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Difference between revisions of "DF2014:Rat man"
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LethosorBot (talk | contribs) (LethosorBot moved page DF2014:Rat man to Rat man: Migrating v50 page (3362/4618) (content)) Tag: New redirect |
LethosorBot (talk | contribs) (Migrating v50 page (3362/4618) (content)) Tag: Removed redirect |
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− | + | {{Quality|Exceptional|18:02, 19 September 2017 (UTC)}} | |
+ | {{Creaturelookup/0 | ||
+ | |contrib=no | ||
+ | }} | ||
+ | {{av}} | ||
+ | {{new in v0.42}} | ||
+ | {{creaturedesc}} | ||
+ | |||
+ | '''Rat men''' are humanoid versions of the common [[rat]] and a [[Creature|species]] of unremarkable [[animal people]], found in most [[savage]] [[biome]]s. They are about half the size of the average [[dwarf]] when adults and spawn in groups of 5-10 individuals, and are unlikely to pose any danger to your fortress unless provoked. They are a completely different race from the [[rodent man]]. | ||
+ | |||
+ | Like other savage animal people, rat men may occasionally join [[civilization]]s, becoming full-fledged citizens who may appear in your fortress as [[visitor]]s or be playable in [[adventurer mode]]. | ||
+ | |||
+ | Some dwarves [[Preferences|like]] rat men for their ''friendliness'', their ''playfulness'', their ''curiosity'', and their ''intelligence''. | ||
+ | |||
+ | [[File:rat_men.jpg|thumb|322px|center|Just as unlikable as standard rats.]] | ||
+ | |||
+ | {{Translation| dwarven = atem udos | elvish = thapa onino | goblin = spödgôz ngorûg | human = othur abo}} | ||
+ | |||
+ | {{gamedata}} | ||
+ | {{Creatures}} | ||
+ | {{Category|Creatures}} |
Latest revision as of 03:52, 20 December 2022
r
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Urist likes rat men for their intelligence. | |
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Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Alignment: | Savage |
Cannot be tamed | |
Size | |
Max: | 35,150 cm3
|
Age | |
Adult at: | Birth |
Max age: | 60-80 |
Cannot be butchered |
This article is about an older version of DF. |
This page contains information only relevant to DF 0.42.01 and newer. Most or all of this information does not apply to previous versions. Older saves from previous versions in the DF2014 release cycle are still compatible with this version. |
- A person with the head and tail of a rat.
Rat men are humanoid versions of the common rat and a species of unremarkable animal people, found in most savage biomes. They are about half the size of the average dwarf when adults and spawn in groups of 5-10 individuals, and are unlikely to pose any danger to your fortress unless provoked. They are a completely different race from the rodent man.
Like other savage animal people, rat men may occasionally join civilizations, becoming full-fledged citizens who may appear in your fortress as visitors or be playable in adventurer mode.
Some dwarves like rat men for their friendliness, their playfulness, their curiosity, and their intelligence.
"Rat man" in other Languages
|
[CREATURE:RAT_MAN]
[COPY_TAGS_FROM:RAT]
[APPLY_CREATURE_VARIATION:ANIMAL_PERSON]
[GO_TO_END]
[SELECT_CASTE:MALE]
[CASTE_NAME:rat man:rat men:rat man]
[SELECT_CASTE:FEMALE]
[CASTE_NAME:rat woman:rat women:rat woman]
[SELECT_CASTE:ALL]
[APPLY_CREATURE_VARIATION:PUNCH_ATTACK]
[APPLY_CREATURE_VARIATION:KICK_ATTACK]
[APPLY_CREATURE_VARIATION:NAIL_SCRATCH_ATTACK]
[APPLY_CREATURE_VARIATION:TOOTH_BITE_ATTACK]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[GO_TO_START]
[NAME:rat man:rat men:rat man]
[DESCRIPTION:A person with the head and tail of a rat.]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:1:5]
[MAXAGE:60:80]
[CREATURE_TILE:'r']
[COLOR:0:0:1]
[GO_TO_TAG:USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT] |