alcohol →Wounded dwarves: Not just wounded dwarves, but ones who are resting from their injuries current
- 22:07, 18 October 2023 diff hist +14 m 40d:Rest current
- 22:05, 18 October 2023 diff hist +220 40d:Alcohol →Happiness: some actual details - happy thoughts ONLY happen with preferences, the "value" includes the stack size, and "same old booze" requires 4 drinks over a 2-year period
- 21:28, 18 October 2023 diff hist +1 m 40d:Alcohol →Overview
- 03:36, 16 October 2023 diff hist +6,457 40d:Diplomat checked 23a findings against 40d and they're largely the same
- 01:48, 16 October 2023 diff hist +49 m 40d:Quarry bush current
- 01:45, 16 October 2023 diff hist -51 m Farming →Yield and fertilization: ...but the exact mechanics ARE listed just below
- 01:43, 16 October 2023 diff hist +40 m DF2014:Farming →Yield and fertilization: we know exactly how it works current
- 01:42, 16 October 2023 diff hist -33 m v0.34:Farming →Fertilization current
- 01:41, 16 October 2023 diff hist +8 m v0.31:Farming →Fertilization current
- 01:39, 16 October 2023 diff hist -503 m 40d:Farming →Increasing yield current
- 01:35, 16 October 2023 diff hist +167 40d:Farming →Increasing yield
- 17:19, 15 October 2023 diff hist +20 Gem Unless things have changed recently, the actual duration is exactly 322560 ticks, or 9 months and 16.8 days
- 23:46, 14 October 2023 diff hist -23 m 40d:Gem explain what's actually going on here - for whatever reason, 40d rejected Glass as a valid material for all types of crafts current
- 21:08, 7 October 2023 diff hist +29 m 23a:Siege
- 21:03, 7 October 2023 diff hist -54 23a:Diplomat →Diplomacy: turns out Toady calls these "trade desire" and "attack desire" current
- 14:36, 23 September 2023 diff hist -39 40d:Strange mood →Skills and workshops: Turns out the check is just whether any magma forge buildings "exist" (even if only in the planning state), and the choice is made immediately when the mood begins
- 17:17, 8 September 2023 diff hist -52 m 40d:Plant token I'm actually not sure why this one doesn't work - unlike tree/sapling drown level, the code looks correct
- 17:14, 8 September 2023 diff hist -2 40d:Wood token current
- 22:07, 6 September 2023 diff hist +137 m User:Quietust →Improvements
- 21:58, 6 September 2023 diff hist +165 m User:Quietust →Improvements
- 00:21, 2 September 2023 diff hist +69 m User:Quietust →Bugfixes
- 23:46, 1 September 2023 diff hist +30 User:Quietust →Bugfixes
- 23:45, 1 September 2023 diff hist +135 m User:Quietust →Bugfixes: new 40d fix - animating magma flow tiles like they did in 23a (and do in the current version)
- 01:51, 23 August 2023 diff hist +4 m v0.34:Carp →Carp of Yore current
- 01:51, 23 August 2023 diff hist +4 m v0.31:Carp →Carp of Yore current
- 21:52, 4 July 2023 diff hist -33 Trading Appraisal skill is actually a lot more important now
- 21:46, 4 July 2023 diff hist -81 m Trading →Miscellaneous trading advice
- 21:31, 4 July 2023 diff hist +2 m 23a:Elephant current
- 16:24, 4 July 2023 diff hist +2 m 40d:Eerie glowing pit current
- 16:23, 4 July 2023 diff hist 0 m 40d:Strange mood →Skills and workshops
- 16:22, 4 July 2023 diff hist +178 m 40d:Strange mood →Skills and workshops
- 15:59, 4 July 2023 diff hist -9 m 40d:Strange mood →Demands
- 15:58, 4 July 2023 diff hist -12 m 40d:Strange mood →Demands: confirmed via disassembly - these just take the itemtype+subtype+material+matgloss and directly format them into an item name
- 21:58, 3 July 2023 diff hist +34 Item value boxes and bags are separate now, and for some reason tree branches have value 1
- 23:27, 27 June 2023 diff hist +311 Talk:Dragon
- 03:33, 24 June 2023 diff hist -458 Strange mood Remove unsubstantiated remark added by 84.115.212.255 (which is ''not'' reflected in the disassembled code)
- 01:35, 22 June 2023 diff hist +14 Wagon →When do caravans bring wagons?: further edit - having wagons is actually mutually exclusive with "won't trade wooden items". Also fix page formatting
- 01:28, 22 June 2023 diff hist +68 Wagon Elves lack wagons because of their KILL_PLANT ethic, '''not''' because they lack wagon pullers
- 01:00, 24 May 2023 diff hist +53 Stupid dwarf trick There's no such thing as "pressurizing" in Dwarf Fortress - pressure is a type of fluid movement, not a persistent property that can accumulate over time. Even this won't really "push" anything away, just instantly submerge it.
