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Difference between revisions of "Item token"

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! # !! Token !! Subtype !! Description
 
! # !! Token !! Subtype !! Description
 
|-
 
|-
| 0 || BAR || NONE || [[Bar]]s, such as [[metal]], [[fuel]], or [[soap]].
+
| 0 || {{text anchor|BAR}} || NONE || [[Bar]]s, such as [[metal]], [[fuel]], or [[soap]].
 
|-
 
|-
| 1 || SMALLGEM || NONE || Cut [[gem]]stones usable in [[jeweler's workshop]]
+
| 1 || {{text anchor|SMALLGEM}} || NONE || Cut [[gem]]stones usable in [[jeweler's workshop]]
 
|-
 
|-
| 2 || BLOCKS || NONE || [[Block]]s of any kind.
+
| 2 || {{text anchor|BLOCKS}} || NONE || [[Block]]s of any kind.
 
|-
 
|-
| 3 || ROUGH || NONE || Rough [[gem]]stones or raw [[glass]].
+
| 3 || {{text anchor|ROUGH}} || NONE || Rough [[gem]]stones or raw [[glass]].
 
|-
 
|-
| 4 || BOULDER / STONE || NONE || Raw mined [[stone]].
+
| 4 || {{text anchor|BOULDER}} / {{text anchor|STONE}} || NONE || Raw mined [[stone]].
 
|-
 
|-
| 5 || WOOD || NONE || Wooden [[log]]s.
+
| 5 || {{text anchor|WOOD}} || NONE || Wooden [[log]]s.
 
|-
 
|-
| 6 || DOOR || NONE || [[Door]]s.
+
| 6 || {{text anchor|DOOR}} || NONE || [[Door]]s.
 
|-
 
|-
| 7 || FLOODGATE || NONE || [[Floodgate]]s.
+
| 7 || {{text anchor|FLOODGATE}} || NONE || [[Floodgate]]s.
 
|-
 
|-
| 8 || BED || NONE || [[Bed]]s.
+
| 8 || {{text anchor|BED}} || NONE || [[Bed]]s.
 
|-
 
|-
| 9 || CHAIR || NONE || [[Chair]]s and thrones.
+
| 9 || {{text anchor|CHAIR}} || NONE || [[Chair]]s and thrones.
 
|-
 
|-
| 10 || CHAIN || NONE || [[Chain]]s and [[rope]]s.
+
| 10 || {{text anchor|CHAIN}} || NONE || [[Chain]]s and [[rope]]s.
 
|-
 
|-
| 11 || FLASK || NONE || [[Flask]]s.
+
| 11 || {{text anchor|FLASK}} || NONE || [[Flask]]s.
 
|-
 
|-
| 12 || GOBLET || NONE || [[Goblet]]s.
+
| 12 || {{text anchor|GOBLET}} || NONE || [[Goblet]]s.
 
|-
 
|-
| 13 || INSTRUMENT || item_instrument.txt || Musical [[instrument]]s.
+
| 13 || {{text anchor|INSTRUMENT}} || item_instrument.txt || Musical [[instrument]]s.
 
|-
 
|-
| 14 || TOY || item_toy.txt || [[Toy]]s.
+
| 14 || {{text anchor|TOY}} || item_toy.txt || [[Toy]]s.
 
|-
 
|-
| 15 || WINDOW || NONE || Glass [[window]]s.
+
| 15 || {{text anchor|WINDOW}} || NONE || Glass [[window]]s.
 
|-
 
|-
| 16 || CAGE || NONE || [[Cage]]s.
+
| 16 || {{text anchor|CAGE}} || NONE || [[Cage]]s.
 
|-
 
|-
| 17 || BARREL || NONE || [[Barrel]]s.
+
| 17 || {{text anchor|BARREL}} || NONE || [[Barrel]]s.
 
|-
 
|-
| 18 || BUCKET || NONE || [[Bucket]]s.
+
| 18 || {{text anchor|BUCKET}} || NONE || [[Bucket]]s.
 
