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Difference between revisions of "Item token"
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! # !! Token !! Subtype !! Description | ! # !! Token !! Subtype !! Description | ||
|- | |- | ||
− | | 0 || BAR || NONE || [[Bar]]s, such as [[metal]], [[fuel]], or [[soap]]. | + | | 0 || {{text anchor|BAR}} || NONE || [[Bar]]s, such as [[metal]], [[fuel]], or [[soap]]. |
|- | |- | ||
− | | 1 || SMALLGEM || NONE || Cut [[gem]]stones usable in [[jeweler's workshop]] | + | | 1 || {{text anchor|SMALLGEM}} || NONE || Cut [[gem]]stones usable in [[jeweler's workshop]] |
|- | |- | ||
− | | 2 || BLOCKS || NONE || [[Block]]s of any kind. | + | | 2 || {{text anchor|BLOCKS}} || NONE || [[Block]]s of any kind. |
|- | |- | ||
− | | 3 || ROUGH || NONE || Rough [[gem]]stones or raw [[glass]]. | + | | 3 || {{text anchor|ROUGH}} || NONE || Rough [[gem]]stones or raw [[glass]]. |
|- | |- | ||
− | | 4 || BOULDER / STONE || NONE || Raw mined [[stone]]. | + | | 4 || {{text anchor|BOULDER}} / {{text anchor|STONE}} || NONE || Raw mined [[stone]]. |
|- | |- | ||
− | | 5 || WOOD || NONE || Wooden [[log]]s. | + | | 5 || {{text anchor|WOOD}} || NONE || Wooden [[log]]s. |
|- | |- | ||
− | | 6 || DOOR || NONE || [[Door]]s. | + | | 6 || {{text anchor|DOOR}} || NONE || [[Door]]s. |
|- | |- | ||
− | | 7 || FLOODGATE || NONE || [[Floodgate]]s. | + | | 7 || {{text anchor|FLOODGATE}} || NONE || [[Floodgate]]s. |
|- | |- | ||
− | | 8 || BED || NONE || [[Bed]]s. | + | | 8 || {{text anchor|BED}} || NONE || [[Bed]]s. |
|- | |- | ||
− | | 9 || CHAIR || NONE || [[Chair]]s and thrones. | + | | 9 || {{text anchor|CHAIR}} || NONE || [[Chair]]s and thrones. |
|- | |- | ||
− | | 10 || CHAIN || NONE || [[Chain]]s and [[rope]]s. | + | | 10 || {{text anchor|CHAIN}} || NONE || [[Chain]]s and [[rope]]s. |
|- | |- | ||
− | | 11 || FLASK || NONE || [[Flask]]s. | + | | 11 || {{text anchor|FLASK}} || NONE || [[Flask]]s. |
|- | |- | ||
− | | 12 || GOBLET || NONE || [[Goblet]]s. | + | | 12 || {{text anchor|GOBLET}} || NONE || [[Goblet]]s. |
|- | |- | ||
− | | 13 || INSTRUMENT || item_instrument.txt || Musical [[instrument]]s. | + | | 13 || {{text anchor|INSTRUMENT}} || item_instrument.txt || Musical [[instrument]]s. |
|- | |- | ||
− | | 14 || TOY || item_toy.txt || [[Toy]]s. | + | | 14 || {{text anchor|TOY}} || item_toy.txt || [[Toy]]s. |
|- | |- | ||
− | | 15 || WINDOW || NONE || Glass [[window]]s. | + | | 15 || {{text anchor|WINDOW}} || NONE || Glass [[window]]s. |
|- | |- | ||
− | | 16 || CAGE || NONE || [[Cage]]s. | + | | 16 || {{text anchor|CAGE}} || NONE || [[Cage]]s. |
|- | |- | ||
− | | 17 || BARREL || NONE || [[Barrel]]s. | + | | 17 || {{text anchor|BARREL}} || NONE || [[Barrel]]s. |
|- | |- | ||
− | | 18 || BUCKET || NONE || [[Bucket]]s. | + | | 18 || {{text anchor|BUCKET}} || NONE || [[Bucket]]s. |
|- | |- | ||
− | | 19 || ANIMALTRAP || NONE || [[Animal trap]]s. | + | | 19 || {{text anchor|ANIMALTRAP}} || NONE || [[Animal trap]]s. |
|- | |- | ||
− | | 20 || TABLE || NONE || [[Table]]s. | + | | 20 || {{text anchor|TABLE}} || NONE || [[Table]]s. |
