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Alcohol

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Alcohol barrel sprite.png

Alcohol is the favored drink of the dwarves; a dwarf will drink booze an average of five times per season to satisfy their thirst, and although they can subsist on water, without booze, they will work increasingly slowly. Dwarves like to have some variety in what they drink, and will garner a bad thought if they are forced to drink the same variety of drink repeatedly ("has been tired of drinking the same old booze lately"). Every dwarf likewise has preferences for various types of drinks. Thus alcohol is important both for maintaining your fortress (at a minimum) and (with some investment in variety) for keeping your dwarves happy.

Alcohol can also be used as an ingredient for prepared meals. However, meals made with alcohol no longer cause your dwarves to get drunk, and will not sate their thirst.

Acquisition[edit]

Where adults drink, and children play. No matter the age, alcohol is always important.
A booze stockpile at work. ASCII mode.

Most crops and fruit trees in the game can have their produce turned into drink, and, thus, most drink is sourced from dwarven farming, both indoors and out. Most of the plants gathered from the wild can also be used for brewing, but the reduced yields relative to farming makes it a less ideal solution, though the added variety of drinks can make it worthwhile. Drinks can be sourced at embarkation, and taking at least a few barrels with you is recommended to hold your initial dwarves over until you can build a still. Caravans always bring some drinks along as well, although not enough to support a reasonably large fortress. Finally, honey acquired through beekeeping can be brewed into alcoholic mead, the only form of drink that is not derived from plants or fruit.

The most direct way to acquire the booze itself is through a still; large fortresses will usually have one or more dedicated brewers keeping the dwarven drinks cellar well-stocked. To brew a drink, a brewer will need an empty watertight container of some kind (either a barrel or large pot) and a stack of brewables. Each brewing job produces five units of alcohol per brewable item, and deposits the alcohol in the container, recovering any plant seeds in the process. The size of a stack does not affect how long it takes to brew it, which is based entirely on the brewer's skill, making brewing jobs performed on large stacks much more efficient than those done on individual consumables. Stacks of alcohol do not have quality levels, and the strength of a happy thought obtained by drinking alcohol is based entirely on the value of the drink (including the stack size) and the dwarf's personal preferences.

Mechanics[edit]

Dwarven thirst is constrained by the important [ALCOHOL_DEPENDENT] creature token, which causes them to suffer severe performance penalties when deprived of alcohol. "Dry" dwarves increasingly lose walking speed and attack speed. Alcohol withdrawal appears in the dwarf's thoughts and preferences as "starting to work slowly due to its scarcity" after 3 months, "really wants a drink" after 6 months, "has gone without a drink for far, far too long" after 9 months, and finally "can't even remember the last time he/she had some" after an entire year. Precisely how much dwarves trudge their feet due to alcohol withdrawal is unknown.

Even with a well installed, dwarves will prioritize drinking alcohol over water. Citizens and residents of other species will also choose alcoholic drinks if available, regardless of their alcohol dependency or immoderation.

All creatures can theoretically survive drinking nothing but alcohol for their entire lives, though they may be subject to alcohol poisoning due to not having the same tolerance level as dwarves. Neither dwarves nor any other race of creature will accept an alcohol ration if resting in a hospital, and must instead be given fresh water until they recover. Water may also be given to busy dwarves that become thirsty.Bug:2448

Vampire dwarves are just as alcohol-dependent as the mortal kind. Despite this, in fortress mode, they will only ever drink blood, ensuring they eventually suffer withdrawal, even if your pantry is stocked to the brim with every beverage imaginable. This does not stop tavern keepers from giving them drink, if such is available inside the tavern.

Despite popular belief, setting booze on fire will not cause it to explode, but exposing it to high temperatures will cause it to boil away. If the container is flammable, it (and, subsequently, the booze) will be consumed by fire; magma-safe containers would never be destroyed by magma, but any booze inside will likely quickly perish due to heat transfer (unless the container is made of nether-cap).

Alcohol, like all other liquids, does not have a quality modifier. The level of happy thought generated by drinking a preferred alcohol is dependent upon the value of the entire stack of alcohol.[1])

Dwarves prefer drinking alcohol out of a mug, cup, or goblet, and will receive an unhappy thought for drinking alcohol without one of these three vessel types. If drinking vessels are placed in coffers in designated taverns, staff may serve drinks to dwarves or visitors. Vessels placed in a tavern are reserved for service, therefore not available for dwarves to use on their own. Furthermore, tavern drink service is not limited by thirst or safety, therefore high availability may induce alcohol poisoning.