|-
 
|-
| 19 || ANIMALTRAP || NONE || [[Animal trap]]s.
+
| 19 || {{text anchor|ANIMALTRAP}} || NONE || [[Animal trap]]s.
 
|-
 
|-
| 20 || TABLE || NONE || [[Table]]s.
+
| 20 || {{text anchor|TABLE}} || NONE || [[Table]]s.
 
|-
 
|-
| 21 || COFFIN || NONE || [[Coffin]]s.
+
| 21 || {{text anchor|COFFIN}} || NONE || [[Coffin]]s.
 
|-
 
|-
| 22 || STATUE || NONE || [[Statue]]s.
+
| 22 || {{text anchor|STATUE}} || NONE || [[Statue]]s.
 
|-
 
|-
| 23 || CORPSE || NONE || [[Corpse]]s. Does not have a material that can be specified for reactions, but GET_MATERIAL_FROM_REAGENT will return the "dominant" material.
+
| 23 || {{text anchor|CORPSE}} || NONE || [[Corpse]]s. Does not have a material that can be specified for reactions, but GET_MATERIAL_FROM_REAGENT will return the "dominant" material.
 
|-
 
|-
| 24 || WEAPON || item_weapon.txt || [[Weapon]]s.
+
| 24 || {{text anchor|WEAPON}} || item_weapon.txt || [[Weapon]]s.
 
|-
 
|-
| 25 || ARMOR || item_armor.txt || [[Armor]] and clothing worn on the upper body.
+
| 25 || {{text anchor|ARMOR}} || item_armor.txt || [[Armor]] and clothing worn on the upper body.
 
|-
 
|-
| 26 || SHOES || item_shoes.txt || Armor and clothing worn on the feet.
+
| 26 || {{text anchor|SHOES}} || item_shoes.txt || Armor and clothing worn on the feet.
 
|-
 
|-
| 27 || SHIELD || item_shield.txt || [[Shield]]s and bucklers.
+
| 27 || {{text anchor|SHIELD}} || item_shield.txt || [[Shield]]s and bucklers.
 
|-
 
|-
| 28 || HELM || item_helm.txt || Armor and clothing worn on the head.
+
| 28 || {{text anchor|HELM}} || item_helm.txt || Armor and clothing worn on the head.
 
|-
 
|-
| 29 || GLOVES || item_gloves.txt || Armor and clothing worn on the hands.
+
| 29 || {{text anchor|GLOVES}} || item_gloves.txt || Armor and clothing worn on the hands.
 
|-
 
|-
| 30 || BOX || NONE || [[Container|Chest]]s (wood), coffers (stone), boxes (glass, default), and bags (cloth or leather).
+
| 30 || {{text anchor|BOX}} || NONE || [[Container|Chest]]s (wood), coffers (stone), boxes (glass, default), and bags (cloth or leather).
 
|-
 
|-
| 31 || BIN || NONE || [[Bin]]s.
+
| 31 || {{text anchor|BIN}} || NONE || [[Bin]]s.
 
|-
 
|-
| 32 || ARMORSTAND || NONE || [[Armor stand]]s.
+
| 32 || {{text anchor|ARMORSTAND}} || NONE || [[Armor stand]]s.
 
|-
 
|-
| 33 || WEAPONRACK || NONE || [[Weapon rack]]s.
+
| 33 || {{text anchor|WEAPONRACK}} || NONE || [[Weapon rack]]s.
 
|-
 
|-
| 34 || CABINET || NONE || [[Cabinet]]s.
+
| 34 || {{text anchor|CABINET}} || NONE || [[Cabinet]]s.
 
|-
 
|-
| 35 || FIGURINE || NONE || [[Figurine]]s.
+
| 35 || {{text anchor|FIGURINE}} || NONE || [[Figurine]]s.
 
