v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "DF2014:Hare man"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(LethosorBot moved page DF2014:Hare man to Hare man: Migrating v50 page (1993/4618) (content))
Tag: New redirect
 
(Migrating v50 page (1993/4618) (content))
Tag: Removed redirect
 
Line 1: Line 1:
#REDIRECT [[Hare man]]
+
{{Quality|Superior|19:29, 22 July 2018 (UTC)}}
 +
{{Creaturelookup/0}}
 +
{{av}}
 +
{{creaturedesc}}
 +
 
 +
'''Hare men''' are [[animal people]] variants of the common [[hare]] who can be found in [[savage]] [[temperate]] [[grassland]]s and [[savanna]]s. They spawn in groups of 1-5 individuals and are generally content to keep to themselves. In terms of size, they are a little over half the weight of the average [[dwarf]].
 +
 
 +
Like other savage animal people, they can join [[civilization]]s, become [[historical figure]]s, appear as [[visitor]]s and be playable in [[adventurer mode]].
 +
 
 +
Some dwarves [[Preferences|like]] hare men for their ''long ears'' and ''fluffy tails''.
 +
 
 +
{{D for Dwarf}}
 +
Some '''hare men''' are known to fool hunters with their wit and guile, they also have a penchant for wisecracks and munching on carrots. Even during "rabbit season".
 +
 
 +
One case reports an ambitious hare woman becoming a citizen of a dwarven fortress and ascending the ranks until she became a guard, while also getting a pardon for a [[fox man]] and letting him join.
 +
 
 +
[[File:hare_man.jpg|thumb|260px|center|Nyeeeh! What's up dwarf?]]
 +
 
 +
{{Translation| dwarven = thetdel udos | elvish = iri onino | goblin = sluto ngorûg | human = setduk abo}}
 +
 
 +
{{gamedata}}
 +
{{Creatures}}

Latest revision as of 03:33, 20 December 2022

Hare man
h
Urist likes hare men for their long ears.
Portrait

No portrait

Biome

Variations

Hare - Hare man - Giant hare

Attributes
Alignment: Savage

· Learns · Humanoid

Cannot be tamed 
Size
Birth: 3,675 cm3
Mid: 18,375 cm3
Max: 36,750 cm3

Age
Adult at: 1
Max age: 60-80
Cannot be butchered
This article is about an older version of DF.
A long-eared person with the head and tail of a hare.

Hare men are animal people variants of the common hare who can be found in savage temperate grasslands and savannas. They spawn in groups of 1-5 individuals and are generally content to keep to themselves. In terms of size, they are a little over half the weight of the average dwarf.

Like other savage animal people, they can join civilizations, become historical figures, appear as visitors and be playable in adventurer mode.

Some dwarves like hare men for their long ears and fluffy tails.

D4Dwarf.png This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable.


Some hare men are known to fool hunters with their wit and guile, they also have a penchant for wisecracks and munching on carrots. Even during "rabbit season".

One case reports an ambitious hare woman becoming a citizen of a dwarven fortress and ascending the ranks until she became a guard, while also getting a pardon for a fox man and letting him join.

Nyeeeh! What's up dwarf?
"Hare man" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: thetdel udos
Elvish: iri onino
Goblin: sluto ngorûg
Human: setduk abo