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Difference between revisions of "Person"
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− | [[File:abstract_dwarf.png|thumb|330px|right]]Personhood is the | + | [[File:abstract_dwarf.png|thumb|330px|right]]Personhood is the state of being a '''person'''. Defining personhood is a controversial topic in [[Philosopher|philosophy]] and law, and is closely tied to concepts of [[citizenship]], equality, and liberty. According to common legal practice, only a person has rights, protections, privileges, responsibilities, and legal liability. Personhood continues to be a topic of debate, and has been questioned during the abolition of [[plump helmet man]] farming, in the fight for [[kobold]] rights, and in animal person-rights advocacy. |
{{quote|The criteria for being a person… are designed to capture those attributes which are the subject of our most dwarvane concern with ourselves and the source of what we regard as most important and most problematical in our lives. -Geshud Imush|}} | {{quote|The criteria for being a person… are designed to capture those attributes which are the subject of our most dwarvane concern with ourselves and the source of what we regard as most important and most problematical in our lives. -Geshud Imush|}} | ||
− | To determine if someone or something is a person, we must first look towards | + | The defining features of personhood and, what makes a person as a person, differ widely among [[culture]]s and contexts. To determine if someone or something is a person, we must first look towards ourselves and ask, "What makes a [[dwarf]] a person, and what distinguishes us from the beasts?" So, what are some features of a dwarf? A dwarf can open doors, can feel pain, can learn, can speak, can join civilizations, can pet animals, and can spit. Although none of these characteristics on their own may be the defining characteristic of a person, they can be used to look for trends and compare and contrast ourselves with other creatures as a starting point for a determination. |
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
− | ! Creature !! Doors !! †Pain !! Learns !! Speaks !! Civ/Hero !! Pets !! Spits !! | + | ! Creature !! Doors !! †Pain !! Learns !! Speaks !! Civ/Hero !! Pets !! Spits !! Rifts |
|- | |- | ||
| [[Dwarf]] || style="background-color:#cfc"| Yes || style="background-color:#cfc"| Yes || style="background-color:#cfc"| Yes || style="background-color:#cfc"| Yes || style="background-color:#cfc"| Civ || style="background-color:#cfc"| Yes || style="background-color:#cfc"| Yes || | | [[Dwarf]] || style="background-color:#cfc"| Yes || style="background-color:#cfc"| Yes || style="background-color:#cfc"| Yes || style="background-color:#cfc"| Yes || style="background-color:#cfc"| Civ || style="background-color:#cfc"| Yes || style="background-color:#cfc"| Yes || | ||
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* Learns: [[Creature token#CAN_LEARN|Can_Learn]] or [[Creature token#INTELLIGENT|Intelligent]] | * Learns: [[Creature token#CAN_LEARN|Can_Learn]] or [[Creature token#INTELLIGENT|Intelligent]] | ||
* Speaks: [[Creature token#CAN_SPEAK|Can_Speak]] or Intelligent | * Speaks: [[Creature token#CAN_SPEAK|Can_Speak]] or Intelligent | ||
− | * Civ/Hero: Species belongs to a civlization or is [[Creature token# | + | * Civ/Hero: Species belongs to a civlization or is [[Creature token#LOCAL_POPS_PRODUCE_HEROES|capable of joining one]] |
* Pets: Can pet an animal | * Pets: Can pet an animal | ||
* Spits: Is able to spit | * Spits: Is able to spit | ||
− | * | + | * Rifts: These are qualities that make this creature less like us. |
Revision as of 11:12, 9 October 2024
Personhood is the state of being a person. Defining personhood is a controversial topic in philosophy and law, and is closely tied to concepts of citizenship, equality, and liberty. According to common legal practice, only a person has rights, protections, privileges, responsibilities, and legal liability. Personhood continues to be a topic of debate, and has been questioned during the abolition of plump helmet man farming, in the fight for kobold rights, and in animal person-rights advocacy.
The defining features of personhood and, what makes a person as a person, differ widely among cultures and contexts. To determine if someone or something is a person, we must first look towards ourselves and ask, "What makes a dwarf a person, and what distinguishes us from the beasts?" So, what are some features of a dwarf? A dwarf can open doors, can feel pain, can learn, can speak, can join civilizations, can pet animals, and can spit. Although none of these characteristics on their own may be the defining characteristic of a person, they can be used to look for trends and compare and contrast ourselves with other creatures as a starting point for a determination.
