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DF2014:Giant rhesus macaque
Revision as of 03:29, 20 December 2022 by LethosorBot (talk | contribs) (Migrating v50 page (1713/4618) (content))
M
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Urist likes giant rhesus macaques for their mischief. | |
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Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Alignment: | Savage |
Tamed Attributes | |
Pet value | 500 |
Not hunting/war trainable | |
Size | |
Birth: | 23,510 cm3 |
Mid: | 117,550 cm3 |
Max: | 235,100 cm3
|
Age | |
Adult at: | 3 |
Max age: | 30-40 |
Butchering returns | |
Food items | |
Meat | 15 |
Fat | 13 |
Brain | 1 |
Heart | 1 |
Lungs | 2 |
Intestines | 1 |
Liver | 1 |
Kidneys | 2 |
Tripe | 1 |
Sweetbread | 1 |
Spleen | 1 |
Raw materials | |
Bones | 18 |
Skull | 1 |
Teeth | 2 |
Skin | Raw hide |
This article is about an older version of DF. |
This page contains information only relevant to DF 0.42.01 and newer. Most or all of this information does not apply to previous versions. Older saves from previous versions in the DF2014 release cycle are still compatible with this version. |
- A large monster in the form of a rhesus macaque.
Giant rhesus macaques are much larger, much more fun versions of the normal rhesus macaque; they're as big as a grizzly bear. They have a willingness to steal items, and are much more dangerous in combat. They can be dispatched with a decent military.
Some dwarves like giant rhesus macaques for their mischief.
>[CREATURE:GIANT_MACAQUE_RHESUS]
[COPY_TAGS_FROM:MACAQUE_RHESUS]
[APPLY_CREATURE_VARIATION:GIANT]
[CV_REMOVE_TAG:CHANGE_BODY_SIZE_PERC]
[APPLY_CURRENT_CREATURE_VARIATION]
[GO_TO_END]
[SELECT_CASTE:ALL]
[CHANGE_BODY_SIZE_PERC:4702]
[GO_TO_START]
[NAME:giant rhesus macaque:giant rhesus macaques:giant rhesus macaque]
[CASTE_NAME:giant rhesus macaque:giant rhesus macaques:giant rhesus macaque]
[DESCRIPTION:A large monster in the form of a rhesus macaque.]
[POPULATION_NUMBER:20:50]
[CLUSTER_NUMBER:5:10]
[CREATURE_TILE:'M']
[COLOR:7:0:0]
[PET_EXOTIC]
[PETVALUE:500]
[MOUNT_EXOTIC]
[GO_TO_END]
[PREFSTRING:mischief]
[APPLY_CREATURE_VARIATION:STANDARD_WALKING_GAITS:900:711:521:293:1900:2900] 30 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CLIMBING_GAITS:2990:2257:1525:731:4300:6100] |