- 22:08, 7 May 2023 diff hist -21 Weight All Volume+Capacity values confirmed against 0.50.08
- 22:03, 7 May 2023 diff hist -133 Weight Split box/bag, move box+bag+bin to proper location, add branch, fix drink+powder+sheet, and remove all of the various Tools (of which many were missing anyways)
- 21:54, 5 May 2023 diff hist -4 Building designer Clarify what this was actually for
- 17:02, 29 April 2023 diff hist 0 Template:Bgcolor this was never updated for 0.50.xx, making many diagrams look terrible; for now, at least be consistent
- 16:09, 29 April 2023 diff hist +1 m DF2014:Giant toad current
- 15:54, 29 April 2023 diff hist -19 m Strange mood →Chance: architects no longer exist
- 15:27, 29 April 2023 diff hist +56 m Strange mood →Frequency: more info
- 15:05, 29 April 2023 diff hist +2 Strange mood →Frequency: checked against disassembly (of 40d, but it should still be the same) - when the counter is zero and it's checking for eligible dwarves, it resets to 1000 if it finds a dwarf that's already in a mood
- 16:23, 7 April 2023 diff hist +399 40d:Cave lobster current
- 16:22, 7 April 2023 diff hist +158 23a:Cave lobster current
- 19:32, 21 February 2023 diff hist -95 m v0.31:Release information →Bugs current
- 19:32, 21 February 2023 diff hist -95 m v0.34:Release information current
- 19:31, 21 February 2023 diff hist -121 m DF2014:Release information the old bug tracker is gone
- 03:20, 8 February 2023 diff hist -2 m Moose the "Tattered" rating is not meant for template errors
- 03:18, 8 February 2023 diff hist +43 Template:Creature/eggs Use full page name so it includes the namespace, otherwise this template will always query the LATEST version of the creature's raws current
- 03:22, 31 January 2023 diff hist +335 Trading →Unacceptable items
- 03:13, 31 January 2023 diff hist +65 Ethic →Ethic types: new behavior in 0.50.xx - KILL_ANIMAL ethic checks are more strict now, and Elves are once again opposed to trading animal goods
- 03:02, 21 January 2023 diff hist 0 m Main Page/Quote Protected "Main Page/Quote": High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 03:01, 21 January 2023 diff hist 0 m Template:Inforow Protected "Template:Inforow": High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 03:01, 21 January 2023 diff hist 0 m Template:Infopref Protected "Template:Infopref": High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 03:01, 21 January 2023 diff hist 0 m Template:Infoheader Protected "Template:Infoheader": High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 03:01, 21 January 2023 diff hist 0 m Template:Infoend Protected "Template:Infoend": High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 03:01, 21 January 2023 diff hist 0 m Template:Infobox utility Protected "Template:Infobox utility": High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 03:01, 21 January 2023 diff hist 0 m Template:Infocell Protected "Template:Infocell": High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 03:01, 21 January 2023 diff hist 0 m Template:Release notes Protected "Template:Release notes": High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
- 02:59, 21 January 2023 diff hist 0 m Template:Current/version Protected "Template:Current/version": High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
- 02:59, 21 January 2023 diff hist 0 m Template:Border radius Protected "Template:Border radius": High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)) current
- 02:57, 21 January 2023 diff hist 0 m Template:Quality Protected "Template:Quality": High traffic page: Widely transcluded template, vandalism target ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))
- 02:51, 3 January 2023 diff hist +71 m User:Quietust/rawextract.pl add 0.50.01 thru 0.50.02 also
- 02:51, 3 January 2023 diff hist +75 m User:Quietust/rawextract.php add 0.50.01 thru 0.50.02 also
- 02:36, 3 January 2023 diff hist +222 Talk:About current
- 02:31, 3 January 2023 diff hist +416 User:Quietust/rawextract.pl update for 0.50.04 compatibility
- 02:26, 3 January 2023 diff hist +517 User:Quietust/rawextract.php update for 0.50.04 compatibility
- 19:58, 28 December 2022 diff hist +205 N Unicorn/raw Created page with "<noinclude>{{raw header|creature|UNICORN}}</noinclude>{{variation raw|v50:creature_standard.txt|CREATURE|UNICORN|{{{1|}}}|v50:c_variation_default.txt}}<noinclude>{{raw footer|..." current
- 04:10, 26 December 2022 diff hist -278 Magnetite/raw current
- 03:16, 21 December 2022 diff hist 0 m 23a:Ramp current
- 03:15, 21 December 2022 diff hist +761 N 23a:Ramp Created page with "{{av}} A '''ramp''' is a map feature that allows creatures to move between levels. Ramps are shown with the ▲ symbol (pointing "up"). The space above a ramp is shown as a..."
- 02:53, 21 December 2022 diff hist +381 N 23a:Stairs Created page with "{{av}} '''Stairs''' are a map feature that allows creatures to move vertically from one z-level to an adjacent one. They come in three versions: "up", "down", and "up/down"...." current
- 14:28, 10 December 2022 diff hist -8 m 23a:Statue current
- 14:50, 2 September 2022 diff hist +212 Creature token →A: Presumably, ADOPTS_OWNER also precludes the possibility of training the creature for Hunting or War
- 19:37, 25 August 2022 diff hist +408 m v0.34:Cave adaptation current
- 19:25, 25 August 2022 diff hist -83 m Cave adaptation →Cave adaptation mechanics: reorder, highlight where the bug currently is (and remove statements which no longer apply - once Toady fixes it, they can be readded)
- 19:14, 25 August 2022 diff hist +236 m Cave adaptation Currently broken
- 21:32, 12 August 2022 diff hist 0 m Template:23a skills fix name current