Creature | Doors | †Pain | Learns | Speaks | Civ/Hero | Pets | Spits | Rifts |
---|---|---|---|---|---|---|---|---|
Dwarf | Yes | Yes | Yes | Yes | Civ | Yes | Yes | |
Human | Yes | Yes | Yes | Yes | Civ | Yes | Yes | |
Elf | Yes | Yes | Yes | Yes | Civ | Yes | Yes | |
Goblin | Yes | Yes | Yes | Yes | Civ | Yes | Yes | |
Kobold | Yes | Yes | Yes | Utterances | Civ | Yes | Yes | |
Gremlin | Yes | Yes | Yes | Yes | Yes | Yes | Exotic Pet | |
Troll | Yes | Yes | Slowly | No | ||||
Ogre | Yes | Yes | Slowly | No | ||||
Satyr | Yes | Yes | Yes | Yes | Yes | Yes | Pet Value: 250☼ | |
Bronze Colossus | Yes | No | No | No | Mega Beast | |||
Giant | Yes | Yes | Slowly | Yes | Yes | Yes | Semi-Mega Beast | |
Cyclops | Yes | Yes | Yes | Yes | Yes | Yes | Semi-Mega Beast | |
Ettin | Yes | Yes | Yes | Yes | Yes | Yes | Semi-Mega Beast | |
Minotaur | Yes | Yes | Yes | Yes | Yes | Yes | Semi-Mega Beast | |
Yeti | Yes | Yes | No | No | ||||
Sasquatch | Yes | Yes | No | No | ||||
Blizzard Man | Yes | Perhaps | Slowly | No | ||||
Fairy | No | Yes | Yes | Yes | Pet Value: 10☼ | |||
Pixie | No | Yes | Yes | Yes | Pet Value: 10☼ | |||
Grimeling | Yes | No | No | No | ||||
Foul Blendec | Yes | Yes | Yes | Yes | Pet Value: 250☼ | |||
Nightwing | Yes | No | Yes | No | Pet Value: 1000☼ | |||
Harpy | No | Yes | Yes | Yes | Yes | Yes | Pet Value: 30☼ | |
Merperson | Yes | Yes | Yes | Yes | Yes | Yes | ||
Mountain Gnome | No | Yes | Yes | No | Yes | Yes | ||
Dark Gnome | No | Yes | Yes | No | Yes | Yes | ||
Blind Cave Ogre | Yes | Yes | Slowly | No | Pet Value: 500☼ | |||
Magma Crab | No | Yes | No | No | Yes | Pet Value: 200☼ | ||
Blood Man | Yes | No | No | No | ||||
Molemarian | Yes | No | No | No | Pet Value: 400☼ | |||
Gabbro Man | Yes | No | No | No | ||||
Gorlak | Yes | Yes | Yes | Yes | Heroes | Yes | Yes | |
Plump Helmet Man | Yes | Perhaps | Yes | No | Heroes | |||
Amethyst Man | Yes | No | No | No | ||||
Troglodyte | Yes | Yes | Slowly | No | ||||
Fire Imp | Yes | Yes | No | No | ||||
Cave Fish Man | Yes | Yes | Yes | Yes | Both | Yes | ||
Olm Man | Yes | Yes | Yes | Yes | Both | Yes | ||
Bat Man | Yes | Yes | Yes | Yes | Both | Yes | ||
Fire Man | Yes | No | No | No | ||||
Magma Man | Yes | No | No | No | ||||
Iron Man | Yes | No | No | No | ||||
Mud Man | Yes | No | No | No | ||||
Cave Swallow Man | Yes | Yes | Yes | Yes | Both | Yes | ||
Amphibian Man | Yes | Yes | Yes | Yes | Civ | |||
Reptile Man | Yes | Yes | Yes | With a Lisp | Civ | |||
Serpent Man | Yes | Yes | Yes | With a Lisp | Civ | |||
Ant Man | Yes | Yes | Yes | Yes | Civ | |||
Rodent Man | Yes | Yes | Yes | Yes | Civ | |||
Animal Persons | Yes | ‡Mostly | Yes | Yes | Heroes | Yes |
† Not an exhaustive list of creatures that can feel pain.
‡ All animal people can feel pain except for these 3: Bark Scorpion Man, Jumping Spider Man, and Brown Recluse Spider Man
Legend:
- Doors: CanOpenDoors
- Pain: Yes = Has_Nerves. No = Feels NoPain. Perhaps = neither.
- Learns: Can_Learn or Intelligent
- Speaks: Can_Speak or Intelligent
- Civ/Hero: Species belongs to a civlization or is capable of joining one
- Pets: Can pet an animal
- Spits: Is able to spit
- Rifts: These are qualities that make this creature less like us.