v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "Pearl"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m (Creating page for DF2014 (26/214))
 
m
 
(16 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{Migrated_article}}
+
{{Quality|Fine}}
 
{{av}}
 
{{av}}
{{Quality|Fine|13:16, 22 June 2010 (UTC)}}
 
  
'''Pearls''' are mythological objects that don't actually exist in the game as of yet, though they are likely to feature in a future release.
+
'''Pearls''' are gemstones that don't actually exist in the game as of yet, though they are likely to feature in a future release.
The [[raw file|creature definitions]] for the [[mussel]] and [[oyster]] indicate that they leave pearls with a <tt>[PEARL]</tt> tag, but the tag is unimplemented, they do not actually appear in the game, there is no accessible job for harvesting them, and pearls don't have a (probably necessary) [[material]] definition. However, orders to "decorate items with pearl" can still be issued from a [[Craftsdwarf's workshop]], and these jobs can be performed if you create a material with the <tt>[PEARL]</tt> tag and add it to a creature's definitions so that it is yielded as a butchering return.
+
The [[raw file|creature definitions]] for the [[mussel]] and [[oyster]] indicate that they leave pearls with a <tt>[PEARL]</tt> tag, but the tag is unimplemented, they do not actually appear in the game, there is no accessible job for harvesting them, and pearls don't have a (probably necessary) [[material]] definition. However, orders to "decorate items with pearl" can still be issued from a [[craftsdwarf's workshop]], and these jobs can be performed if you create a material with the <tt>[PEARL]</tt> tag, and add it to a creature's definitions so that it is yielded as a butchering return.
  
 
In the realm of organic materials that have yet to be implemented, pearls sit adjacent to [[amber]] and [[coral]]; all three have been present since initial release, but none have yet been established into the game.
 
In the realm of organic materials that have yet to be implemented, pearls sit adjacent to [[amber]] and [[coral]]; all three have been present since initial release, but none have yet been established into the game.
  
 +
[[File:Pearl from Pinctada maxima (gold-lipped pearl oyster) 2.jpg|thumb|270px|center|Pearl from Pinctada maxima.]]
 +
 +
{{D for Dwarf}}
 +
 +
<!-- Reference: the "pearly gates" leading to Heaven -->
 +
If a material is [[mod]]ded into the game with the <tt>[PEARL]</tt> tag, [[artifact]] gates made out of the material will sometimes generate in [[vault]]s.
 +
 +
{{Translation
 +
| dwarven = kovest
 +
| elvish  = amayi
 +
| goblin  = obasp
 +
| human  = kima
 +
}}
 +
{{gamedata|{{raw|DF2014:material_template_default.txt|MATERIAL_TEMPLATE|PEARL_TEMPLATE}}}}
 +
{{materials}}
 
{{Category|Myth}}
 
{{Category|Myth}}
 +
[[ru:Pearl]]

Latest revision as of 22:14, 7 May 2024

This article is about the current version of DF.
Note that some content may still need to be updated.

Pearls are gemstones that don't actually exist in the game as of yet, though they are likely to feature in a future release. The creature definitions for the mussel and oyster indicate that they leave pearls with a [PEARL] tag, but the tag is unimplemented, they do not actually appear in the game, there is no accessible job for harvesting them, and pearls don't have a (probably necessary) material definition. However, orders to "decorate items with pearl" can still be issued from a craftsdwarf's workshop, and these jobs can be performed if you create a material with the [PEARL] tag, and add it to a creature's definitions so that it is yielded as a butchering return.

In the realm of organic materials that have yet to be implemented, pearls sit adjacent to amber and coral; all three have been present since initial release, but none have yet been established into the game.

Pearl from Pinctada maxima.
D4Dwarf.png This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable.


If a material is modded into the game with the [PEARL] tag, artifact gates made out of the material will sometimes generate in vaults.

"Pearl" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: kovest
Elven: amayi
Goblin: obasp
Human: kima
More: GemsMetalsStones
Creature
BloodBoneCartilageCheeseChitinEggFatFeatherHair (WoolYarn) • HoofHornIchorLeatherMilkMeatNailNervous tissueOrgansParchmentPearlScaleShellSilkSkinSpitSweatTallowTearsToothWax
Plant
Fiber (PaperSlurry) • FlowerFruitLeafOil • Plant powders (DyeFlourSugar) • Seed (Press cake) • Wood
Creature/Plant
Inorganic
Hardcoded
AmberAshCoralFilthFuelGlassGrimeIceLyeMagmaMudPearlashPotashSaltUnknown substanceVomitWater
See also: Material science