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Grime
Revision as of 00:32, 21 December 2022 by LethosorBot (talk | contribs) (Tagging v50 page (2010/4888))
This article was migrated from DF2014:Grime and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Grime is a brown-colored contaminant that makes water from murky pools disgusting to drink. When in item form, the water will be described as "laced with grime". Ice mined from frozen murky pools will be described as "dirty ice", and will also be coated in grime.
Randomly generated creatures such as forgotten beasts may occasionally be composed of grime.
Raws |
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[MATERIAL:GRIME] - reconstructed from data extracted from memory
[STATE_COLOR:ALL:BROWN]
[STATE_NAME_ADJ:ALL_SOLID:grime]
[STATE_NAME_ADJ:SOLID_PASTE:grime paste]
[STATE_NAME_ADJ:SOLID_PRESSED:pressed grime]
[BASIC_COLOR:2:0]
[BUILD_COLOR:2:0:0]
[TILE_COLOR:7:7:1]
[SPEC_HEAT:800]
[SOLID_DENSITY:1200] |
More: Gems • Metals • Stones | |
Creature | |
Plant | |
Creature/Plant |
Alcohol • Cloth/Thread • Extract (Golden salve • Gnomeblight • Honey • Royal jelly • Syrup • Venom) • Glob • Liquids • Soap |
Inorganic |
Metal • Milk of lime • Soil (Clay • Sand) • Stone (Ash glaze • Earthenware • Gem • Gypsum plaster • Porcelain • Quicklime • Stoneware • Tin glaze) |
Hardcoded | |
See also: Material science |