v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Cave fish man

From Dwarf Fortress Wiki
Jump to navigation Jump to search
Cave fish man
Cave fish man sprite.png
f

Toggle

Urist likes cave fish men for their beauty.
Biome

  • Underground Depth: 1-2
Variations

Cave fish - Cave fish man

Attributes
Alignment: Savage

· Amphibious · Learns · Humanoid

Cannot be tamed 
Size
Max: 35,500 cm3

Age
Adult at: Birth
Max age: 60-80
Cannot be butchered
This article is about the current version of DF.
Note that some content may still need to be updated.

A humanoid creature with the head of a blind cave fish. They live in colonies in watery regions far underground.

Cave fish men are humanoid versions of the cave fish and one of the many races of underworld tribal animal people found living on any cavern level. They stand at roughly half the size of an adult dwarf.

Despite being labelled as hostile in the unit list, cave fish men initially found in the caverns will ignore your citizens unless provoked. They will usually be observed carrying wooden spears, blowguns and shields, although they are sometimes seen using metal items instead. These can range from copper to steel, and is presumably a bug. Depending on which other subterranean creatures they have access to, their blowdarts will be covered in different poisons, which can vary from mildly annoying cave spider venom to highly dangerous giant cave spider toxins. You can preemptively check for poisons by selecting a blowgunner, looking in their items tab and viewing their blowdarts.

Cave fish men may launch group attacks on your fort. When this happens, all tribesmen on the map will become hostile, even if they were peaceful minutes prior to the invasion. They may arrive with pets and mounts, some of which will be able to fly or easily catch up to your fleeing civilians. These invaders, unlike their above-ground counterparts, will not leave after some time has passed, even if your fort is completely sealed off from the caverns, nor will they prevent migrants, caravans or other invaders from arriving. This includes more waves of cave fish men. Because of this, several unchallenged assaults from them can quickly cause your game's FPS to drop to single digit levels, thus making your fort completely unplayable.

Cave fish men are, unsurprisingly, amphibious. That means that they can swim through your reservoirs in order to get through your defenses, or will lie in wait to ambush your fisherdwarves, so plan your defenses accordingly.

Some dwarves like cave fish men for their beauty.

Art by LukeH
D4Dwarf.png This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable.


Some cave fish women have shown preference for using spears and have even been observed wearing full metal armor. A small number of lizard women with silly accents have been noted wanting to marry said cave fish women.

"Cave fish man" in other Languages Books-aj.svg aj ashton 01.svg
Dwarven: äs tatlosh udos
Elvish: garetho thaci onino
Goblin: omo otu ngorûg
Human: ngethac amsir abo