|-
 
|-
| 36 || AMULET || NONE || [[Jewelry|Amulet]]s.
+
| 36 || {{text anchor|AMULET}} || NONE || [[Jewelry|Amulet]]s.
 
|-
 
|-
| 37 || SCEPTER || NONE || [[Finished_goods#Crafts|Scepter]]s.
+
| 37 || {{text anchor|SCEPTER}} || NONE || [[Finished_goods#Crafts|Scepter]]s.
 
|-
 
|-
| 38 || AMMO || item_ammo.txt || [[Ammunition]] for hand-held weapons.
+
| 38 || {{text anchor|AMMO}} || item_ammo.txt || [[Ammunition]] for hand-held weapons.
 
|-
 
|-
| 39 || CROWN || NONE || [[Jewelry|Crown]]s.
+
| 39 || {{text anchor|CROWN}} || NONE || [[Jewelry|Crown]]s.
 
|-
 
|-
| 40 || RING || NONE || [[Jewelry|Ring]]s.
+
| 40 || {{text anchor|RING}} || NONE || [[Jewelry|Ring]]s.
 
|-
 
|-
| 41 || EARRING || NONE || [[Jewelry|Earring]]s.
+
| 41 || {{text anchor|EARRING}} || NONE || [[Jewelry|Earring]]s.
 
|-
 
|-
| 42 || BRACELET || NONE || [[Jewelry|Bracelet]]s.
+
| 42 || {{text anchor|BRACELET}} || NONE || [[Jewelry|Bracelet]]s.
 
|-
 
|-
| 43 || GEM || NONE || Large [[gem]]s.
+
| 43 || {{text anchor|GEM}} || NONE || Large [[gem]]s.
 
|-
 
|-
| 44 || ANVIL || NONE || [[Anvil]]s.
+
| 44 || {{text anchor|ANVIL}} || NONE || [[Anvil]]s.
 
|-
 
|-
| 45 || CORPSEPIECE || NONE || [[Body part]]s. Does not have a material that can be specified for reactions, but GET_MATERIAL_FROM_REAGENT will return the "dominant" material.
+
| 45 || {{text anchor|CORPSEPIECE}} || NONE || [[Body part]]s. Does not have a material that can be specified for reactions, but GET_MATERIAL_FROM_REAGENT will return the "dominant" material.
 
|-
 
|-
| 46 || REMAINS || NONE || Dead [[vermin]] bodies. Material is CREATURE_ID:CASTE.
+
| 46 || {{text anchor|REMAINS}} || NONE || Dead [[vermin]] bodies. Material is CREATURE_ID:CASTE.
 
|-
 
|-
| 47 || MEAT || NONE || Butchered [[meat]].
+
| 47 || {{text anchor|MEAT}} || NONE || Butchered [[meat]].
 
|-
 
|-
| 48 || FISH || NONE || Prepared [[fish]]. Material is CREATURE_ID:CASTE.
+
| 48 || {{text anchor|FISH}} || NONE || Prepared [[fish]]. Material is CREATURE_ID:CASTE.
 
|-
 
|-
| 49 || FISH_RAW || NONE || Unprepared [[fish]]. Material is CREATURE_ID:CASTE.
+
| 49 || {{text anchor|FISH_RAW}} || NONE || Unprepared [[fish]]. Material is CREATURE_ID:CASTE.
 
|-
 
|-
| 50 || VERMIN || NONE || Live [[vermin]]. Material is CREATURE_ID:CASTE.
+
| 50 || {{text anchor|VERMIN}} || NONE || Live [[vermin]]. Material is CREATURE_ID:CASTE.
 
|-
 
|-
| 51 || PET || NONE || Tame [[vermin]]. Material is CREATURE_ID:CASTE.
+
| 51 || {{text anchor|PET}} || NONE || Tame [[vermin]]. Material is CREATURE_ID:CASTE.
 
|-
 
|-
| 52 || SEEDS || NONE || [[Seed]]s from plants.
+
| 52 || {{text anchor|SEEDS}} || NONE || [[Seed]]s from plants.
 