|- | |- | ||
− | | 21 || COFFIN || NONE || [[Coffin]]s. | + | | 21 || {{text anchor|COFFIN}} || NONE || [[Coffin]]s. |
|- | |- | ||
− | | 22 || STATUE || NONE || [[Statue]]s. | + | | 22 || {{text anchor|STATUE}} || NONE || [[Statue]]s. |
|- | |- | ||
− | | 23 || CORPSE || NONE || [[Corpse]]s. Does not have a material that can be specified for reactions, but GET_MATERIAL_FROM_REAGENT will return the "dominant" material. | + | | 23 || {{text anchor|CORPSE}} || NONE || [[Corpse]]s. Does not have a material that can be specified for reactions, but GET_MATERIAL_FROM_REAGENT will return the "dominant" material. |
|- | |- | ||
− | | 24 || WEAPON || item_weapon.txt || [[Weapon]]s. | + | | 24 || {{text anchor|WEAPON}} || item_weapon.txt || [[Weapon]]s. |
|- | |- | ||
− | | 25 || ARMOR || item_armor.txt || [[Armor]] and clothing worn on the upper body. | + | | 25 || {{text anchor|ARMOR}} || item_armor.txt || [[Armor]] and clothing worn on the upper body. |
|- | |- | ||
− | | 26 || SHOES || item_shoes.txt || Armor and clothing worn on the feet. | + | | 26 || {{text anchor|SHOES}} || item_shoes.txt || Armor and clothing worn on the feet. |
|- | |- | ||
− | | 27 || SHIELD || item_shield.txt || [[Shield]]s and bucklers. | + | | 27 || {{text anchor|SHIELD}} || item_shield.txt || [[Shield]]s and bucklers. |
|- | |- | ||
− | | 28 || HELM || item_helm.txt || Armor and clothing worn on the head. | + | | 28 || {{text anchor|HELM}} || item_helm.txt || Armor and clothing worn on the head. |
|- | |- | ||
− | | 29 || GLOVES || item_gloves.txt || Armor and clothing worn on the hands. | + | | 29 || {{text anchor|GLOVES}} || item_gloves.txt || Armor and clothing worn on the hands. |
|- | |- | ||
− | | 30 || BOX || NONE || [[Container|Chest]]s (wood), coffers (stone), boxes (glass, default), and bags (cloth or leather). | + | | 30 || {{text anchor|BOX}} || NONE || [[Container|Chest]]s (wood), coffers (stone), boxes (glass, default), and bags (cloth or leather). |
|- | |- | ||
− | | 31 || BIN || NONE || [[Bin]]s. | + | | 31 || {{text anchor|BIN}} || NONE || [[Bin]]s. |
|- | |- | ||
− | | 32 || ARMORSTAND || NONE || [[Armor stand]]s. | + | | 32 || {{text anchor|ARMORSTAND}} || NONE || [[Armor stand]]s. |
|- | |- | ||
− | | 33 || WEAPONRACK || NONE || [[Weapon rack]]s. | + | | 33 || {{text anchor|WEAPONRACK}} || NONE || [[Weapon rack]]s. |
|- | |- | ||
− | | 34 || CABINET || NONE || [[Cabinet]]s. | + | | 34 || {{text anchor|CABINET}} || NONE || [[Cabinet]]s. |
|- | |- | ||
− | | 35 || FIGURINE || NONE || [[Figurine]]s. | + | | 35 || {{text anchor|FIGURINE}} || NONE || [[Figurine]]s. |
|- | |- | ||
− | | 36 || AMULET || NONE || [[Jewelry|Amulet]]s. | + | | 36 || {{text anchor|AMULET}} || NONE || [[Jewelry|Amulet]]s. |
|- | |- | ||
− | | 37 || SCEPTER || NONE || [[Finished_goods#Crafts|Scepter]]s. | + | | 37 || {{text anchor|SCEPTER}} || NONE || [[Finished_goods#Crafts|Scepter]]s. |
|- | |- | ||
− | | 38 || AMMO || item_ammo.txt || [[Ammunition]] for hand-held weapons. | + | | 38 || {{text anchor|AMMO}} || item_ammo.txt || [[Ammunition]] for hand-held weapons. |
