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Difference between revisions of "DF2014:Opossum"
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LethosorBot (talk | contribs) (LethosorBot moved page DF2014:Opossum to Opossum: Migrating v50 page (2975/4618) (content)) Tag: New redirect |
LethosorBot (talk | contribs) (Migrating v50 page (2975/4618) (content)) Tag: Removed redirect |
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− | + | {{Quality|Superior|22:34, 18 May 2013 (UTC)}} | |
+ | {{creaturelookup/0 | ||
+ | |skull=1 | ||
+ | |bone=0-4 | ||
+ | |meat=0-6 | ||
+ | |fat=0-6 | ||
+ | |skin=hide | ||
+ | |contrib=no | ||
+ | |wiki=yes}} | ||
+ | {{av}} | ||
+ | {{creaturedesc}} | ||
+ | |||
+ | '''Opossums''' are small, solitary [[Creature|animals]] found in many [[temperate]] [[biome]]s. Smaller than your average [[cat]], they're benign and do little but meander around cluelessly, being easy prey for any [[dwarf]] who attempts to hunt them. They possess thick fur, which provides them with increased insulation compared to most other animals. A newborn opossum is called a ''baby''. | ||
+ | |||
+ | Opossums can be captured in [[cage]] [[trap]]s and [[Animal trainer|trained]] into exotic [[pet]]s of quite low value. Given their small size, they provide very few returns when [[butcher]]ed, making them poor targets for a [[meat industry]]. | ||
+ | |||
+ | Some dwarves [[Preferences|like]] opossums for their ''ability to play dead''. | ||
+ | |||
+ | [[Image:Opossum 2.jpg|thumb|center|400px|Admired for its ''ability to play dead''.]] | ||
+ | |||
+ | {{gamedata}} | ||
+ | {{creatures}} |
Latest revision as of 03:46, 20 December 2022
o
| |
Urist likes opossums for their ability to play dead. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Tamed Attributes | |
Pet value | 10 |
Not hunting/war trainable | |
Size | |
Birth: | 300 cm3 |
Mid: | 1,500 cm3 |
Max: | 3,000 cm3
|
Age | |
Adult at: | 1 |
Max age: | 2-4 |
Butchering returns | |
Food items | |
Meat | 0-6 |
Fat | 0-6 |
Raw materials | |
Bones | 0-4 |
Skull | 1 |
Skin | Raw hide |
This article is about an older version of DF. |
- A small mammal resembling a large, white rat.
Opossums are small, solitary animals found in many temperate biomes. Smaller than your average cat, they're benign and do little but meander around cluelessly, being easy prey for any dwarf who attempts to hunt them. They possess thick fur, which provides them with increased insulation compared to most other animals. A newborn opossum is called a baby.
Opossums can be captured in cage traps and trained into exotic pets of quite low value. Given their small size, they provide very few returns when butchered, making them poor targets for a meat industry.
Some dwarves like opossums for their ability to play dead.
1 kph
Opossums were sponsored by the generous contributions of the Bay 12 community.
The master-plan unfolds, silent sinister / Is there any hope left, Opossum Minister?
[CREATURE:OPOSSUM]
[DESCRIPTION:A small mammal resembling a large, white rat.]
[NAME:opossum:opossums:opossum]
[CASTE_NAME:opossum:opossums:opossum]
[GENERAL_CHILD_NAME:baby opossum:baby opossums]
[CREATURE_TILE:'o'][COLOR:7:0:0]
[CREATURE_CLASS:MAMMAL]
[PETVALUE:10]
[PET_EXOTIC]
[NATURAL]
[BIOME:ANY_TEMPERATE_FOREST]
[BIOME:SHRUBLAND_TEMPERATE]
[BIOME:SAVANNA_TEMPERATE]
[BIOME:GRASSLAND_TEMPERATE]
[LARGE_ROAMING]
[POPULATION_NUMBER:15:30]
[CLUSTER_NUMBER:1:1]
[BENIGN][MEANDERER]
[PREFSTRING:ability to play dead]
[BODY:QUADRUPED_NECK:TAIL:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:4TOES_FQ_REG:5TOES_RQ_REG:MOUTH:GENERIC_TEETH:RIBCAGE]
[BODYGLOSS:PAW]
[GRASSTRAMPLE:0]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[SELECT_TISSUE:HAIR]
[INSULATION:200]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:HAIR]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS]
[GETS_INFECTIONS_FROM_ROT]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[BODY_SIZE:0:0:300]
[BODY_SIZE:1:0:1500]
[BODY_SIZE:2:0:3000]
[BODY_APPEARANCE_MODIFIER:LENGTH:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[MAXAGE:2:4]
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:STANCE:BY_CATEGORY:ALL:NAIL]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE]
[ATTACK_PREPARE_AND_RECOVER:3:3]
[ATTACK_PRIORITY:SECOND]
[CHILD:1]
[NOCTURNAL]
[HOMEOTHERM:10067]
[APPLY_CREATURE_VARIATION:STANDARD_QUADRUPED_GAITS:3251:2446:1640:798:4600:6500] 11 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph, NO DATA
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:9000:8900:8825:8775:9500:9900] 1 kph, NO DATA
[SWIMS_INNATE]
[MUNDANE]
[CASTE:FEMALE]
[FEMALE]
[CASTE:MALE]
[MALE]
[SET_BP_GROUP:BY_TYPE:LOWERBODY][BP_ADD_TYPE:GELDABLE]
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:HAIR]
[TL_COLOR_MODIFIER:GRAY:1]
[TLCM_NOUN:hair:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
[TLCM_NOUN:skin:SINGULAR]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:eyes:PLURAL] |