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Giant wolverine
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W
| |
Urist likes giant wolverines for their tenacity. | |
---|---|
Portrait | |
No portrait | |
Biome | |
| |
Variations | |
Attributes | |
Alignment: | Savage |
Tamed Attributes | |
Pet value | 500 |
| |
Not hunting/war trainable | |
Size | |
Birth: | 34,180 cm3 |
Mid: | 170,900 cm3 |
Max: | 341,800 cm3
|
Age | |
Adult at: | 1 |
Max age: | 5-15 |
Butchering returns | |
Food items | |
Meat | 17 |
Fat | 16 |
Brain | 1 |
Heart | 1 |
Lungs | 2 |
Intestines | 1 |
Liver | 1 |
Kidneys | 2 |
Tripe | 1 |
Sweetbread | 1 |
Eyes | 2 |
Spleen | 1 |
Raw materials | |
Bones | 22 |
Skull | 1 |
Teeth | 2 |
Skin | Raw hide |
v50.15 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
- A large, terrifying monster the shape of a wolverine.
Giant wolverines are a force to be reckoned with. While they are solitary, a single giant wolverine is more than a match for a single dwarf or any livestock. If left unchecked, they will move randomly around the map until they find a target. When they do, they will become enraged, beeline for the target, and likely immediately try to kill it upon catching up to it.
Luckily, a giant wolverine can't use attacks much more powerful than simple bites and scratches, so a military equipped with decent metal armor should be able to deal with them easily, as natural weapons are not the most deadly against dwarf-made armor.
[CREATURE:GIANT_WOLVERINE]
[COPY_TAGS_FROM:WOLVERINE]
[APPLY_CREATURE_VARIATION:GIANT]
[CV_REMOVE_TAG:CHANGE_BODY_SIZE_PERC]
[APPLY_CURRENT_CREATURE_VARIATION]
[GO_TO_END]
[SELECT_CASTE:ALL]
[CHANGE_BODY_SIZE_PERC:1709]
[GO_TO_START]
[NAME:giant wolverine:giant wolverines:giant wolverine]
[CASTE_NAME:giant wolverine:giant wolverines:giant wolverine]
[GENERAL_CHILD_NAME:giant wolverine kit:giant wolverine kits]
[DESCRIPTION:A large, terrifying monster the shape of a wolverine.]
[POPULATION_NUMBER:10:20]
[CLUSTER_NUMBER:1:1]
[CREATURE_TILE:'W']
[COLOR:6:0:0]
[PET_EXOTIC]
[PETVALUE:500]
[MOUNT_EXOTIC]
[GO_TO_END]
[PREFSTRING:tenacity]
[APPLY_CREATURE_VARIATION:STANDARD_QUADRUPED_GAITS:900:657:438:219:1900:2900] 40 kph
[APPLY_CREATURE_VARIATION:STANDARD_SWIMMING_GAITS:2990:2257:1525:731:4300:6100] 12 kph
[APPLY_CREATURE_VARIATION:STANDARD_CRAWLING_GAITS:2990:2257:1525:731:4300:6100] |