|- | |- | ||
− | | 39 || CROWN || NONE || [[Jewelry|Crown]]s. | + | | 39 || {{text anchor|CROWN}} || NONE || [[Jewelry|Crown]]s. |
|- | |- | ||
− | | 40 || RING || NONE || [[Jewelry|Ring]]s. | + | | 40 || {{text anchor|RING}} || NONE || [[Jewelry|Ring]]s. |
|- | |- | ||
− | | 41 || EARRING || NONE || [[Jewelry|Earring]]s. | + | | 41 || {{text anchor|EARRING}} || NONE || [[Jewelry|Earring]]s. |
|- | |- | ||
− | | 42 || BRACELET || NONE || [[Jewelry|Bracelet]]s. | + | | 42 || {{text anchor|BRACELET}} || NONE || [[Jewelry|Bracelet]]s. |
|- | |- | ||
− | | 43 || GEM || NONE || Large [[gem]]s. | + | | 43 || {{text anchor|GEM}} || NONE || Large [[gem]]s. |
|- | |- | ||
− | | 44 || ANVIL || NONE || [[Anvil]]s. | + | | 44 || {{text anchor|ANVIL}} || NONE || [[Anvil]]s. |
|- | |- | ||
− | | 45 || CORPSEPIECE || NONE || [[Body part]]s. Does not have a material that can be specified for reactions, but GET_MATERIAL_FROM_REAGENT will return the "dominant" material. | + | | 45 || {{text anchor|CORPSEPIECE}} || NONE || [[Body part]]s. Does not have a material that can be specified for reactions, but GET_MATERIAL_FROM_REAGENT will return the "dominant" material. |
|- | |- | ||
− | | 46 || REMAINS || NONE || Dead [[vermin]] bodies. Material is CREATURE_ID:CASTE. | + | | 46 || {{text anchor|REMAINS}} || NONE || Dead [[vermin]] bodies. Material is CREATURE_ID:CASTE. |
|- | |- | ||
− | | 47 || MEAT || NONE || Butchered [[meat]]. | + | | 47 || {{text anchor|MEAT}} || NONE || Butchered [[meat]]. |
|- | |- | ||
− | | 48 || FISH || NONE || Prepared [[fish]]. Material is CREATURE_ID:CASTE. | + | | 48 || {{text anchor|FISH}} || NONE || Prepared [[fish]]. Material is CREATURE_ID:CASTE. |
|- | |- | ||
− | | 49 || FISH_RAW || NONE || Unprepared [[fish]]. Material is CREATURE_ID:CASTE. | + | | 49 || {{text anchor|FISH_RAW}} || NONE || Unprepared [[fish]]. Material is CREATURE_ID:CASTE. |
|- | |- | ||
− | | 50 || VERMIN || NONE || Live [[vermin]]. Material is CREATURE_ID:CASTE. | + | | 50 || {{text anchor|VERMIN}} || NONE || Live [[vermin]]. Material is CREATURE_ID:CASTE. |
|- | |- | ||
− | | 51 || PET || NONE || Tame [[vermin]]. Material is CREATURE_ID:CASTE. | + | | 51 || {{text anchor|PET}} || NONE || Tame [[vermin]]. Material is CREATURE_ID:CASTE. |
|- | |- | ||
− | | 52 || SEEDS || NONE || [[Seed]]s from plants. | + | | 52 || {{text anchor|SEEDS}} || NONE || [[Seed]]s from plants. |
|- | |- | ||
− | | 53 || PLANT || NONE || [[Plant]]s. | + | | 53 || {{text anchor|PLANT}} || NONE || [[Plant]]s. |
|- | |- | ||
− | | 54 || SKIN_TANNED || NONE || [[Leather]]. | + | | 54 || {{text anchor|SKIN_TANNED}} || NONE || [[Leather]]. |
|- | |- | ||
− | | 55 || PLANT_GROWTH || growth name || Plant growths. Subtype is specified by the plant itself. (see [[Plant token]]) | + | | 55 || {{text anchor|PLANT_GROWTH}} || growth name || Plant growths. Subtype is specified by the plant itself. (see [[Plant token]]) |
|- | |- | ||