- 21:30, 12 August 2022 diff hist +22 m 23a:Alchemist current
- 21:28, 12 August 2022 diff hist -1 m 23a:Operator current
- 21:00, 12 August 2022 diff hist +40 m 23a:Clothes maker
- 20:59, 12 August 2022 diff hist -4 m 23a:Jeweler current
- 20:59, 12 August 2022 diff hist 0 m 23a:Jeweler
- 20:54, 12 August 2022 diff hist +4 m 23a:Armorsmith current
- 20:41, 12 August 2022 diff hist 0 m 23a:Herbalist current
- 20:41, 12 August 2022 diff hist -1 m 23a:Grower current
- 20:30, 12 August 2022 diff hist 0 m 23a:Brewer current
- 20:29, 12 August 2022 diff hist +84 m 23a:Trapper current
- 20:26, 12 August 2022 diff hist +70 23a:Butcher's shop current
- 20:19, 12 August 2022 diff hist +189 23a:Animal dissector current
- 20:06, 12 August 2022 diff hist -71 Template:23a skills No pumps in version 0.23, and Engineer/Operator are elsewhere
- 20:03, 12 August 2022 diff hist -51 m 23a:Cheese maker current
- 14:59, 6 August 2022 diff hist +522 N DF2014 Talk:Version number Created page with "==Core Components== The list of Core Components on this page appears to be from the '''old''' Main:consolidated development list, which Toady stopped updating after relea..." current
- 14:49, 6 August 2022 diff hist -1 m Version number oops
- 14:49, 6 August 2022 diff hist +56 m Version number Rule T
- 14:43, 6 August 2022 diff hist +451 40d:Version number Mention the newer version scheme here - this would've been 0.28.10, since there were nine other 0.28 releases (.181.39a-39f and .181.40a-40c) before it. Also drop the OpenGL optimizations from the spec, since 40d was the ONLY one that used it. current
- 14:30, 6 August 2022 diff hist +215 m 23a:Version number Mention the newer version scheme here - this would've been 0.23.03, since there were two other 0.23 releases (.125.23a and .125.23b) before it current
- 13:17, 30 July 2022 diff hist +96 Soil →Kaleidoscopic soil: Rewrite this section to better reflect that this is a bug-detection mechanism built into the game, not some sort of special feature to be activated via modding
- 13:12, 30 July 2022 diff hist 0 m 23a:Inorganic material definition token Changed redirect target from 40d:Stone token to 23a:Stone token current Tag: Redirect target changed
- 16:27, 28 July 2022 diff hist +313 DF2014 Talk:Blue diamond →Removal of first joke
- 00:09, 21 July 2022 diff hist +13 m 40d:Yellow sand current
- 00:08, 21 July 2022 diff hist +13 m 40d:White sand current
- 00:08, 21 July 2022 diff hist +13 m 40d:Red sand current
- 00:08, 21 July 2022 diff hist +13 m 40d:Black sand current
- 00:08, 21 July 2022 diff hist +13 m 40d:Sand (tan) current
- 00:08, 21 July 2022 diff hist +13 m 40d:Siliceous ooze current
- 00:08, 21 July 2022 diff hist +13 m 40d:Pelagic clay current
- 00:08, 21 July 2022 diff hist +13 m 40d:Calcareous ooze current
- 00:08, 21 July 2022 diff hist +13 m 40d:Silty clay loam current
- 00:08, 21 July 2022 diff hist +13 m 40d:Silty clay current
- 00:08, 21 July 2022 diff hist +13 m 40d:Silt loam current
- 00:08, 21 July 2022 diff hist +13 m 40d:Silt current
- 00:07, 21 July 2022 diff hist +13 m 40d:Sandy loam current
- 00:07, 21 July 2022 diff hist +13 m 40d:Sandy clay loam current
- 00:07, 21 July 2022 diff hist +13 m 40d:Sandy clay current
- 00:07, 21 July 2022 diff hist +13 m 40d:Peat current
- 00:07, 21 July 2022 diff hist +13 m 40d:Loamy sand current
- 00:07, 21 July 2022 diff hist +13 m 40d:Loam current
- 00:07, 21 July 2022 diff hist +13 m 40d:Clay current
- 00:07, 21 July 2022 diff hist +13 m 40d:Clay loam current
- 17:50, 19 July 2022 diff hist +513 40d:Giant cave spider current
- 14:31, 11 July 2022 diff hist +73 m 23a:Barrel →Storage Capacity: extracts were smaller than liquid_misc in this version current
- 14:52, 24 June 2022 diff hist +264 m Ghost
- 14:26, 24 June 2022 diff hist +201 m v0.34:Stockpile →Corpses current
- 14:25, 24 June 2022 diff hist -3 m v0.31:Stockpile →Corpses: changed name current
- 14:25, 24 June 2022 diff hist +204 v0.31:Stockpile →Corpses
- 14:21, 24 June 2022 diff hist +131 m 40d:Stockpile →Graveyard current
- 14:21, 24 June 2022 diff hist +131 23a:Stockpile →Graveyard: clarify intended usage current
- 14:19, 24 June 2022 diff hist +1,080 N 23a:Graveyard Created page with "{{av}}{{Quality|Exceptional}} The '''graveyard''' stockpile is used to store corpses and severed limbs awaiting burial. Dwarves and their pets who die will be hauled to the gr..." current
- 01:30, 24 June 2022 diff hist -6 m Dwarf Fortress Wiki:Sandbox Reverted edits by 194.80.232.71 (talk) to last revision by Doorkeeper Tag: Rollback
- 16:41, 11 June 2022 diff hist +302 DF2014 Talk:Lye current
- 16:24, 11 June 2022 diff hist +457 m v0.31:Weight scale volumes up by 10 so the weight formula makes sense, as I did earlier on the 0.34/later pages current
- 16:16, 11 June 2022 diff hist -2 m Weight →Weight Calculation
- 16:11, 11 June 2022 diff hist +300 DF2014 Talk:Lye
- 13:30, 9 June 2022 diff hist -2,138 m Report Reverted edits by 172.245.64.28 (talk) to last revision by LethosorBot Tags: New redirect Rollback
- 12:19, 8 June 2022 diff hist -31 Gem industry as noted on the animal trap page, the "large gem" bait option doesn't actually work Tag: Undo
- 01:36, 7 June 2022 diff hist -49 m 40d:Diplomat revert
- 01:36, 7 June 2022 diff hist +73 m 40d:Siege engine →Safety Warning: correction: it works the same as it did in 23a current
- 01:33, 7 June 2022 diff hist +68 40d:Siege engine →Safety Warning
- 01:32, 7 June 2022 diff hist +49 40d:Diplomat fun fact: trees smashed by Ballista bolts count against your tree cap
- 01:30, 7 June 2022 diff hist +270 m 40d:Diplomat bugfix patch
