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Prepared organs
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v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Prepared organs are edible butchering products. They can be cooked into prepared meals or eaten as is. Obviously enough, they are listed on the stocks menu under meat. Much like with meat, the amount of and distribution of prepared organs you will receive from a butchered creature depends on the size of the creature, both in relative terms (size relative to its species) and absolute ones (size, period).
The organs produced depend on the type of animal as given in the raws. Mutilated corpses will yield fewer organs depending upon what parts of the corpse are missing; if those parts can be found, they can be butchered as well.
All prepared organs have a base value of two. They are:
More: Gems • Metals • Stones | |
Creature | |
Plant | |
Creature/Plant |
Alcohol • Cloth/Thread • Extract (Golden salve • Gnomeblight • Honey • Royal jelly • Syrup • Venom) • Glob • Liquids • Soap |
Inorganic |
Metal • Milk of lime • Soil (Clay • Sand) • Stone (Ash glaze • Earthenware • Gem • Gypsum plaster • Porcelain • Quicklime • Stoneware • Tin glaze) |
Hardcoded | |
See also: Material science |