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Pearl

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Revision as of 00:41, 21 December 2022 by LethosorBot (talk | contribs) (Tagging v50 page (3210/4888))
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This article is about the current version of DF.
Note that some content may still need to be updated.

Pearls are gemstones that don't actually exist in the game as of yet, though they are likely to feature in a future release. The creature definitions for the mussel and oyster indicate that they leave pearls with a [PEARL] tag, but the tag is unimplemented, they do not actually appear in the game, there is no accessible job for harvesting them, and pearls don't have a (probably necessary) material definition. However, orders to "decorate items with pearl" can still be issued from a craftsdwarf's workshop, and these jobs can be performed if you create a material with the [PEARL] tag, and add it to a creature's definitions so that it is yielded as a butchering return.

In the realm of organic materials that have yet to be implemented, pearls sit adjacent to amber and coral; all three have been present since initial release, but none have yet been established into the game.

Pearl from Pinctada maxima.
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If a material is modded into the game with the [PEARL] tag, artifact gates made out of the material will sometimes generate in vaults.

"Pearl" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: kovest
Elven: amayi
Goblin: obasp
Human: kima
More: GemsMetalsStones
Creature
BloodBoneCartilageCheeseChitinEggFatFeatherHair (WoolYarn) • HoofHornIchorLeatherMilkMeatNailNervous tissueOrgansParchmentPearlScaleShellSilkSkinSpitSweatTallowTearsToothWax
Plant
Fiber (PaperSlurry) • FlowerFruitLeafOil • Plant powders (DyeFlourSugar) • Seed (Press cake) • Wood
Creature/Plant
Inorganic
Hardcoded
AmberAshCoralFilthFuelGlassGrimeIceLyeMagmaMudPearlashPotashSaltUnknown substanceVomitWater
See also: Material science