- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
User:Jan/sandbox
User Interface:
- Dwarf fortress mode#Gameplay user interface • Map legend • Status icon
- Controls • Controls guide • Hotkeys • Macros and keymaps • Note
- Interface • Menu • Status screen • Health screen • Nobles screen • Military interface • Thoughts and preferences
- • • • • •
- Gameplay settings: announcements.txt • d_init.txt
- Settings: init.txt • Technical tricks • interface.txt
- About (vs Dwarf Fortress ?)
- Download & Installation • System requirements
- Dwarf fortress mode • Tutorials • Frequently Asked Questions • Troubleshooting • Category:DF2014:Errors
- Adventurer mode • Adventure mode quick start • Adventure mode quick reference
- Frames per second
- Tutorials • Quickstart guide • Category:DF2014:Getting_started • Category:DF2014:Quickstart guide
- Category:Guides
- Biome • Surroundings • Climate • Weather
- Civilization • Sites •
- Nobles • Holdings •
- Dwarf Fortress Reception of Dwarf Fortress Community of Dwarf Fortress Legacy of Dwarf Fortress
- Development: Release information • Developer diaries • Roadmap
- Defined: Value • Color • Density • Strain at yield • Temperature values
- Derived: Magma safety • Fire safety
- Fluids: Depth • Flow • Pressure
Development:
Tools & Utilities
- Gameplay settings: announcements.txt • d_init.txt
- Settings: colors.txt • init.txt • interface.txt
- Log files: errorlog.txt • gamelog.txt
- Saved game folder
- Descriptor color • Descriptor pattern • Descriptor shape • Interaction • Material • Inorganic material definition • Plant •
--
- Gait • Genetics • Size • Personality trait • Attribute •
- Creature • Body • Body detail plan • Bodygloss • Creature variation • Material definition • Tissue definition • Syndrome •
- Item definition - Ammo • Armor • Instrument • Tool • Trap component • Weapon • Other
Documentation | |
---|---|
Graphics | |
Modding#Guide • Utilities#Modding tools • List of mods • Graphics set repository • Game Files |
General Tokens |
Biome • Building • Descriptor color • Descriptor pattern • Descriptor shape • Entity • Item • Interaction • Labor • Language • Material • Inorganic material definition • Plant • Position • Skill • Syndrome • Unit type • World |
---|---|
Creature | |
Item definition |
Documentation | |
---|---|
Graphics | |
Tokens |
Ammo • Armor • Biome • Building • Body • Body detail plan • Bodygloss • Creature • Creature variation • Descriptor color • Descriptor pattern • Descriptor shape • Entity • Item • Item definition • Instrument • Interaction • Labor • Language • Material • Material definition • Inorganic material definition • Plant • Position • Skill • Syndrome • Tissue definition • Tool • Trap component • Unit type • Weapon • World |
Modding#Guide • Utilities#Modding tools • List of mods • Graphics set repository • Game Files |
Other Misc curiosities
{{Columns-list}} - css "fix" for the annoying margin glitch that skews columns sometimes.
Download links
Bay12Forum GitHubSomething
Bay12Download
DFFDDownload
SteamDownload
Files
Maybe merge many of the file articles stubs, and create an entry which documents all DF important files and folders.
Dwarf Fortress
data
art
init
save
sound
raw
graphics
objects
Dwarf Fortress
data
init
announcements.txt
arena.txt
colors.txt
d init.txt
embark profiles.txt
init.txt
interface.txt
macros
world gen.txt
gamelog.txt
errorlog.txt
Dwarf Fortress \ data \ init
announcements.txt | used to control the types of announcements displayed in-game |
arena.txt | |
colors.txt | defines the color scheme |
d init.txt | contains settings that affect game features such as saving and population controls. Further detail here. |
embark profiles.txt | |
init.txt | contains mostly the settings pertaining to the window, rendering and sound of Dwarf Fortress. Further detail here. |
interface.txt | Manually edit Key bindings |
macros | |
world gen.txt |
Tokens
- [MANNERISM_EYELIDS]
- [MANNERISM_FINGERS:finger:fingers]
- [MANNERISM_NOSE:nose]
syntax highlighting - for simple and quick code block highlight :
* [MANNERISM_EYELIDS]
* [MANNERISM_FINGERS:finger:fingers]
* [MANNERISM_NOSE:nose]
Inline template stuff:
- [MANNERISM_FINGERS:finger:fingers]
- [MANNERISM_FINGERS:fingers:fingers]
- [MANNERISM_FINGERS:fingers:fingers]
- [MANNERISM_FINGERS:fingers:fingers]
- [MANNERISM_FINGERS:fingers:fingers]
Template with anchor but no link:
<span id="{{{1}}}" style="background-color: #eaecf0; font-family: monospace,monospace; font-weight: bold;"><span style="margin: 0 2px;">[</span><!-- --><span style="color: #008000">{{{1}}}</span><!-- -->{{#if:{{{2|}}}|<!-- --><span style="margin: 0 2px;">:</span><!-- --><span style="color: #7D9029;">{{{2}}}</span>}}<!-- -->{{#if:{{{3|}}}|<!-- --><span style="margin: 0 2px;">:</span><!-- --><span style="color: #BC7A00;">{{{3}}}</span>}}<!-- --><span style="margin: 0 2px;">]</span></span>