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DF2014:Moon snail man
Revision as of 03:44, 20 December 2022 by LethosorBot (talk | contribs) (Migrating v50 page (2788/4618) (content))
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Urist likes moon snail men for their predatory nature. | |
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Portrait | |
No portrait | |
Biome | |
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Variations | |
Attributes | |
Alignment: | Savage |
Cannot be tamed | |
Size | |
Max: | 35,100 cm3
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Age | |
Adult at: | Birth |
Max age: | 60-80 |
Cannot be butchered |
This article is about an older version of DF. |
- A colorful person with the head and shell of a moon snail.
Moon snail men are animal people variants of the common moon snail, who can inhabit savage temperate oceans. They spawn in groups of 1-3 individuals and are generally content to keep to themselves, and may not encounter your fortress at all due to being purely aquatic. In terms of size, they are a little over half the weight of the average dwarf.
Like other savage animal people, moon snail men can join civilizations, become historical figures, appear as visitors and be playable in adventurer mode. However, due to not being able to breathe on land, this rarely, if ever occurs.
Some dwarves like moon snail men for their predatory nature and their striking coloration.
"Moon snail man" in other Languages
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[CREATURE:MOON_SNAIL_MAN]
[COPY_TAGS_FROM:MOON_SNAIL]
[APPLY_CREATURE_VARIATION:ANIMAL_PERSON]
[GO_TO_END]
[SELECT_CASTE:MALE]
[CASTE_NAME:moon snail man:moon snail men:moon snail man]
[SELECT_CASTE:FEMALE]
[CASTE_NAME:moon snail woman:moon snail women:moon snail woman]
[SELECT_CASTE:ALL]
[APPLY_CREATURE_VARIATION:PUNCH_ATTACK]
[APPLY_CREATURE_VARIATION:KICK_ATTACK]
[APPLY_CREATURE_VARIATION:STANDARD_BIPED_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[GO_TO_START]
[NAME:moon snail man:moon snail men:moon snail man]
[DESCRIPTION:A colorful person with the head and shell of a moon snail.]
[POPULATION_NUMBER:5:10]
[CLUSTER_NUMBER:1:3]
[MAXAGE:60:80]
[CREATURE_TILE:'s']
[COLOR:4:0:1] |