- 01:29, 7 June 2022 diff hist +55 m 40d:Entity token →Behavior: I misread the code - merchant nobles DO check MERCHANT_BODYGUARDS (but abort because they think they don't have any military professions) current
- 01:25, 7 June 2022 diff hist +199 m 40d:Outpost liaison restore this note - outpost liaison isn't a Diplomat, so it doesn't get bodyguards current
- 01:22, 7 June 2022 diff hist +17 40d:Guild representative current
- 01:19, 7 June 2022 diff hist -48 m 40d:Entity token →Behavior: guildrep is actually covered by the diplomat flag, not merchant
- 01:13, 7 June 2022 diff hist -585 40d:Outpost liaison again, it's a completely independent location form the caravan
- 00:33, 7 June 2022 diff hist -281 40d:Guild representative →Arrival and Departure: the guildrep actually arrives at a completely random location, totally independent from the caravan
- 00:30, 7 June 2022 diff hist +38 N 40d:Merchant baron Redirected page to 40d:Guild representative current Tag: New redirect
- 00:30, 7 June 2022 diff hist +38 N 40d:Merchant prince Redirected page to 40d:Guild representative current Tag: New redirect
- 00:29, 7 June 2022 diff hist +131 m 40d:Guild representative attach patch for 40d for Windows, brings back the Merchant Baron[ess] and Merchant Prince[ss]
- 00:19, 7 June 2022 diff hist +108 m User:Quietust →Bugfixes
- 13:52, 6 June 2022 diff hist +137 Dungeon (zone) Jails are rooms
- 13:50, 6 June 2022 diff hist +110 Cage →Prisons: It's worth pointing out that jails are Rooms, so you only need to designate one of them and then make sure the room covers all of the others
- 20:49, 3 June 2022 diff hist +1,137 m 40d Talk:Temperature current
- 20:35, 3 June 2022 diff hist +95 40d:Fire imp →Interesting Notes: Fat melts and burns at 10180, and it boils at 10360 - thus, there is a fairly narrow window at which butchered fire imp fat will burn current
- 20:31, 3 June 2022 diff hist +29 m User:Quietust →Namespace Links: this turned into an extension, not builtin functionality
- 15:48, 3 June 2022 diff hist +6 m DF2014 Talk:Soap current
- 15:48, 3 June 2022 diff hist +219 DF2014 Talk:Soap
- 15:44, 3 June 2022 diff hist +114 m Soap clarify - it's 150 points of durability, and dirtier dwarves consume larger quantities of soap
- 15:12, 3 June 2022 diff hist +334 DF2014 Talk:Soap →Soap life expectancy
- 14:25, 1 June 2022 diff hist -38 m Brass
- 14:24, 1 June 2022 diff hist +40 m Bronze
- 14:24, 1 June 2022 diff hist -7 m Electrum
- 14:23, 1 June 2022 diff hist +46 Fine pewter
- 14:23, 1 June 2022 diff hist +46 m Trifle pewter
- 14:23, 1 June 2022 diff hist +11 m Sterling silver
- 14:23, 1 June 2022 diff hist +12 m Lay pewter
- 14:22, 1 June 2022 diff hist 0 m Silver consistent order
- 16:04, 27 May 2022 diff hist -756 m Talk:Main Page Reverted edits by Rugdecor (talk) to last revision by Xjtu-blacksmith Tag: Rollback
- 02:45, 24 May 2022 diff hist +180 40d:Steel Point out that 40d was the "odd" version, allowing a single piece of coke/charcoal to serve two purposes at the same time
- 20:45, 19 May 2022 diff hist -8 m Calendar →Known Ages: fix formatting
- 20:32, 19 May 2022 diff hist 0 m Calendar fix month #2
- 20:32, 19 May 2022 diff hist +105 m Strange mood →Troubleshooting: Moody clothiers and weavers also won't accept partially-used cloth for their primary materials (but other dwarves seemingly still accept them for decorations due to a bug)
- 19:58, 19 May 2022 diff hist +12 Strange mood Clarify - metals acquired from trade don't count either
- 21:10, 18 May 2022 diff hist +57 m Creature token →I: details
- 21:02, 18 May 2022 diff hist +156 Creature token →P: Looks like this changed from 40d, and wood/cloth/leather is FAR stronger than it used to be...
- 19:33, 18 May 2022 diff hist +1 m 40d:Frog demon current
- 19:32, 18 May 2022 diff hist +30 40d:Frog demon they only get water pools due to [SPHERE:WATER], and they only get mud+vermin due to [SPHERE:MUCK] Tag: Undo
- 19:30, 18 May 2022 diff hist +42 40d:Tentacle demon the two spheres are checked separately, and each one has its own distinct effects current Tag: Undo
- 19:27, 18 May 2022 diff hist +34 m 23a:Demon current
- 19:27, 18 May 2022 diff hist +34 m 40d:Demon current
- 19:26, 18 May 2022 diff hist +34 m 40d:Spirit of fire current
- 19:26, 18 May 2022 diff hist +34 m 40d:Tentacle demon
- 19:26, 18 May 2022 diff hist +34 m 40d:Frog demon
- 19:25, 18 May 2022 diff hist +34 23a:Frog demon current
- 19:25, 18 May 2022 diff hist +34 23a:Tentacle demon current
- 19:25, 18 May 2022 diff hist +34 23a:Spirit of fire current
- 19:25, 18 May 2022 diff hist +35 m 23a:Eerie glowing pit current
- 13:33, 17 May 2022 diff hist +528 User talk:99.19.68.61
- 21:48, 11 May 2022 diff hist +112 m 23a:Cook current
- 21:41, 11 May 2022 diff hist -4 m 23a:Item value →«+Pig tail shoe+»: actually, I'm not sure where the "superior quality Pig tail cloth" works into there... current
- 21:39, 11 May 2022 diff hist +4 m 23a:Item value →«+Pig tail shoe+»
- 21:39, 11 May 2022 diff hist 0 m 23a:Item value →Examples
- 21:36, 11 May 2022 diff hist +1 m 23a:Metal →List of metals current
- 02:21, 11 May 2022 diff hist +17 m 23a:Giant toad current
- 23:14, 10 May 2022 diff hist +35 m 40d:Fluffy wambler current
- 23:10, 10 May 2022 diff hist -24 m Template:40d vermin there were no creepy crawlers in 40d current
- 00:28, 10 May 2022 diff hist +41 m Sphere →Available spheres
- 17:26, 9 May 2022 diff hist +131 m Saved game folder
- 17:24, 9 May 2022 diff hist -161 m 40d:Cheating upon closer investigation, 40d cleared data/save/current on startup - it was only the "cancel embark" workflow that could lead to corruption (primarily in version 0.31.xx) current