− | | 56 || THREAD || NONE || [[Thread]] gathered from webs or made at the [[farmer's workshop]]. | + | | 56 || {{text anchor|THREAD}} || NONE || [[Thread]] gathered from webs or made at the [[farmer's workshop]]. |
|- | |- | ||
− | | 57 || CLOTH || NONE || [[Cloth]] made at the [[loom]]. | + | | 57 || {{text anchor|CLOTH}} || NONE || [[Cloth]] made at the [[loom]]. |
|- | |- | ||
− | | 58 || TOTEM || NONE || Skull [[totem]]s. | + | | 58 || {{text anchor|TOTEM}} || NONE || Skull [[totem]]s. |
|- | |- | ||
− | | 59 || PANTS || item_pants.txt || Armor and clothing worn on the legs. | + | | 59 || {{text anchor|PANTS}} || item_pants.txt || Armor and clothing worn on the legs. |
|- | |- | ||
− | | 60 || BACKPACK || NONE || [[Backpack]]s. | + | | 60 || {{text anchor|BACKPACK}} || NONE || [[Backpack]]s. |
|- | |- | ||
− | | 61 || QUIVER || NONE || [[Quiver]]s. | + | | 61 || {{text anchor|QUIVER}} || NONE || [[Quiver]]s. |
|- | |- | ||
− | | 62 || CATAPULTPARTS || NONE || [[Catapult]] parts. | + | | 62 || {{text anchor|CATAPULTPARTS}} || NONE || [[Catapult]] parts. |
|- | |- | ||
− | | 63 || BALLISTAPARTS || NONE || [[Ballista]] parts. | + | | 63 || {{text anchor|BALLISTAPARTS}} || NONE || [[Ballista]] parts. |
|- | |- | ||
− | | 64 || SIEGEAMMO || item_siegeammo.txt || Siege engine ammunition. | + | | 64 || {{text anchor|SIEGEAMMO}} || item_siegeammo.txt || Siege engine ammunition. |
|- | |- | ||
− | | 65 || BALLISTAARROWHEAD || NONE || Ballista arrow heads. | + | | 65 || {{text anchor|BALLISTAARROWHEAD}} || NONE || Ballista arrow heads. |
|- | |- | ||
− | | 66 || TRAPPARTS || NONE || [[Mechanism]]s. | + | | 66 || {{text anchor|TRAPPARTS}} || NONE || [[Mechanism]]s. |
|- | |- | ||
− | | 67 || TRAPCOMP || item_trapcomp.txt || [[Trap component]]s. | + | | 67 || {{text anchor|TRAPCOMP}} || item_trapcomp.txt || [[Trap component]]s. |
|- | |- | ||
− | | 68 || DRINK || NONE || [[Alcohol]]ic drinks. | + | | 68 || {{text anchor|DRINK}} || NONE || [[Alcohol]]ic drinks. |
|- | |- | ||
− | | 69 || POWDER_MISC || NONE || Powders such as [[flour]], [[gypsum plaster]], [[dye]], or [[sand]]. | + | | 69 || {{text anchor|POWDER_MISC}} || NONE || Powders such as [[flour]], [[gypsum plaster]], [[dye]], or [[sand]]. |
|- | |- | ||
− | | 70 || CHEESE || NONE || Pieces of [[cheese]]. | + | | 70 || {{text anchor|CHEESE}} || NONE || Pieces of [[cheese]]. |
|- | |- | ||
− | | 71 || FOOD || item_food.txt || [[Prepared meal]]s. | + | | 71 || {{text anchor|FOOD}} || item_food.txt || [[Prepared meal]]s. |
|- | |- | ||
− | | 72 || LIQUID_MISC || NONE || Liquids such as [[water]], [[lye]], and extracts. | + | | 72 || {{text anchor|LIQUID_MISC}} || NONE || Liquids such as [[water]], [[lye]], and extracts. |
|- | |- | ||
− | | 73 || COIN || NONE || [[Coin]]s. | + | | 73 || {{text anchor|COIN}} || NONE || [[Coin]]s. |
|- | |- | ||
− | | 74 || GLOB || NONE || [[Fat]], [[tallow]], pastes/pressed objects, and small bits of molten rock/metal. | + | | 74 || {{text anchor|GLOB}} || NONE || [[Fat]], [[tallow]], pastes/pressed objects, and small bits of molten rock/metal. |
|- | |- | ||
