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Difference between revisions of "Nail"
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− | {{item picture|{{char|253}}| | + | {{item picture|{{char|253}}|0:0:1|A nail}} |
− | '''Nails''' are a product of some | + | '''Nails''', '''claws''' and '''talons''' are a product of some [[animal]]s when [[butcher]]ed. They are stored in a [[stockpile]] that accepts [[body parts]], and [[refuse|have no known use]]. |
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+ | Civilized creatures may occassionally wear [[jewelry]] made out of nails, despite it being uncraftable in [[Fortress mode]]. | ||
{{Translation | {{Translation | ||
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+ | {{materials}} | ||
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{{Category|Body parts}} | {{Category|Body parts}} |
Revision as of 12:44, 17 May 2019
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
²
A nail |
Nails, claws and talons are a product of some animals when butchered. They are stored in a stockpile that accepts body parts, and have no known use.
Civilized creatures may occassionally wear jewelry made out of nails, despite it being uncraftable in Fortress mode.
"Nail" in other Languages
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[MATERIAL_TEMPLATE:NAIL_TEMPLATE]
[STATE_COLOR:ALL_SOLID:GRAY]
[STATE_NAME:ALL_SOLID:nail]
[STATE_ADJ:ALL_SOLID:nail]
[STATE_COLOR:LIQUID:GRAY]
[STATE_NAME:LIQUID:n/a]
[STATE_ADJ:LIQUID:n/a]
[STATE_COLOR:GAS:GRAY]
[STATE_NAME:GAS:n/a]
[STATE_ADJ:GAS:n/a]
[DISPLAY_COLOR:7:0:0]
[MATERIAL_VALUE:1]
[SPEC_HEAT:420]
[IGNITE_POINT:10508]
[MELTING_POINT:NONE]
[BOILING_POINT:NONE]
[HEATDAM_POINT:10250]
[COLDDAM_POINT:9900]
[MAT_FIXED_TEMP:NONE]
[SOLID_DENSITY:500]
[LIQUID_DENSITY:NONE]
[MOLAR_MASS:NONE]
[IMPACT_YIELD:200000] used bone for all of these but more elastic, no data
[IMPACT_FRACTURE:200000]
[IMPACT_STRAIN_AT_YIELD:5000]
[COMPRESSIVE_YIELD:200000]
[COMPRESSIVE_FRACTURE:200000]
[COMPRESSIVE_STRAIN_AT_YIELD:5000]
[TENSILE_YIELD:115000]
[TENSILE_FRACTURE:130000]
[TENSILE_STRAIN_AT_YIELD:5000]
[TORSION_YIELD:115000]
[TORSION_FRACTURE:130000]
[TORSION_STRAIN_AT_YIELD:5000]
[SHEAR_YIELD:115000]
[SHEAR_FRACTURE:130000]
[SHEAR_STRAIN_AT_YIELD:5000]
[BENDING_YIELD:115000]
[BENDING_FRACTURE:130000]
[BENDING_STRAIN_AT_YIELD:5000]
[MAX_EDGE:1000]
[ABSORPTION:100]
[IMPLIES_ANIMAL_KILL]
[ITEMS_HARD] |
More: Gems • Metals • Stones | |
Creature | |
Plant | |
Creature/Plant |
Alcohol • Cloth/Thread • Extract (Golden salve • Gnomeblight • Honey • Royal jelly • Syrup • Venom) • Glob • Liquids • Soap |
Inorganic |
Metal • Milk of lime • Soil (Clay • Sand) • Stone (Ash glaze • Earthenware • Gem • Gypsum plaster • Porcelain • Quicklime • Stoneware • Tin glaze) |
Hardcoded | |
See also: Material science |