- 16:48, 9 May 2022 diff hist +45 m 40d:Cheating →Savescumming: pretty sure you needed to nuke the "current" folder in this version, otherwise the next Save could pick up extra garbage and corrupt the world
- 16:43, 9 May 2022 diff hist +359 23a:Cheating current
- 16:27, 9 May 2022 diff hist -137 m Saved game folder Nemesis Unit Load Failed went away at some point after 0.34.11; also, add some other useful details
- 16:15, 9 May 2022 diff hist +446 m Nemesis mention connection to the old "Nemesis Unit Load Failed" error (which doesn't actually exist anymore)
- 16:00, 9 May 2022 diff hist +1 m Deity →A world without deities
- 15:56, 9 May 2022 diff hist +4 m 40d:Deity current
- 15:56, 9 May 2022 diff hist +836 N 40d:Force Forces existed back in 40d as well, though they didn't do quite as much current
- 15:41, 9 May 2022 diff hist +5 m Sphere
- 13:41, 7 May 2022 diff hist -150 Barrel Item names are not colored according to their materials - "imported" items (e.g. brought during embark or from merchants) are white, while locally-made ones are brown
- 22:17, 6 May 2022 diff hist -61 DF2014 Talk:Adamantine current
- 22:16, 6 May 2022 diff hist +298 DF2014 Talk:Adamantine →"Color Misconceptions" section
- 00:52, 24 April 2022 diff hist +16 m 23a:Channel current
- 15:28, 8 April 2022 diff hist 0 m v0.34:Weight current
- 15:27, 8 April 2022 diff hist +97 Weight Apparently, these were backwards
- 15:19, 8 April 2022 diff hist +229 Weight
- 15:12, 8 April 2022 diff hist +271 m v0.34:Weight
- 15:09, 8 April 2022 diff hist +275 Weight Multiply all of the size/capacity volumes by 10, because they apparently confuse people
- 23:09, 2 April 2022 diff hist -14 m 40d:Tree →Elven Diplomats
- 18:07, 15 March 2022 diff hist +13 m Trading →Dwarven: this too
- 18:06, 15 March 2022 diff hist +3 m Trading →Dwarven: subject/verb agreement
- 21:32, 11 March 2022 diff hist -193 m 23a:Known bugs and issues →Milking Issue: the "eating live vermin" bug was present in 40d, but not in 23a current
- 21:27, 11 March 2022 diff hist +6 m 23a:Known bugs and issues →Vermin Problems
- 14:33, 8 March 2022 diff hist +402 m 23a Talk:Purring maggot explain each part of the patch current
- 21:30, 31 January 2022 diff hist +140 m 40d:Fire-safe →Bugs current
- 21:29, 31 January 2022 diff hist +136 m 40d:Magma-safe →Bugs current
- 21:25, 31 January 2022 diff hist +561 40d:Fire current
- 21:21, 31 January 2022 diff hist +185 v0.31:Fire current
- 21:21, 31 January 2022 diff hist +142 v0.34:Fire current
- 21:20, 31 January 2022 diff hist +142 Fire →Spread & Effect: actual temperature of burning grass
- 00:05, 8 January 2022 diff hist +190 m Utility:DFHack →Scripts and Plugins: point out speed/performance differences between Plugins and Scripts (i.e. the reason why Reveal is a plugin and not a script)
- 15:55, 3 January 2022 diff hist +151 XML dump →Troubleshooting: DFHack doesn't use histfig-based persistence anymore
- 21:13, 15 December 2021 diff hist -90 Kobold language →Vocabulary: The rules are clearly described above, and it's not possible to get any name longer than 18 characters without breaking one of those rules
- 18:11, 7 December 2021 diff hist -218 40d:Marriage current
- 17:37, 7 December 2021 diff hist +448 m 23a:Marriage this deserves mentioning here too
- 17:34, 7 December 2021 diff hist -7 m Entity token Economy wasn't disabled until ''after'' 40d - mention that 0.31 was the first version to not have it.
- 14:03, 1 December 2021 diff hist +475 Insanity →Types
- 15:16, 23 November 2021 diff hist -2 m MediaWiki:Filedelete-reason-dropdown current
- 14:59, 23 November 2021 diff hist +84 N MediaWiki:Filedelete-reason-dropdown Add another delete reason to the list, since it's probably going to see a lot of use in the near future
- 14:50, 23 November 2021 diff hist +1 m Relationship →Types
- 14:49, 23 November 2021 diff hist +1 m v0.34:Relationship →Types current
- 14:43, 23 November 2021 diff hist +4 m 40d:Personality trait
- 14:34, 23 November 2021 diff hist -69 m Louse man
- 21:23, 22 November 2021 diff hist +10 m 23a:Unicorn current
- 21:17, 22 November 2021 diff hist -72 m Butcher →Troubleshooting: remove duplicate check, fix another one that was wrong (workshops restrict to stockpiles, not burrows)
- 20:56, 22 November 2021 diff hist +21 m Dwarf cancels task: Interrupted
- 20:19, 22 November 2021 diff hist -387 v0.31:Scheduling →Schedules: Backpacks and flasks ARE meant for using in the field - it's just that this feature was broken in this version and wasn't fixed until 0.34.11 current
- 19:38, 22 November 2021 diff hist -1 m User talk:Lethosor →Copyright issues...: fix link
- 03:21, 21 November 2021 diff hist +19 m 23a:Military current
- 03:20, 21 November 2021 diff hist -107 m 40d:Military current
- 03:13, 21 November 2021 diff hist -20 40d:Military →Squad Orders
- 23:59, 19 November 2021 diff hist -72 Desert tortoise man remove copyright violation - art uploaded without permission from original author
- 23:58, 19 November 2021 diff hist -62 Wound removed copyright violation
- 23:56, 19 November 2021 diff hist +11 m Harp seal →Clubbability: grammar
- 20:16, 19 November 2021 diff hist -113 Infected ghoul Image marked for deletion due to copyright violation
- 13:53, 19 November 2021 diff hist -3 m v0.31:Creature token current
- 13:53, 19 November 2021 diff hist +36 v0.34:Creature token Toady confirmed it's 1/500 in the current version, and I've confirmed that it was also 1/500 back in 40d, so therefore it's almost definitely true here too. current
- 13:53, 19 November 2021 diff hist +38 v0.31:Creature token Toady confirmed it's 1/500 in the current version, and I've confirmed that it was also 1/500 back in 40d, so therefore it's almost definitely true here too.