− | | 75 || ROCK || NONE || Small rocks (usually [[Knapper|sharpened]] and/or [[Thrower|thrown]] in [[adventurer mode]]). | + | | 75 || {{text anchor|ROCK}} || NONE || Small rocks (usually [[Knapper|sharpened]] and/or [[Thrower|thrown]] in [[adventurer mode]]). |
|- | |- | ||
− | | 76 || PIPE_SECTION || NONE || [[Pipe section]]s. | + | | 76 || {{text anchor|PIPE_SECTION}} || NONE || [[Pipe section]]s. |
|- | |- | ||
− | | 77 || HATCH_COVER || NONE || [[Hatch cover]]s. | + | | 77 || {{text anchor|HATCH_COVER}} || NONE || [[Hatch cover]]s. |
|- | |- | ||
− | | 78 || GRATE || NONE || [[Grate]]s. | + | | 78 || {{text anchor|GRATE}} || NONE || [[Grate]]s. |
|- | |- | ||
− | | 79 || QUERN || NONE || [[Quern]]s. | + | | 79 || {{text anchor|QUERN}} || NONE || [[Quern]]s. |
|- | |- | ||
− | | 80 || MILLSTONE || NONE || [[Millstone]]s. | + | | 80 || {{text anchor|MILLSTONE}} || NONE || [[Millstone]]s. |
|- | |- | ||
− | | 81 || SPLINT || NONE || [[Splint]]s. | + | | 81 || {{text anchor|SPLINT}} || NONE || [[Splint]]s. |
|- | |- | ||
− | | 82 || CRUTCH || NONE || [[Crutch]]es. | + | | 82 || {{text anchor|CRUTCH}} || NONE || [[Crutch]]es. |
|- | |- | ||
− | | 83 || TRACTION_BENCH || NONE || [[Traction bench]]es. | + | | 83 || {{text anchor|TRACTION_BENCH}} || NONE || [[Traction bench]]es. |
|- | |- | ||
− | | 84 || ORTHOPEDIC_CAST || NONE || [[Cast]]s. | + | | 84 || {{text anchor|ORTHOPEDIC_CAST}} || NONE || [[Cast]]s. |
|- | |- | ||
− | | 85 || TOOL || item_tool.txt || [[Tool]]s. | + | | 85 || {{text anchor|TOOL}} || item_tool.txt || [[Tool]]s. |
|- | |- | ||
− | | 86 || SLAB || NONE || [[Slab]]s. | + | | 86 || {{text anchor|SLAB}} || NONE || [[Slab]]s. |
|- | |- | ||
− | | 87 || EGG || NONE || [[Egg]]s. Material is CREATURE_ID:CASTE. | + | | 87 || {{text anchor|EGG}} || NONE || [[Egg]]s. Material is CREATURE_ID:CASTE. |
|- | |- | ||
− | | 88 || BOOK || NONE || [[Book]]s. | + | | 88 || {{text anchor|BOOK}} || NONE || [[Book]]s. |
|} | |} | ||
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|- | |- | ||
− | | ANY_CRAFT | + | | {{text anchor|ANY_CRAFT}} |
| NONE | | NONE | ||
| [[Reaction]] [REAGENT] | | [[Reaction]] [REAGENT] | ||
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|- | |- | ||
− | | ANY_RAW_MATERIAL | + | | {{text anchor|ANY_RAW_MATERIAL}} |
| NONE | | NONE | ||
| [[Reaction]] [REAGENT] | | [[Reaction]] [REAGENT] | ||
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|- | |- | ||
− | | CRAFTS | + | | {{text anchor|CRAFTS}} |
| NONE | | NONE | ||
| [[Reaction]] [PRODUCT] | | [[Reaction]] [PRODUCT] | ||
Line 234: | Line 234: | ||
! Description | ! Description | ||
− | |- | + | |- |
− | | METAL_ORE | + | | {{text anchor|METAL_ORE}} |
| Metal | | Metal | ||
| [[Reaction]] [REAGENT] | | [[Reaction]] [REAGENT] |
Revision as of 19:33, 26 December 2014
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Item tokens are the first part in defining the target item in reactions, containing the item type and subtype. They determine the most basic form of item, and made more specific by material tokens. Most item tokens do not have a subtype; for these, either NO_SUBTYPE or NONE must be specified.
