v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Snail man

From Dwarf Fortress Wiki
Jump to navigation Jump to search
Snail man
Snail man sprite.png
s

Toggle

Urist likes snail men for their shells.
Portrait
Snail man portrait.png
Biome

Variations

Snail - Snail man - Giant snail

Attributes
Alignment: Savage

· Genderless · Learns · Shell · Humanoid

Cannot be tamed 
Size
Max: 35,000.5 cm3

Age
Adult at: Birth
Max age: 60-80
Cannot be butchered
This article is about the current version of DF.
Note that some content may still need to be updated.

A creature with the shape of a man, but with stalks for eyes, and a great shell on its back.

Snail men are animal people variants of the common snail, who can inhabit most savage biomes. They spawn in groups of 1-3 individuals and are generally content to keep to themselves, but may pick fights if provoked. In terms of size, they are a little over half the weight of the average dwarf. Although standard snails have no legs, snail men have legs, a fact not reflected in their sprite.

Like other savage animal people, snail men can join civilizations, become historical figures, appear as visitors and be playable in adventurer mode.

Some dwarves like snail men for their shells.

Has trouble fleeing from trouble.
Art by Quinmael
"Snail man" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: nasod udos
Elven: limi onino
Goblin: snuslû ngorûg
Human: copgur abo