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Difference between revisions of "DF2014:Raccoon man"
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LethosorBot (talk | contribs) (LethosorBot moved page DF2014:Raccoon man to Raccoon man: Migrating v50 page (3340/4618) (content)) Tag: New redirect |
LethosorBot (talk | contribs) (Migrating v50 page (3340/4618) (content)) Tag: Removed redirect |
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+ | }} | ||
+ | {{av}} | ||
+ | {{new in v0.42}} | ||
+ | {{creaturedesc}} | ||
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+ | '''Raccoon men''' are [[animal people]] versions of the common [[raccoon]], who can be found in [[savage]] [[taiga]]s and [[temperate]] [[forest]]s. They spawn in groups of 2-10 individuals and share their animal cousins' propensity to [[Thief|thievery]], running off with any [[Steals food|food]] or [[Steals items|items]] they can get their hands on. In terms of size, they are a little over half the weight of the average [[dwarf]]. | ||
+ | |||
+ | Like other savage animal people, they can join [[civilization]]s, become [[historical figure]]s, appear as [[visitor]]s and be playable in [[adventurer mode]]. | ||
+ | |||
+ | Some dwarves [[Preferences|like]] raccoon men for their ''mischief''. | ||
+ | |||
+ | {{D for Dwarf}} | ||
+ | |||
+ | They are not better thieves then anyone else. | ||
+ | |||
+ | [[File:raccoon_man.jpg|thumb|250px|center|Favorite hobby: dumpster diving.<br><small>''Art by Hyptosis''</small>]] | ||
+ | |||
+ | {{gamedata}} | ||
+ | {{Creatures}} | ||
+ | {{Category|Creatures}} | ||
+ | {{Category|Animals}} |
Revision as of 03:51, 20 December 2022
r
| |
Urist likes raccoon men for their mischief. | |
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Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Alignment: | Savage |
Cannot be tamed | |
Size | |
Birth: | 3,850 cm3 |
Mid: | 19,250 cm3 |
Max: | 38,500 cm3
|
Age | |
Adult at: | 1 |
Max age: | 60-80 |
Cannot be butchered |
This article is about an older version of DF. |
This page contains information only relevant to DF 0.42.01 and newer. Most or all of this information does not apply to previous versions. Older saves from previous versions in the DF2014 release cycle are still compatible with this version. |
- A person with the mask and tail of a raccoon.
Raccoon men are animal people versions of the common raccoon, who can be found in savage taigas and temperate forests. They spawn in groups of 2-10 individuals and share their animal cousins' propensity to thievery, running off with any food or items they can get their hands on. In terms of size, they are a little over half the weight of the average dwarf.
Like other savage animal people, they can join civilizations, become historical figures, appear as visitors and be playable in adventurer mode.
Some dwarves like raccoon men for their mischief.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
They are not better thieves then anyone else.
>[CREATURE:RACCOON_MAN]
[COPY_TAGS_FROM:RACCOON]
[APPLY_CREATURE_VARIATION:ANIMAL_PERSON]
[GO_TO_END]
[SELECT_CASTE:MALE]
[CASTE_NAME:raccoon man:raccoon men:raccoon man]
[SELECT_CASTE:FEMALE]
[CASTE_NAME:raccoon woman:raccoon women:raccoon woman]
[SELECT_CASTE:ALL]
[APPLY_CREATURE_VARIATION:PUNCH_ATTACK]
[APPLY_CREATURE_VARIATION:KICK_ATTACK]
[APPLY_CREATURE_VARIATION:NAIL_SCRATCH_ATTACK]
[APPLY_CREATURE_VARIATION:TOOTH_BITE_ATTACK]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[GO_TO_START]
[NAME:raccoon man:raccoon men:raccoon man]
[DESCRIPTION:A person with the mask and tail of a raccoon.]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:2:10]
[MAXAGE:60:80]
[CREATURE_TILE:'r']
[COLOR:7:0:0]
[GO_TO_TAG:USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT] |