- 13:52, 19 November 2021 diff hist -24 Creature token Confirmed by Toady in yesterday's BlindIRL interview
- 02:43, 17 November 2021 diff hist +107 m 40d:Treant
- 02:42, 17 November 2021 diff hist +37 m 23a:Treant
- 02:40, 17 November 2021 diff hist +210 23a:Wizard
- 23:31, 15 November 2021 diff hist -28 m User:Quietust →Improvements: turns out dwarves didn't randomly eat purring maggots back in 23a, though they absolutely did in 40d
- 20:59, 15 November 2021 diff hist -115 m Seed archive Repair some very old forum links (thanks to search), remove a few which couldn't be resolved
- 20:54, 15 November 2021 diff hist -1 m v0.34:Bedroom design fix forum link current
- 20:53, 15 November 2021 diff hist -2 v0.31:Bedroom design fix forum links current
- 20:53, 15 November 2021 diff hist -2 m 40d:Bedroom design fix forum links current
- 20:51, 15 November 2021 diff hist -2 m Bloodline:Succession League Ratings current
- 20:51, 15 November 2021 diff hist -2 m Bloodline:SL Survival Challenge current
- 20:50, 15 November 2021 diff hist -2 m Bloodline:Succession League current
- 20:49, 15 November 2021 diff hist -58 m Saved game folder remove broken forum link here too
- 20:48, 15 November 2021 diff hist 0 m RPPR Transcript current
- 20:48, 15 November 2021 diff hist -3 m 40d:Cage fix forum link current
- 20:47, 15 November 2021 diff hist +70 m v0.34:Saved game folder →Location: this would've applied to Vista too, and I'm pretty sure it's still a thing in 10/11
- 20:46, 15 November 2021 diff hist -59 m v0.34:Saved game folder remove broken forum link
- 20:43, 15 November 2021 diff hist -1 m Repeater →Clock Generation: fix forum link
- 17:42, 15 November 2021 diff hist +100 40d:Immigration →How to influence the types of dwarves that immigrate current
- 18:44, 12 November 2021 diff hist -271 40d:Immigration →How to influence the types of dwarves that immigrate: Historical migrants weren't a thing in 40d - they were all created out of thin air, and their professions were based on recently-completed jobs
- 18:23, 12 November 2021 diff hist -256 m 40d:Immigration →How immigration is calculated: checked against disassembly
- 15:50, 12 November 2021 diff hist -122 m 40d:Immigration →How immigration is calculated
- 14:39, 12 November 2021 diff hist +1 m 23a:Immigration →How immigration is calculated current
- 17:14, 8 November 2021 diff hist +79 m Raw file →Required objects: I stand corrected - there IS a function for confirming the presence of RCP body parts, but I missed it the first time around.
- 17:00, 8 November 2021 diff hist 0 m Raw file →Required objects: sort RCP objects by their order in the raw file
- 16:58, 8 November 2021 diff hist +1,642 Raw file →Required objects: Match in-game code order, and also add RCP body parts (which aren't checked in advance but ARE very much required, aside from the 3 that aren't actually used anywhere)
- 16:30, 8 November 2021 diff hist -2 m Raw file →Obligatory objects: avoid fancy words, prefer simple ones
- 15:29, 4 November 2021 diff hist +4,344 m Utility:Lazy Newb Pack revert ALL the vandalism
- 14:21, 2 November 2021 diff hist +13 m About for 23a, link to the proper Elephant article
- 13:58, 2 November 2021 diff hist -215 m 23a:Armor →Types of Protection current
- 13:55, 2 November 2021 diff hist -21 23a:Armor →Types of Protection: silk is 1/8, not 1/10
- 19:09, 26 October 2021 diff hist -29 m 40d:Calendar current
- 22:35, 15 October 2021 diff hist +207 m 40d:Purring maggot tested in 40d, but it does ''not'' work in 0.47.05 current
- 22:26, 15 October 2021 diff hist -1 m Animal dissector remove stray parenthesis
- 16:09, 13 October 2021 diff hist -1,524 40d:Adventurer mode Bulk cleanup
- 14:27, 13 October 2021 diff hist -196 m 40d:Adventurer mode →Mega and Semi-mega beasts and the sentient races: don't reference newer versions
- 14:21, 13 October 2021 diff hist +43 40d:Personality trait Slaves and Civilians with Adventurousness > 90 OR Excitement Seeking > 75 can join your party
- 03:24, 13 October 2021 diff hist +686 m 40d:Personality trait more personality checks during worldgen wars
- 03:07, 13 October 2021 diff hist -2 m 40d:Personality trait
- 03:05, 13 October 2021 diff hist +216 40d:Personality trait found a few more personality checks in the code
- 02:54, 13 October 2021 diff hist +12 m 23a:Status icons current
- 02:52, 13 October 2021 diff hist -129 m 23a:Status icons not in this version
- 21:55, 12 October 2021 diff hist +445 23a:Diplomat →Diplomacy: mention this bug (and include patch) here too
- 20:59, 12 October 2021 diff hist +72 Weather Found the actual forum thread - Toady called them "mountain/valley winds and sea breezes during the morning/evening"
- 20:53, 12 October 2021 diff hist 0 Weather apparently, Toady once referred to "twilight squalls powering windmills" in a bug report, and I'm pretty sure this is what he was referring to
- 13:13, 9 October 2021 diff hist +644 N 40d:Exotic pet Created page with "{{av}} '''Exotic pets''' (creatures with the PET_EXOTIC token) are creatures which can only be tamed if your fortress currently has a dungeon master..." current
- 13:11, 9 October 2021 diff hist +485 N 23a:Exotic pet Created page with "{{av}} '''Exotic pets''' (creatures with the PET_EXOTIC token) are creatures which can only be tamed if your fortress currently has a dungeon master..." current
- 12:47, 9 October 2021 diff hist +53 Vermin Some vermin can bite and inflict syndromes, though this isn't really an "attack" per se
- 15:08, 8 October 2021 diff hist +161 40d:Bone meal current
- 15:03, 8 October 2021 diff hist +61 Bone meal