|-
 
|-
| 53 || PLANT || NONE || [[Plant]]s.
+
| 53 || {{text anchor|PLANT}} || NONE || [[Plant]]s.
 
|-
 
|-
| 54 || SKIN_TANNED || NONE || [[Leather]].
+
| 54 || {{text anchor|SKIN_TANNED}} || NONE || [[Leather]].
 
|-
 
|-
| 55 || PLANT_GROWTH || growth name || Plant growths.  Subtype is specified by the plant itself.  (see [[Plant token]])
+
| 55 || {{text anchor|PLANT_GROWTH}} || growth name || Plant growths.  Subtype is specified by the plant itself.  (see [[Plant token]])
 
|-
 
|-
| 56 || THREAD || NONE || [[Thread]] gathered from webs or made at the [[farmer's workshop]].
+
| 56 || {{text anchor|THREAD}} || NONE || [[Thread]] gathered from webs or made at the [[farmer's workshop]].
 
|-
 
|-
| 57 || CLOTH || NONE || [[Cloth]] made at the [[loom]].
+
| 57 || {{text anchor|CLOTH}} || NONE || [[Cloth]] made at the [[loom]].
 
|-
 
|-
| 58 || TOTEM || NONE || Skull [[totem]]s.
+
| 58 || {{text anchor|TOTEM}} || NONE || Skull [[totem]]s.
 
|-
 
|-
| 59 || PANTS || item_pants.txt || Armor and clothing worn on the legs.
+
| 59 || {{text anchor|PANTS}} || item_pants.txt || Armor and clothing worn on the legs.
 
|-
 
|-
| 60 || BACKPACK || NONE || [[Backpack]]s.
+
| 60 || {{text anchor|BACKPACK}} || NONE || [[Backpack]]s.
 
|-
 
|-
| 61 || QUIVER || NONE || [[Quiver]]s.
+
| 61 || {{text anchor|QUIVER}} || NONE || [[Quiver]]s.
 
|-
 
|-
| 62 || CATAPULTPARTS || NONE || [[Catapult]] parts.
+
| 62 || {{text anchor|CATAPULTPARTS}} || NONE || [[Catapult]] parts.
 
|-
 
|-
| 63 || BALLISTAPARTS || NONE || [[Ballista]] parts.
+
| 63 || {{text anchor|BALLISTAPARTS}} || NONE || [[Ballista]] parts.
 
|-
 
|-
| 64 || SIEGEAMMO || item_siegeammo.txt || Siege engine ammunition.
+
| 64 || {{text anchor|SIEGEAMMO}} || item_siegeammo.txt || Siege engine ammunition.
 
|-
 
|-
| 65 || BALLISTAARROWHEAD || NONE || Ballista arrow heads.
+
| 65 || {{text anchor|BALLISTAARROWHEAD}} || NONE || Ballista arrow heads.
 
|-
 
|-
| 66 || TRAPPARTS || NONE || [[Mechanism]]s.
+
| 66 || {{text anchor|TRAPPARTS}} || NONE || [[Mechanism]]s.
 
|-
 
|-
| 67 || TRAPCOMP || item_trapcomp.txt || [[Trap component]]s.
+
| 67 || {{text anchor|TRAPCOMP}} || item_trapcomp.txt || [[Trap component]]s.
 
|-
 
|-
| 68 || DRINK || NONE || [[Alcohol]]ic drinks.
+
| 68 || {{text anchor|DRINK}} || NONE || [[Alcohol]]ic drinks.
 
|-
 
|-
| 69 || POWDER_MISC || NONE || Powders such as [[flour]], [[gypsum plaster]], [[dye]], or [[sand]].
+
| 69 || {{text anchor|POWDER_MISC}} || NONE || Powders such as [[flour]], [[gypsum plaster]], [[dye]], or [[sand]].
 
