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Foul blendec
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b
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| Urist likes foul blendecs for their rotten eye sockets. | |
|---|---|
| Portrait | |
| Biome | |
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| |
| Attributes | |
| Alignment: | Evil |
| Cannot be tamed | |
| Size | |
| Birth: | 6,000 cm3 |
| Mid: | 30,000 cm3 |
| Max: | 60,000 cm3
|
| Age | |
| Adult at: | Birth |
| Max age: | Immortal |
| Cannot be butchered | |
v53.16 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A man-shaped creature with the legs of a goat and the empty-eyed skull of a goat.
Foul blendecs are fanciful, intelligent creatures found in certain evil-aligned forests. Standing as the size of a dwarf, these once-believed to be skull-headed creatures spawn rarely, in groups of 3-5 individuals who will menace everything smaller than themselves. They will attack dwarves who provoke them and may cause great injury unless countered by a military squad. They are a male-only race - no female foul blendecs exist - and are also immortal, only dying to violence and disease. Foul blendecs are sapient and can open unlocked doors, though they're unlikely to enter a fortress unless chasing dwarves inside.
For the majority of their known existence, it was widely believed that these incredibly misunderstood creatures possessed eerie white skulls for heads, featuring "empty" or "rotten eye sockets". Recent studies have revealed such notions to have been false. Dwarven studies have demonstrated that there are in fact, no such eye sockets on the creature to even speak of. In spite of their artwork, the heads of the foul blendecs are in fact, entirely covered in the fairly standard creature tissues of skin, muscle, and fat. Where eyes might otherwise have been found on the creature, the area of the face is simply plastered over with skin. Their only other major distinguishing feature in appearance is their head's lack of hair.
Curiously, while no readily identifiable visual sensory organs are to be found on the creature, the foul blendecs nevertheless retain an ability to see, through a mysterious form of [EXTRAVISION], (meaning it's impossible to blind them).
They possess a pet value of 250, but lack the necessary tokens to be trainable (and even if modded to be trainable, the fact they are intelligent creatures will lead to strange behavior). Due to the aforementioned intelligence, dwarves will not butcher, eat or use products made from foul blendecs, limiting their use to occupying space in your refuse stockpile, live training or putting them somewhere more to your liking if you capture one in a cage trap.
Their good counterparts are the satyrs.
Some dwarves like foul blendecs for their goat heads, their goat legs and their rotten eye sockets.
A foul blendec, drawn in crayon by Bay 12 Games
| This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
Foul blendecs are quite reminiscent of another goat-skull-headed monster. Dwarves who witness them carrying machetes and using dogs are recommended to kill the dogs first.
Trivia[edit]
- Initially, the premium version had a sprite for a child foul blendec. It was later removed from the game, because foul blendecs are adults at birth.
- ThreeToe's story "Forest Befouled" represents a potential origin story for foul blendecs being corrupted from satyrs.
[CREATURE:BLENDEC_FOUL]
[DESCRIPTION:A man-shaped creature with the legs of a goat and the empty-eyed skull of a goat.]
[NAME:foul blendec:foul blendecs:foul blendec]
[CASTE_NAME:foul blendec:foul blendecs:foul blendec]
[CREATURE_TILE:'b'][COLOR:0:0:1]
[CREATURE_CLASS:MAMMAL]
[POPULATION_NUMBER:10:20]
[CLUSTER_NUMBER:3:5]
[CANOPENDOORS]
[LARGE_PREDATOR][EVIL]
[BONECARN]
[GRASSTRAMPLE:0]
[PETVALUE:250]
[LARGE_ROAMING][FREQUENCY:5]
[BIOME:FOREST_TEMPERATE_BROADLEAF]
[BIOME:FOREST_TROPICAL_CONIFER]
[BIOME:FOREST_TROPICAL_DRY_BROADLEAF]
[PREFSTRING:goat heads]
[PREFSTRING:goat legs]
[PREFSTRING:rotten eye sockets]
[BODY:HUMANOID_NECK_HOOF:TAIL:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:2HEAD_HORN:HUMANOID_JOINTS:5FINGERS:MOUTH:TONGUE:TEETH:RIBCAGE]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[USE_MATERIAL_TEMPLATE:HOOF:HOOF_TEMPLATE]
[USE_MATERIAL_TEMPLATE:HORN:HORN_TEMPLATE]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[USE_TISSUE_TEMPLATE:HOOF:HOOF_TEMPLATE]
[USE_TISSUE_TEMPLATE:HORN:HORN_TEMPLATE]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[TISSUE_LAYER:BY_CATEGORY:LEG_LOWER:HAIR:NORMAL]
[TISSUE_LAYER:BY_CATEGORY:LEG_UPPER:HAIR:NORMAL]
[TISSUE_LAYER:BY_CATEGORY:BODY_LOWER:HAIR:BOTTOM]
[EXTRAVISION]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:6000]
[BODY_SIZE:1:168:30000]
[BODY_SIZE:12:0:60000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:4:4]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_BAD_MULTIATTACK]
[ATTACK:GORE:BODYPART:BY_CATEGORY:HORN]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:gore:gores]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[ATTACK_FLAG_CANLATCH]
[CAN_LEARN]
[CAN_SPEAK]
[EQUIPS]
[ALL_ACTIVE]
[HOMEOTHERM:10067]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:5341:4723:4112:1254:6433:7900] 7 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:6561:6115:5683:1755:7456:8567] 5 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[SWIMS_INNATE]
[MALE]
[SET_BP_GROUP:BY_TYPE:LOWERBODY][BP_ADD_TYPE:GELDABLE]
[SET_TL_GROUP:BY_CATEGORY:BODY_LOWER:HAIR]
[PLUS_TL_GROUP:BY_CATEGORY:LEG_UPPER:HAIR]
[PLUS_TL_GROUP:BY_CATEGORY:LEG_LOWER:HAIR]
[TL_COLOR_MODIFIER:AMBER:1:AUBURN:1:BLACK:1:BROWN:1:BUFF:1:BURNT_SIENNA:1:BURNT_UMBER:1:CHARCOAL:1:CHESTNUT:1:CHOCOLATE:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_CHESTNUT:1:DARK_TAN:1:ECRU:1:FLAX:1:GOLD:1:GOLDEN_YELLOW:1:GOLDENROD:1:LIGHT_BROWN:1:MAHOGANY:1:OCHRE:1:PALE_BROWN:1:PALE_CHESTNUT:1:PUMPKIN:1:RAW_UMBER:1:RUSSET:1:SAFFRON:1:SEPIA:1:TAN:1:TAUPE_DARK:1:TAUPE_GRAY:1:TAUPE_MEDIUM:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:skin:SINGULAR] |