- 15:02, 8 October 2021 diff hist -90 v0.34:Bone meal current
- 15:02, 8 October 2021 diff hist +64 v0.31:Bone meal current
- 15:00, 8 October 2021 diff hist +57 40d:Bone meal
- 14:48, 8 October 2021 diff hist +13,091 N 40d:World rejection Create this page for 40d, where it's pretty much the same as later versions current
- 21:16, 2 October 2021 diff hist -12 Dipscript →Script Tokens: looks like Toady removed this, likely during the happiness -> stress revamp
- 19:00, 1 October 2021 diff hist -15 m Main Page/Quote/list this is an OLD bug from the forums, not the tracker
- 18:47, 1 October 2021 diff hist +66 m 40d:Magic →Remnants
- 18:43, 1 October 2021 diff hist 0 m 40d:Magic
- 18:43, 1 October 2021 diff hist 0 m 23a:Magic according to an old Toady quote, this was a thing with Elven arrows
- 16:03, 1 October 2021 diff hist -11 m 23a:Purring maggot current
- 15:59, 1 October 2021 diff hist -154 Maximizing framerate →Fortress Design: Actually, this doesn't belong here at all, because DFHack is a "game alteration"
- 15:57, 1 October 2021 diff hist +27 Maximizing framerate →Fortress Design: merge redundant advice
- 15:34, 1 October 2021 diff hist +336 Maximizing framerate →World Generation: Mention the benefits of generating REGIONs instead of ISLANDs - fewer Z-levels means less lag
- 15:18, 1 October 2021 diff hist -1 m Maximizing framerate →Displaying the map
- 15:18, 1 October 2021 diff hist -16 Maximizing framerate →Displaying the map: Engravings are actually done with a LINEAR search
- 15:16, 1 October 2021 diff hist +100 40d:Maximizing framerate →Fortress layout and gameplay: call out mass Ramp designations, which cause massive lag current
- 15:08, 1 October 2021 diff hist +14 m 23a:Frames per second current
- 15:08, 1 October 2021 diff hist +795 23a:Frames per second add VSync patch here
- 15:07, 1 October 2021 diff hist +29 m 23a:Purring maggot
- 21:24, 29 September 2021 diff hist +74 m 40d:Thought →The mechanics of thoughts current
- 21:23, 29 September 2021 diff hist -1 23a:Thought →The mechanics of thoughts current
- 21:23, 29 September 2021 diff hist +276 40d:Thought →The mechanics of thoughts
- 21:22, 29 September 2021 diff hist +236 23a:Thought
- 01:24, 29 September 2021 diff hist +231 23a:Justice →Punishment: had this happen once, and it was completely hilarious
- 01:20, 29 September 2021 diff hist +36 23a:Guild
- 21:36, 28 September 2021 diff hist -7 m 23a:Rest this doesn't seem to affect everybody current
- 14:32, 27 September 2021 diff hist +29 m Cheetah man
- 23:33, 26 September 2021 diff hist +53 m 23a:Forbid current
- 23:31, 26 September 2021 diff hist -62 m 23a:Status there is no bookkeeper precision in this version
- 21:06, 26 September 2021 diff hist +93 23a:Kitchen →Value of a prepared meal
- 21:04, 26 September 2021 diff hist +406 23a:Purring maggot I'm not sure "dwarves eating random vermin" was actually a problem in version 0.23 (like it was in 40d); also mention dissection, as well as cheesemaking and cooking
- 00:26, 26 September 2021 diff hist +3,294 m 40d:Ethic →Ethics values current
- 23:08, 24 September 2021 diff hist -169 23a:Rest no outdoor beds in this version
- 23:05, 24 September 2021 diff hist +1,040 N 23a:Rest Created page with "{{Quality|Fine|10:59, 18 May 2015 (UTC)}} {{av}} The '''Rest''' job is activated when a dwarf cannot do most normal tasks (like walking around). The dwarf with the rest job is..."
- 17:14, 24 September 2021 diff hist +2,074 Attribute →Attributes trained by skills: update this listing, separate Primary vs Secondary, and try to improve formatting
- 16:11, 24 September 2021 diff hist +215 Attribute →Skills by associated attributes: Mention primary/secondary attributes
- 16:07, 24 September 2021 diff hist +9,968 Attribute →Skills by associated attributes: Update table with data from disassembly, sorted by skill ID and attribute ID instead of alphabetically (to simplify later updates)
- 15:47, 24 September 2021 diff hist +1,241 Skill Add updated item quality formula
- 19:24, 22 September 2021 diff hist -69 40d:Wolf Pretty sure this is nonsense and/or random speculation current
- 17:25, 17 September 2021 diff hist +11 m 23a:Siege →Active Defense
- 17:24, 17 September 2021 diff hist -45 m 23a:Siege →Passive Defense: no they aren't
- 17:13, 17 September 2021 diff hist +9,272 N 23a:Ambush make Ambush article for 23a, based on 40d but trimmed significantly (and also mentioning the other sources of ambushes) current
- 16:20, 17 September 2021 diff hist +143 m 23a:Goblin christmas current
- 16:16, 17 September 2021 diff hist +20 23a:Goblinite 23a doesn't have goblin ambushes, only thieves (which only give 1 large knife apiece) current
- 16:13, 17 September 2021 diff hist +164 23a:Block Mention crystal glass, as well as goblinite for copper/bronze/iron current
- 16:01, 17 September 2021 diff hist +42 Miner
- 01:10, 15 September 2021 diff hist -416 Utilities no longer exists
- 01:10, 15 September 2021 diff hist -362 40d:Utilities no longer exists current
- 01:10, 15 September 2021 diff hist -313 23a:Utilities no longer exists current
- 01:07, 15 September 2021 diff hist -216 CMV There really aren't any 3rd-party CMV players anymore - Jifodus's player is gone (was only hosted on Geocities, which is long gone), and the DFMA player uses Flash (which no longer works either)
- 01:30, 11 September 2021 diff hist +141 23a:Order of the crossbow just saw my High Bolt shoot and kill a black bear that was heading for my stockpiles current
- 01:09, 11 September 2021 diff hist +32 m 23a:Fisherdwarf also affects stack size