|-
 
|-
| 70 || CHEESE || NONE || Pieces of [[cheese]].
+
| 70 || {{text anchor|CHEESE}} || NONE || Pieces of [[cheese]].
 
|-
 
|-
| 71 || FOOD || item_food.txt || [[Prepared meal]]s.
+
| 71 || {{text anchor|FOOD}} || item_food.txt || [[Prepared meal]]s.
 
|-
 
|-
| 72 || LIQUID_MISC || NONE || Liquids such as [[water]], [[lye]], and extracts.
+
| 72 || {{text anchor|LIQUID_MISC}} || NONE || Liquids such as [[water]], [[lye]], and extracts.
 
|-
 
|-
| 73 || COIN || NONE || [[Coin]]s.
+
| 73 || {{text anchor|COIN}} || NONE || [[Coin]]s.
 
|-
 
|-
| 74 || GLOB || NONE || [[Fat]], [[tallow]], pastes/pressed objects, and small bits of molten rock/metal.
+
| 74 || {{text anchor|GLOB}} || NONE || [[Fat]], [[tallow]], pastes/pressed objects, and small bits of molten rock/metal.
 
|-
 
|-
| 75 || ROCK || NONE || Small rocks (usually [[Knapper|sharpened]] and/or [[Thrower|thrown]] in [[adventurer mode]]).
+
| 75 || {{text anchor|ROCK}} || NONE || Small rocks (usually [[Knapper|sharpened]] and/or [[Thrower|thrown]] in [[adventurer mode]]).
 
|-
 
|-
| 76 || PIPE_SECTION || NONE || [[Pipe section]]s.
+
| 76 || {{text anchor|PIPE_SECTION}} || NONE || [[Pipe section]]s.
 
|-
 
|-
| 77 || HATCH_COVER || NONE || [[Hatch cover]]s.
+
| 77 || {{text anchor|HATCH_COVER}} || NONE || [[Hatch cover]]s.
 
|-
 
|-
| 78 || GRATE || NONE || [[Grate]]s.
+
| 78 || {{text anchor|GRATE}} || NONE || [[Grate]]s.
 
|-
 
|-
| 79 || QUERN || NONE || [[Quern]]s.
+
| 79 || {{text anchor|QUERN}} || NONE || [[Quern]]s.
 
|-
 
|-
| 80 || MILLSTONE || NONE || [[Millstone]]s.
+
| 80 || {{text anchor|MILLSTONE}} || NONE || [[Millstone]]s.
 
|-
 
|-
| 81 || SPLINT || NONE || [[Splint]]s.
+
| 81 || {{text anchor|SPLINT}} || NONE || [[Splint]]s.
 
|-
 
|-
| 82 || CRUTCH || NONE || [[Crutch]]es.
+
| 82 || {{text anchor|CRUTCH}} || NONE || [[Crutch]]es.
 
|-
 
|-
| 83 || TRACTION_BENCH || NONE || [[Traction bench]]es.
+
| 83 || {{text anchor|TRACTION_BENCH}} || NONE || [[Traction bench]]es.
 
|-
 
|-
| 84 || ORTHOPEDIC_CAST || NONE || [[Cast]]s.
+
| 84 || {{text anchor|ORTHOPEDIC_CAST}} || NONE || [[Cast]]s.
 
|-
 
|-
| 85 || TOOL || item_tool.txt || [[Tool]]s.
+
| 85 || {{text anchor|TOOL}} || item_tool.txt || [[Tool]]s.
 
|-
 
|-
| 86 || SLAB || NONE || [[Slab]]s.
+
| 86 || {{text anchor|SLAB}} || NONE || [[Slab]]s.
 
|-
 
|-
| 87 || EGG || NONE || [[Egg]]s. Material is CREATURE_ID:CASTE.
+
| 87 || {{text anchor|EGG}} || NONE || [[Egg]]s. Material is CREATURE_ID:CASTE.
 
|-
 
|-
| 88 || BOOK || NONE || [[Book]]s.
+
| 88 || {{text anchor|BOOK}} || NONE || [[Book]]s.
 
