v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "Mud man"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m (Page subject moved to front.)
Line 4: Line 4:
 
|contrib=no
 
|contrib=no
 
|death=item
 
|death=item
|item=Glob of mud
+
|item=Glob of [[mud]]
 
}}
 
}}
 
{{av}}
 
{{av}}
 
{{creaturedesc}}
 
{{creaturedesc}}
  
'''Mud man''', like the similarly-named [[fire man]] and [[magma man]], is a [[building destroyer]], so take care to protect any buildings they may be able to access.
+
'''Mud men''' are extremely rare [[creature]]s made of solid [[mud]], found exclusively at the third layer of the [[caverns]]. Like other golem creatures, they are non-sentient, [[No Pain|feel no pain]] or fear, [[No Stun|cannot be stunned]] and don't need to breathe. They are as large as [[human]]s and are level 2 [[building destroyer]]s. Mud men are immortal and only die to violence.
  
Due to being made of mud, it tends to be pretty nonthreatening, and are [[preference|loved]] by some dwarves for their ''peculiar smell''.
+
Mud is not a particularly strong material, and even an unarmed [[dwarf]] civilian should be able to fight them one-on-one and emerge victorious with only a few bruises. An armored squad will make even quicker work of them, making them one of the less dangerous elemental men. When killed, mud men turn into a glob of mud which can't be used for anything. In [[adventurer mode]], the player can smell mud men from a distance with {{k|o}}, with them being appropriately described as smelling like "mud".
 +
 
 +
Some dwarves [[Preferences|like]] mud men for their ''peculiar smell''.
  
 
{{gamedata}}
 
{{gamedata}}
 
{{Creatures}}
 
{{Creatures}}
 
{{Category|Humanoids}}
 
{{Category|Humanoids}}

Revision as of 22:06, 2 January 2017

Mud man
M
Urist likes mud men for their peculiar smell.
Portrait

No portrait

Biome

  • Underground Depth: 3
Attributes

Building destroyer: Level 2

· Genderless · No Stun · No Pain · No Exert · Humanoid

Cannot be tamed 
Size
Max: 70,000 cm3

Age
Adult at: Birth
Max age: Immortal
Becomes after death

Glob of mud

This article is about the current version of DF.
Note that some content may still need to be updated.

A humanoid made of mud which lives near water underground.

Mud men are extremely rare creatures made of solid mud, found exclusively at the third layer of the caverns. Like other golem creatures, they are non-sentient, feel no pain or fear, cannot be stunned and don't need to breathe. They are as large as humans and are level 2 building destroyers. Mud men are immortal and only die to violence.

Mud is not a particularly strong material, and even an unarmed dwarf civilian should be able to fight them one-on-one and emerge victorious with only a few bruises. An armored squad will make even quicker work of them, making them one of the less dangerous elemental men. When killed, mud men turn into a glob of mud which can't be used for anything. In adventurer mode, the player can smell mud men from a distance with o, with them being appropriately described as smelling like "mud".

Some dwarves like mud men for their peculiar smell.