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Difference between revisions of "DF2014:Skunk man"
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LethosorBot (talk | contribs) (LethosorBot moved page DF2014:Skunk man to Skunk man: Migrating v50 page (3785/4618) (content)) Tag: New redirect |
LethosorBot (talk | contribs) (Migrating v50 page (3785/4618) (content)) Tag: Removed redirect |
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− | + | {{Quality|Exceptional|19:16, 28 August 2020 (UTC)}} | |
+ | {{Creaturelookup/0}} | ||
+ | {{av}} | ||
+ | {{creaturedesc}} | ||
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+ | '''Skunk men''' are [[animal people]] versions of the common [[skunk]], who can be found in [[savage]] [[temperate]] flatlands and [[forest]]s. They spawn in groups of 1-5 individuals and are generally content to keep to themselves. In terms of size, they are a little over half the weight of the average [[dwarf]]. | ||
+ | |||
+ | Like other savage animal people, they can join [[civilization]]s, become [[historical figure]]s, appear as [[visitor]]s and be playable in [[adventurer mode]]. | ||
+ | |||
+ | Some dwarves [[Preferences|like]] skunk men for their ''foul smell'' and their ''distinctive striping''. | ||
+ | |||
+ | [[File:skunk_man.png|thumb|280px|center|Still smells terrible.]] | ||
+ | |||
+ | {{Translation| dwarven = rungak udos | elvish = dipane onino | goblin = masnäm ngorûg | human = slenshi abo}} | ||
+ | |||
+ | {{gamedata}} | ||
+ | {{Creatures}} |
Latest revision as of 03:57, 20 December 2022
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Urist likes skunk men for their foul smell. | |
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Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Alignment: | Savage |
Cannot be tamed | |
Size | |
Birth: | 3,700 cm3 |
Mid: | 18,500 cm3 |
Max: | 37,000 cm3
|
Age | |
Adult at: | 1 |
Max age: | 60-80 |
Cannot be butchered |
This article is about an older version of DF. |
- A striped person with the head and tail of a skunk.
Skunk men are animal people versions of the common skunk, who can be found in savage temperate flatlands and forests. They spawn in groups of 1-5 individuals and are generally content to keep to themselves. In terms of size, they are a little over half the weight of the average dwarf.
Like other savage animal people, they can join civilizations, become historical figures, appear as visitors and be playable in adventurer mode.
Some dwarves like skunk men for their foul smell and their distinctive striping.
"Skunk man" in other Languages
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[CREATURE:SKUNK_MAN]
[COPY_TAGS_FROM:SKUNK]
[APPLY_CREATURE_VARIATION:ANIMAL_PERSON]
[GO_TO_END]
[SELECT_CASTE:MALE]
[CASTE_NAME:skunk man:skunk men:skunk man]
[SELECT_CASTE:FEMALE]
[CASTE_NAME:skunk woman:skunk women:skunk woman]
[SELECT_CASTE:ALL]
[APPLY_CREATURE_VARIATION:PUNCH_ATTACK]
[APPLY_CREATURE_VARIATION:KICK_ATTACK]
[APPLY_CREATURE_VARIATION:NAIL_SCRATCH_ATTACK]
[APPLY_CREATURE_VARIATION:TOOTH_BITE_ATTACK]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[GO_TO_START]
[NAME:skunk man:skunk men:skunk man]
[DESCRIPTION:A striped person with the head and tail of a skunk.]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:1:5]
[MAXAGE:60:80]
[CREATURE_TILE:'s']
[COLOR:0:0:1]
[GO_TO_TAG:USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT] |