- 01:04, 11 September 2021 diff hist +68 m User:Quietust →Improvements: missed half of this one - one for rivers, one for swamps
- 00:32, 11 September 2021 diff hist +165 m User:Quietust →Improvements: ...and also fishing - not going to bother with this one in 40d because fish just go extinct there
- 21:10, 10 September 2021 diff hist +23 m 23a:Utilities readd missing section
- 20:26, 9 September 2021 diff hist +327 40d:Refined coal →"Fuel"
- 20:20, 9 September 2021 diff hist +456 m 40d:Stockpile →Custom stockpiles
- 19:24, 9 September 2021 diff hist +73 Strange mood →Troubleshooting: I've personally had this happen in older versions, and I have to assume that it's still possible
- 03:16, 9 September 2021 diff hist +55 m Insanity
- 03:15, 9 September 2021 diff hist +55 m 40d:Insanity
- 03:11, 9 September 2021 diff hist +203 Status icon Catatonia is dark green in this version; oddly, it was dark blue in 40d
- 02:11, 9 September 2021 diff hist -139 Stockpile →Stockpile Designation Size Limits: Actually, the 31x31 limit is inherent to ALL buildings, including custom workshops
- 01:02, 9 September 2021 diff hist +637 40d:Stockpile →Custom stockpiles
- 00:54, 9 September 2021 diff hist +46 40d:Stockpile →Stockpile categories: Reorder these according to the Designate Stockpile menu
- 00:44, 9 September 2021 diff hist -1 40d:Stockpile →Stockpile categories
- 17:15, 7 September 2021 diff hist +74 40d:Dwarven syrup current
- 17:13, 7 September 2021 diff hist +449 40d:Dwarven syrup This affected 40d too
- 12:57, 7 September 2021 diff hist +4 Rat weed For what it's worth, ALL of the "original" crops have cookable seeds, and cooking with seeds is highly inefficient because it only uses one at a time
- 00:47, 6 September 2021 diff hist -98 40d:Screw pump
- 00:21, 6 September 2021 diff hist +364 40d:Magma-safe
- 00:20, 6 September 2021 diff hist +325 40d:Fire-safe
- 00:17, 6 September 2021 diff hist +371 40d:Siege engine →Catapults as stone movers: binpatch
- 00:16, 6 September 2021 diff hist +500 40d:Trading add some of my binary patches for 40d current
- 00:14, 6 September 2021 diff hist +640 23a:Trading current
- 00:10, 6 September 2021 diff hist +218 40d:Trading This is actually broken in both 23a and 40d - it sets the history flags in the wrong place, so they don't get detected
- 18:21, 5 September 2021 diff hist +159 Animal trap
- 01:47, 5 September 2021 diff hist +4 m Underworld →Invading the Underworld: grabbing -> bragging?
- 01:41, 5 September 2021 diff hist +98 m User:Quietust →Bugfixes: 40d - add a fix for the old "designate to make time pass" bug (officially fixed in 0.34.11)
- 17:43, 4 September 2021 diff hist +163 User:Quietust →Improvements: There are too few Megabeasts, and Semi-megabeasts became attack-worthy in 0.31 and later
- 17:35, 4 September 2021 diff hist -767 40d:Demon This article is only for the "Demon" - everything else should go in different articles
- 17:23, 4 September 2021 diff hist +29 40d:Eerie glowing pit
- 17:14, 4 September 2021 diff hist +224 40d:Tentacle demon specific details
- 17:02, 4 September 2021 diff hist +303 40d:Frog demon spheres
- 16:58, 4 September 2021 diff hist +161 40d:Spirit of fire
- 16:31, 4 September 2021 diff hist +312 23a:Currency current
- 16:24, 4 September 2021 diff hist +279 m 23a:Dungeon master curious finding from disassembly current
- 15:48, 4 September 2021 diff hist -22 m User:Quietust →Dwarf Fortress 0.23.130.23a: collapse these into a single section
- 15:40, 4 September 2021 diff hist +191 m User:Quietust →Improvements: backport this to 23a too
- 15:29, 4 September 2021 diff hist -10 m User:Quietust →Improvements: tested and it works nicely
- 04:17, 4 September 2021 diff hist +188 m User:Quietust →Improvements
- 02:21, 4 September 2021 diff hist -6 m User:Quietust →Bugfixes: no "ponds" in this version
- 02:19, 4 September 2021 diff hist 0 m User:Quietust →Bugfixes: file offsets, not memory offsets
- 02:14, 4 September 2021 diff hist +582 m User:Quietust →Projects: Just spotted another bug in 23a and 40d, fortunately fixed in 0.47.05
- 23:50, 3 September 2021 diff hist +33 N 23a:Strawberry Redirected page to 23a:Wild strawberry current Tag: New redirect
- 23:50, 3 September 2021 diff hist +33 N 40d:Strawberry Redirected page to 40d:Wild strawberry current Tag: New redirect
- 23:50, 3 September 2021 diff hist +35 N v0.31:Strawberry Redirected page to v0.31:Wild strawberry current Tag: New redirect
- 23:50, 3 September 2021 diff hist +35 N v0.34:Strawberry This plant was renamed in version 0.40, so add redirects for improved navigation current Tag: New redirect
- 22:41, 3 September 2021 diff hist +13 m 40d:Creature token Copy text from 23a version (which was the same) current
- 22:40, 3 September 2021 diff hist +34 m 40d:Creature token exact numbers
- 20:53, 3 September 2021 diff hist +168 DF2014 Talk:Insanity
- 20:51, 3 September 2021 diff hist -40 m Insanity →Types
- 18:51, 3 September 2021 diff hist +521 m 40d:Tantrum Merge some details from 23a article current
- 18:44, 3 September 2021 diff hist -5 m 40d:Tantrum numbers
- 18:41, 3 September 2021 diff hist +62 m 40d:Personality trait More specific details
- 18:12, 3 September 2021 diff hist +30 m 40d:Personality trait
- 18:11, 3 September 2021 diff hist +923 40d:Tantrum Discovered details from disassembly
- 18:11, 3 September 2021 diff hist +132 m 40d:Personality trait more tantrum links
- 17:57, 3 September 2021 diff hist +115 40d:Personality trait Confirmed link to tantrums
- 17:36, 3 September 2021 diff hist +52 m 40d:Personality trait
- 15:00, 3 September 2021 diff hist +96 m 40d:Wood token