Nearly all items are made of a material, though several types expect a creature ID and caste ID (e.g. ANT:SOLDIER) instead. This currently does not work correctlyBug:4973.
Actually defining an item in item raws is done with item definition tokens.
Standard Item Tokens
# | Token | Subtype | Description |
---|---|---|---|
0 | BAR | NONE | Bars, such as metal, fuel, or soap. |
1 | SMALLGEM | NONE | Cut gemstones usable in jeweler's workshop |
2 | BLOCKS | NONE | Blocks of any kind. |
3 | ROUGH | NONE | Rough gemstones or raw glass. |
4 | BOULDER / STONE | NONE | Raw mined stone. |
5 | WOOD | NONE | Wooden logs. |
6 | DOOR | NONE | Doors. |
7 | FLOODGATE | NONE | Floodgates. |
8 | BED | NONE | Beds. |
9 | CHAIR | NONE | Chairs and thrones. |
10 | CHAIN | NONE | Chains and ropes. |
11 | FLASK | NONE | Flasks. |
12 | GOBLET | NONE | Goblets. |
13 | INSTRUMENT | item_instrument.txt | Musical instruments. |
14 | TOY | item_toy.txt | Toys. |
15 | WINDOW | NONE | Glass windows. |
16 | CAGE | NONE | Cages. |
17 | BARREL | NONE | Barrels. |
18 | BUCKET | NONE | Buckets. |
19 | ANIMALTRAP | NONE | Animal traps. |
20 | TABLE | NONE | Tables. |
21 | COFFIN | NONE | Coffins. |
22 | STATUE | NONE | Statues. |
23 | CORPSE | NONE | Corpses. Does not have a material that can be specified for reactions, but GET_MATERIAL_FROM_REAGENT will return the "dominant" material. |
24 | WEAPON | item_weapon.txt | Weapons. |
25 | ARMOR | item_armor.txt | Armor and clothing worn on the upper body. |
26 | SHOES | item_shoes.txt | Armor and clothing worn on the feet. |
27 | SHIELD | item_shield.txt | Shields and bucklers. |
28 | HELM | item_helm.txt | Armor and clothing worn on the head. |
29 | GLOVES | item_gloves.txt | Armor and clothing worn on the hands. |
30 | BOX | NONE | Chests (wood), coffers (stone), boxes (glass, default), and bags (cloth or leather). |
31 | BIN | NONE | Bins. |
32 | ARMORSTAND | NONE | Armor stands. |
33 | WEAPONRACK | NONE | Weapon racks. |
34 | CABINET | NONE | Cabinets. |
35 | FIGURINE | NONE | Figurines. |
36 | AMULET | NONE | Amulets. |
37 | SCEPTER | NONE | Scepters. |
38 | AMMO | item_ammo.txt | Ammunition for hand-held weapons. |
39 | CROWN | NONE | Crowns. |
40 | RING | NONE | Rings. |
41 | EARRING | NONE | Earrings. |
42 | BRACELET | NONE | Bracelets. |
43 | GEM | NONE | Large gems. |
44 | ANVIL | NONE | Anvils. |
45 | CORPSEPIECE | NONE | Body parts. Does not have a material that can be specified for reactions, but GET_MATERIAL_FROM_REAGENT will return the "dominant" material. |
46 | REMAINS | NONE | Dead vermin bodies. Material is CREATURE_ID:CASTE. |
47 | MEAT | NONE | Butchered meat. |
48 | FISH | NONE | Prepared fish. Material is CREATURE_ID:CASTE. |
49 | FISH_RAW | NONE | Unprepared fish. Material is CREATURE_ID:CASTE. |
