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Difference between revisions of "DF2014:Giant thrips"

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(LethosorBot moved page DF2014:Giant thrips to Giant thrips: Migrating v50 page (1751/4618) (content))
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(Migrating v50 page (1751/4618) (content))
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#REDIRECT [[Giant thrips]]
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{{Quality|Exceptional|07:17, 20 July 2018 (UTC)}}
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{{Creaturelookup/0
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|fat=15-20
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|eye=2
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|heart=1
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|intestine=8
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|brain=2
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|meat=28-82
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|skin=chitin
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|contrib=no
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}}
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{{av}}
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{{creaturedesc}}
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A long, short-legged, flying insect the size of a [[giant cave spider]], it has no direct means of attack, but like all insects it will [[push]] and wrestle enemies with legs and wings pretty well, even if it shouldn't be intelligent enough to do so. Also, they seem to be able to throw dwarves disproportionately long distances, sometimes resulting in a dwarf exploding when thrown. If aggressive, they are a match for a dwarf and will probably win the ensuing fight.
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Thrips and giant thrips, despite being well-known agricultural pests, will do no harm to plants for now. They mostly spend their time flying high above ground in groups of five to ten, generally doing nothing useful and preventing more interesting animals from entering your map. Can be used as a food source or marksdwarf training target.  They make for poor livestock since their maximum age is one year.
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== Adventure Mode ==
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Giant thrips are useful in Adventure Mode as they take a long time to die. Because of their armor-like chitin, most attacks, even to the head, won't cause much damage besides shattering the chitin, which does not bleed like flesh does. This means that they make great training dummies to train up weapon skills on. As long as you avoid slicing off body parts so they don't bleed too much, a giant thrips should stay alive for a long time while you slice/bash the heck out of it. They aren't dangerous opponents at all, and most of the time all they will do is charge you harmlessly.
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{{gamedata}}
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{{Creatures}}

Latest revision as of 03:30, 20 December 2022

Giant thrips
T
Urist likes giant thrips for their prolific breeding.
Portrait

No portrait

Biome

Variations

Thrips - Thrips man - Giant thrips

Attributes
Alignment: Savage

· Flying · Exotic mount

Tamed Attributes
Pet value 500

· Exotic pet · Breeding

Not hunting/war trainable 

Size
Max: 200,007 cm3

Age
Adult at: Birth
Max age: 1-1
Butchering returns

Food items

Meat 28-82
Fat 15-20
Brain 2
Heart 1
Intestines 8
Eyes 2

Raw materials

Skin Chitin
This article is about an older version of DF.
A huge monster in the form of a thrips.

A long, short-legged, flying insect the size of a giant cave spider, it has no direct means of attack, but like all insects it will push and wrestle enemies with legs and wings pretty well, even if it shouldn't be intelligent enough to do so. Also, they seem to be able to throw dwarves disproportionately long distances, sometimes resulting in a dwarf exploding when thrown. If aggressive, they are a match for a dwarf and will probably win the ensuing fight.

Thrips and giant thrips, despite being well-known agricultural pests, will do no harm to plants for now. They mostly spend their time flying high above ground in groups of five to ten, generally doing nothing useful and preventing more interesting animals from entering your map. Can be used as a food source or marksdwarf training target. They make for poor livestock since their maximum age is one year.

Adventure Mode[edit]

Giant thrips are useful in Adventure Mode as they take a long time to die. Because of their armor-like chitin, most attacks, even to the head, won't cause much damage besides shattering the chitin, which does not bleed like flesh does. This means that they make great training dummies to train up weapon skills on. As long as you avoid slicing off body parts so they don't bleed too much, a giant thrips should stay alive for a long time while you slice/bash the heck out of it. They aren't dangerous opponents at all, and most of the time all they will do is charge you harmlessly.