|}
 
|}
  
Line 204: Line 204:
  
 
|-
 
|-
| ANY_CRAFT
+
| {{text anchor|ANY_CRAFT}}
 
| NONE
 
| NONE
 
| [[Reaction]] [REAGENT]
 
| [[Reaction]] [REAGENT]
Line 210: Line 210:
  
 
|-
 
|-
| ANY_RAW_MATERIAL
+
| {{text anchor|ANY_RAW_MATERIAL}}
 
| NONE
 
| NONE
 
| [[Reaction]] [REAGENT]
 
| [[Reaction]] [REAGENT]
Line 216: Line 216:
  
 
|-
 
|-
| CRAFTS
+
| {{text anchor|CRAFTS}}
 
| NONE
 
| NONE
 
| [[Reaction]] [PRODUCT]
 
| [[Reaction]] [PRODUCT]
Line 234: Line 234:
 
! Description
 
! Description
  
|-  
+
|-
| METAL_ORE  
+
| {{text anchor|METAL_ORE}}
 
| Metal   
 
| Metal   
 
| [[Reaction]] [REAGENT]   
 
| [[Reaction]] [REAGENT]   

Revision as of 19:33, 26 December 2014

This article is about the current version of DF.
Note that some content may still need to be updated.

Item tokens are the first part in defining the target item in reactions, containing the item type and subtype. They determine the most basic form of item, and made more specific by material tokens. Most item tokens do not have a subtype; for these, either NO_SUBTYPE or NONE must be specified.

Nearly all items are made of a material, though several types expect a creature ID and caste ID (e.g. ANT:SOLDIER) instead. This currently does not work correctlyBug:4973.

Actually defining an item in item raws is done with item definition tokens.