Alcohol poisoning[edit]

Over-consumption of alcohol can lead to harmful syndromes, progressing to inebriation, unconsciousness, and death. Each individual has their own tolerance level based on their size (with dwarves having 1.5× the resistance for their size) and each individual will consume more or less according to their need to drink. Mysterious deaths from suffocation in your taverns are most likely cases of acute alcohol poisoning. Note that the lethal effects of alcohol poisoning are caused by impairing the function of a creature's lungs, making creatures that lack lungs, or the need to breathe, immune to death from alcohol poisoning.

List of alcohol[edit]

Plump Helmets grow slowly, and dwarves reuse the seeds after consuming the wine.
Dwarven Ale.
Ingredient Beverage produced Drink value Type Source
Plump helmet Dwarven wine sprite.png Wine: Dwarven wine 2☼ Plant-based Subterranean crop
Pig tail Dwarven ale sprite.png Beer: Dwarven ale 2☼ Subterranean crop
Cave wheat Dwarven beer sprite.png Beer: Dwarven beer 2☼ Subterranean crop
Sweet pod Dwarven rum sprite.png Other: Dwarven rum 2☼ Subterranean crop
Muck root Swamp whiskey sprite.png Other: Swamp whiskey 1☼ Surface crop
Bloated tuber Tuber beer sprite.png Beer: Tuber beer 2☼ Surface crop
Prickle berry Prickle berry wine sprite.png Wine: Prickle berry wine 1☼ Surface crop
Longland grass Longland beer sprite.png Beer: Longland beer 2☼ Surface crop
Rat weed Sewer brew sprite.png Other: Sewer brew 1☼ Surface crop
Fisher berry Fisher berry wine sprite.png Wine: Fisher berry wine 2☼ Surface crop
Rope reed River spirits sprite.png Other: River spirits 2☼ Surface crop
Sliver barb Gutter cruor sprite.png Other: Gutter cruor 1☼ Surface crop
Sun berry Sunshine sprite.png Other: Sunshine 5☼ Surface crop
Whip vine Whip vine sprite.png Wine: Whip wine 3☼ Surface crop
Beet Beetroot wine sprite.png Wine: Beetroot wine 2☼ Surface crop
Wild carrot Carrot wine sprite.png Wine: Carrot wine 2☼ Surface crop
Cassava Cassava beer sprite.png Beer: Cassava beer 2☼ Surface crop
Parsnip Parsnip wine sprite.png Wine: Parsnip wine 2☼ Surface crop
Potato Potato wine sprite.png Wine: Potato wine 2☼ Surface crop
Radish Radish wine sprite.png Wine: Radish wine 2☼ Surface crop
Sweet potato Sweet potato wine sprite.png Wine: Sweet potato wine 2☼ Surface crop
Turnip Turnip wine sprite.png Wine: Turnip wine 2☼ Surface crop
Single-grain wheat Grain beer sprite.png Beer: Single-grain wheat beer 2☼ Surface crop
Two-grain wheat Grain beer sprite.png Beer: Two-grain wheat beer 2☼ Surface crop
Soft wheat Grain beer sprite.png Beer: Soft wheat beer 2☼ Surface crop
Hard wheat Grain beer sprite.png Beer: Hard wheat beer 2☼ Surface crop
Spelt Grain beer sprite.png Beer: Spelt beer 2☼ Surface crop
Barley Grain beer sprite.png Wine: Barley wine 2☼ Surface crop
Buckwheat Grain beer sprite.png Beer: Buckwheat beer 2☼ Surface crop
Rye Grain beer sprite.png Beer: Rye beer 2☼ Surface crop
Sorghum Grain beer sprite.png Beer: Sorghum beer 2☼ Surface crop
Rice Grain beer sprite.png Beer: Rice beer 2☼ Surface crop
Maize Grain beer sprite.png Beer: Maize beer 2☼ Surface crop
Quinoa Grain beer sprite.png Beer: Quinoa beer 2☼ Surface crop
Kaniwa Grain beer sprite.png Beer: Kaniwa beer 2☼ Surface crop
Pendant amaranth Grain beer sprite.png Beer: Pendant amaranth beer 2☼ Surface crop
Blood amaranth Grain beer sprite.png Beer: Blood amaranth beer 2☼ Surface crop
Purple amaranth Grain beer sprite.png Beer: Purple amaranth beer 2☼ Surface crop
Pearl millet Grain beer sprite.png Beer: Pearl millet beer 2☼ Surface crop
White millet Grain beer sprite.png Beer: White millet beer 2☼ Surface crop
Finger millet Grain beer sprite.png Beer: Finger millet beer 2☼ Surface crop
Foxtail millet Grain beer sprite.png Beer: Foxtail millet beer 2☼ Surface crop
Fonio Grain beer sprite.png Beer: Fonio beer 2☼ Surface crop
Teff Grain beer sprite.png Beer: Teff beer 2☼ Surface crop
Apple Grain beer sprite.png Cider: Apple cider 2☼ Fruit-based Surface tree
Apricot Grain beer sprite.png Wine: Apricot wine 2☼ Surface tree
Banana Grain beer sprite.png Beer: Banana beer 2☼ Surface tree
Bayberry Bayberry wine sprite.png Wine: Bayberry wine 2☼ Surface tree
Carambola Carambola wine sprite.png Wine: Carambola wine 2☼ Surface tree
Cherry Cherry wine sprite.png Wine: Cherry wine 2☼ Surface tree
Custard-apple Grain beer sprite.png Cider: Custard-apple cider 2☼ Surface tree
Date Date wine sprite.png Wine: Date wine 2☼ Surface tree
Durian Durian wine sprite.png Wine: Durian wine 2☼ Surface tree
Guava Grain beer sprite.png Wine: Guava wine 2☼ Surface tree
Lychee Lychee wine sprite.png Wine: Lychee wine 2☼ Surface tree
Mango Mango wine sprite.png Wine: Mango wine 2☼ Surface tree
Papaya Papaya wine sprite.png Wine: Papaya wine 2☼ Surface tree
Peach Grain beer sprite.png Cider: Peach cider 2☼ Surface tree
Pear Perry sprite.png Other: Perry 2☼ Surface tree
Persimmon Persimmon wine sprite.png Wine: Persimmon wine 2☼ Surface tree
Plum Plum wine sprite.png Wine: Plum wine 2☼ Surface tree
Pomegranate Pomegranate wine sprite.png Wine: Pomegranate wine 2☼ Surface tree
Rambutan Rambutan wine sprite.png Wine: Rambutan wine 2☼ Surface tree
Sand pear Grain beer sprite.png Cider: Sand pear cider 2☼ Surface tree
Artichoke Artichoke wine sprite.png Wine: Artichoke wine 2☼ Surface crop
Tomato Tomato wine sprite.png Wine: Tomato wine 2☼ Surface crop
Tomatillo Tomatillo wine sprite.png Wine: Tomatillo wine 2☼ Surface crop
Passion fruit Passion fruit wine sprite.png Wine: Passion fruit wine 2☼ Surface crop
Grape Wine sprite.png Wine: Wine 2☼ Surface crop
Cranberry Cranberry wine sprite.png Wine: Cranberry wine 2☼ Surface crop
Bilberry Bilberry wine sprite.png Wine: Bilberry wine 2☼ Surface crop
Blueberry Blueberry wine sprite.png Wine: Blueberry wine 2☼ Surface crop
Blackberry Blackberry wine sprite.png Wine: Blackberry wine 2☼ Surface crop
Raspberry Raspberry wine sprite.png Wine: Raspberry wine 2☼ Surface crop
Pineapple Pineapple wine sprite.png Wine: Pineapple wine 2☼ Surface crop
Strawberry Strawberry wine sprite.png Wine: Strawberry wine 2☼ Surface crop
Honey Mead sprite.png Other: Mead 2☼ Animal-based Surface apiary