50 | VERMIN | NONE | Live vermin. Material is CREATURE_ID:CASTE. |
51 | PET | NONE | Tame vermin. Material is CREATURE_ID:CASTE. |
52 | SEEDS | NONE | Seeds from plants. |
53 | PLANT | NONE | Plants. |
54 | SKIN_TANNED | NONE | Leather. |
55 | PLANT_GROWTH | growth name | Plant growths. Subtype is specified by the plant itself. (see Plant token) |
56 | THREAD | NONE | Thread gathered from webs or made at the farmer's workshop. |
57 | CLOTH | NONE | Cloth made at the loom. |
58 | TOTEM | NONE | Skull totems. |
59 | PANTS | item_pants.txt | Armor and clothing worn on the legs. |
60 | BACKPACK | NONE | Backpacks. |
61 | QUIVER | NONE | Quivers. |
62 | CATAPULTPARTS | NONE | Catapult parts. |
63 | BALLISTAPARTS | NONE | Ballista parts. |
64 | SIEGEAMMO | item_siegeammo.txt | Siege engine ammunition. |
65 | BALLISTAARROWHEAD | NONE | Ballista arrow heads. |
66 | TRAPPARTS | NONE | Mechanisms. |
67 | TRAPCOMP | item_trapcomp.txt | Trap components. |
68 | DRINK | NONE | Alcoholic drinks. |
69 | POWDER_MISC | NONE | Powders such as flour, gypsum plaster, dye, or sand. |
70 | CHEESE | NONE | Pieces of cheese. |
71 | FOOD | item_food.txt | Prepared meals. |
72 | LIQUID_MISC | NONE | Liquids such as water, lye, and extracts. |
73 | COIN | NONE | Coins. |
74 | GLOB | NONE | Fat, tallow, pastes/pressed objects, and small bits of molten rock/metal. |
75 | ROCK | NONE | Small rocks (usually sharpened and/or thrown in adventurer mode). |
76 | PIPE_SECTION | NONE | Pipe sections. |
77 | HATCH_COVER | NONE | Hatch covers. |
78 | GRATE | NONE | Grates. |
79 | QUERN | NONE | Querns. |
80 | MILLSTONE | NONE | Millstones. |
81 | SPLINT | NONE | Splints. |
82 | CRUTCH | NONE | Crutches. |
83 | TRACTION_BENCH | NONE | Traction benches. |
84 | ORTHOPEDIC_CAST | NONE | Casts. |
85 | TOOL | item_tool.txt | Tools. |
86 | SLAB | NONE | Slabs. |
87 | EGG | NONE | Eggs. Material is CREATURE_ID:CASTE. |
88 | BOOK | NONE | Books. |
Limited/Special Use Item Tokens
In several specific locations, the values below can be substituted for the item type and subtype (and be followed directly by the material token).
Token | Subtype | Valid Uses | Description |
---|---|---|---|
ANY_CRAFT | NONE | Reaction [REAGENT] | Matches FIGURINE, AMULET, SCEPTER, CROWN, RING, EARRING, or BRACELET. |
ANY_RAW_MATERIAL | NONE | Reaction [REAGENT] | Matches POWDER_MISC, BAR, BOULDER, or GLOB. |
CRAFTS | NONE | Reaction [PRODUCT] | Produces 1-3 items of type FIGURINE, AMULET, SCEPTER, CROWN, RING, EARRING, or BRACELET. |
Related Tokens
These tokens are not Item Tokens at all, but can take the place of them in some circumstances.
Token | Subtype | Valid Uses | Description |
---|---|---|---|
METAL_ORE | Metal | Reaction [REAGENT] | Matches a BOULDER item made of a material having [METAL_ORE:<Metal>:###]. |