Standard Item Tokens

# Token Subtype Description
0 BAR NONE Bars, such as metal, fuel, or soap.
1 SMALLGEM NONE Cut gemstones usable in jeweler's workshop
2 BLOCKS NONE Blocks of any kind.
3 ROUGH NONE Rough gemstones or raw glass.
4 BOULDER / STONE NONE Raw mined stone.
5 WOOD NONE Wooden logs.
6 DOOR NONE Doors.
7 FLOODGATE NONE Floodgates.
8 BED NONE Beds.
9 CHAIR NONE Chairs and thrones.
10 CHAIN NONE Chains and ropes.
11 FLASK NONE Flasks.
12 GOBLET NONE Goblets.
13 INSTRUMENT item_instrument.txt Musical instruments.
14 TOY item_toy.txt Toys.
15 WINDOW NONE Glass windows.
16 CAGE NONE Cages.
17 BARREL NONE Barrels.
18 BUCKET NONE Buckets.
19 ANIMALTRAP NONE Animal traps.
20 TABLE NONE Tables.
21 COFFIN NONE Coffins.
22 STATUE NONE Statues.
23 CORPSE NONE Corpses. Does not have a material that can be specified for reactions, but GET_MATERIAL_FROM_REAGENT will return the "dominant" material.
24 WEAPON item_weapon.txt Weapons.
25 ARMOR item_armor.txt Armor and clothing worn on the upper body.
26 SHOES item_shoes.txt Armor and clothing worn on the feet.
27 SHIELD item_shield.txt Shields and bucklers.
28 HELM item_helm.txt Armor and clothing worn on the head.
29 GLOVES item_gloves.txt Armor and clothing worn on the hands.
30 BOX NONE Chests (wood), coffers (stone), boxes (glass, default), and bags (cloth or leather).
31 BIN NONE Bins.
32 ARMORSTAND NONE Armor stands.
33 WEAPONRACK NONE Weapon racks.
34 CABINET NONE Cabinets.
35 FIGURINE NONE Figurines.
36 AMULET NONE Amulets.
37 SCEPTER NONE Scepters.
38 AMMO item_ammo.txt Ammunition for hand-held weapons.
39 CROWN NONE Crowns.
40 RING NONE Rings.
41 EARRING NONE Earrings.
42 BRACELET NONE Bracelets.
43 GEM NONE Large gems.
44 ANVIL NONE Anvils.
45 CORPSEPIECE NONE Body parts. Does not have a material that can be specified for reactions, but GET_MATERIAL_FROM_REAGENT will return the "dominant" material.
46 REMAINS NONE Dead vermin bodies. Material is CREATURE_ID:CASTE.
47 MEAT NONE Butchered meat.
48 FISH NONE Prepared fish. Material is CREATURE_ID:CASTE.
49 FISH_RAW NONE Unprepared fish. Material is CREATURE_ID:CASTE.
50 VERMIN NONE Live vermin. Material is CREATURE_ID:CASTE.
51 PET NONE Tame vermin. Material is CREATURE_ID:CASTE.
52 SEEDS NONE Seeds from plants.
53 PLANT NONE Plants.
54 SKIN_TANNED NONE Leather.
55 PLANT_GROWTH growth name Plant growths. Subtype is specified by the plant itself. (see Plant token)
56 THREAD NONE Thread gathered from webs or made at the farmer's workshop.
57 CLOTH NONE Cloth made at the loom.
58 TOTEM NONE Skull totems.
59 PANTS item_pants.txt Armor and clothing worn on the legs.
60 BACKPACK NONE Backpacks.
61 QUIVER NONE Quivers.
62 CATAPULTPARTS NONE Catapult parts.
63 BALLISTAPARTS NONE Ballista parts.
64 SIEGEAMMO item_siegeammo.txt Siege engine ammunition.
65 BALLISTAARROWHEAD NONE Ballista arrow heads.
66 TRAPPARTS NONE Mechanisms.
67 TRAPCOMP item_trapcomp.txt Trap components.
68 DRINK NONE Alcoholic drinks.
69 POWDER_MISC NONE Powders such as flour, gypsum plaster, dye, or sand.
70 CHEESE NONE Pieces of cheese.
71 FOOD item_food.txt Prepared meals.
72 LIQUID_MISC NONE Liquids such as water, lye, and extracts.
73 COIN NONE Coins.
74 GLOB NONE Fat, tallow, pastes/pressed objects, and small bits of molten rock/metal.
75 ROCK NONE Small rocks (usually sharpened and/or thrown in adventurer mode).
76 PIPE_SECTION NONE Pipe sections.
77 HATCH_COVER NONE Hatch covers.
78 GRATE NONE Grates.
79 QUERN NONE Querns.
80 MILLSTONE NONE Millstones.
81 SPLINT NONE Splints.
82 CRUTCH NONE Crutches.
83 TRACTION_BENCH NONE Traction benches.
84 ORTHOPEDIC_CAST NONE Casts.
85 TOOL item_tool.txt Tools.
86 SLAB NONE Slabs.
87 EGG NONE Eggs. Material is CREATURE_ID:CASTE.
88 BOOK NONE Books.

Limited/Special Use Item Tokens

In several specific locations, the values below can be substituted for the item type and subtype (and be followed directly by the material token).

Token Subtype Valid Uses Description
ANY_CRAFT NONE Reaction [REAGENT] Matches FIGURINE, AMULET, SCEPTER, CROWN, RING, EARRING, or BRACELET.
ANY_RAW_MATERIAL NONE Reaction [REAGENT] Matches POWDER_MISC, BAR, BOULDER, or GLOB.
CRAFTS NONE Reaction [PRODUCT] Produces 1-3 items of type FIGURINE, AMULET, SCEPTER, CROWN, RING, EARRING, or BRACELET.

Related Tokens

These tokens are not Item Tokens at all, but can take the place of them in some circumstances.

Token Subtype Valid Uses Description
METAL_ORE Metal Reaction [REAGENT] Matches a BOULDER item made of a material having [METAL_ORE:<Metal>:###].

See Also