Modding[edit]

Any item of type DRINK:NONE is considered to be an alcoholic beverage as far as the game is concerned, regardless of the material used. Thus, if you were to make a reaction which produces drinks of, say, elf blood, your dwarves would happily chug them down, sating their alcohol dependency in the process. Note that DRINK items don't cause inebriation symptoms by themselves; these are dependent on a syndrome associated with the consumed substance (see the PLANT_ALCOHOL_TEMPLATE raws below for an example). However, you could always add this syndrome, or another one of your own design, to the material you want to use.

Bugs[edit]

Cooks will only cook alcohol and other fluids as a last resort, instead preferring to cook solid foods with solid foods. Bug:2393 For more information, see the kitchen page.

See also[edit]

Primary
Beekeeping · Farming · Fishing · Gathering · Meat · Poultry · Stone · Wood
Secondary
Alcohol · Armor · Arms · Ceramic · Extract · Finished goods · Fuel · Furniture · Gem · Glass · Metal · Paper · Soap · Textile
Tertiary
Quaternary
More: GemsMetalsStones
Creature
BloodBoneCartilageCheeseChitinEggFatFeatherHair (WoolYarn) • HoofHornIchorLeatherMilkMeatNailNervous tissueOrgansParchmentPearlScaleShellSilkSkinSpitSweatTallowTearsTeethWax
Plant
Fiber (PaperSlurry) • FlowerFruitLeafOil • Plant powders (DyeFlourSugar) • Seed (Press cake) • Wood
Creature/Plant
Inorganic
Hardcoded
AmberAshCoralFilthFuelGlassGrimeIceLyeMagmaMudPearlashPotashSaltUnknown substanceVomitWater
Glitch
See also: Material science